DUNE 3 is now available!!

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Post Reply New Topic
RELATED
PRODUCTS
DUNE 3$199.00Buy

Post

The demo is not updated. Please update the demo and put a version number on the archive so people know what they are downloading.

Thanks!

Post

I just want to say what an amazing synth Dune 3 is, spectacular!!

New customer here and extremely excited by the sound quality :tu: :tu: :tu: :tu:

Post

Well my gear lust ended up winning, and I purchased Dune 3 despite my initial reservations. I decided it was the main synth I use and I should support the developer so that there will be future versions. Plus my only complaint with Dune 2 was the filters.

After quite a bit of more in depth use I'm a bit more impressed than I was before. Overall I've been happy with the following:
1. The new GUI. It looks great and it scales nicely to my 5k monitor. I never liked Dune 2s GUI or included skins, but the satyatunes.com skins made it look great before that. I can't wait for more skins from Satya.
2. The filters. They're amazing sounding and fix one of my major issues with Dune 2. I wish there were new analog modeled high pass filters though.
3. The dual filters. I thought this was so useless, but after using it for a bit I decided I was very wrong. It feels like a missing piece to creating a lot of sounds. I can easily get the exact sound I want now.

Overall I'm happy with the purchase.

I have played with the wavetable stuff a bit, but I'm not really getting it. I mean I understand HOW it works (I think), but how do people come up with different wavetables? Do they just go in and click randomly until they find something they like or what? To me it seems so limitless that it inhibits me. Maybe that will change with more use.

Are you guys able to just imagine a sound in your head and then draw out a nice little set of wavetables that represents it?

Finally one thing I love is the new undo in Dune 3. I wish it was more instantly accessible for Bitwig (instead of hidden under the menu). While using FLStudio it doesn't matter because it recognizes when you use the undo command.

Post

For wavetable production I use equations/formulae that are mostly related to different forms of synthesis. For instance the following allows you to do Yamaha styles 2op FM synthesis:

sin(f1*pi*x+y*sin(f2*pi*x))

Create an empty wavetable with as many slots as possible (up to 256). Copy and paste in the above equation. Replace the f1 and f2 by your desired harmonic integers. Leave y as is. This will generate a whole wavetable. Use an envelope to modulate wavetable position. I usually use velocity to modulate how much envelope is applied.

We can extend this equation to add some feedback. I'll not explain how it works, but it does :)

sin(f1*pi*x+y*sin(f2*pi*x)/(1-fb*cos(f2*pi*x)))

fb should be a value between 0 and 1.

Note that f2 appears twice. This is for classical sawtooth generating feedback. If you change the f2 in the cos term to 2*f2 you will get Yamaha Reface DX style square wave feedback. You don't have to stop there 8)
Wavetables for DUNE2/3, Blofeld, IL Harmor, Hive and Serum etc: http://charlesdickens.neocities.org/
£10 for lifetime updates including wavetable editor for Windows.

Music: https://soundcloud.com/markholt

Post

cytospur wrote: Tue Dec 25, 2018 11:53 am For wavetable production I use equations/formulae that are mostly related to different forms of synthesis. For instance the following allows you to do Yamaha styles 2op FM synthesis:

sin(f1*pi*x+y*sin(f2*pi*x))

Create an empty wavetable with as many slots as possible (up to 256). Copy and paste in the above equation. Replace the f1 and f2 by your desired harmonic integers. Leave y as is. This will generate a whole wavetable. Use an envelope to modulate wavetable position. I usually use velocity to modulate how much envelope is applied.

We can extend this equation to add some feedback. I'll not explain how it works, but it does :)

sin(f1*pi*x+y*sin(f2*pi*x)/(1-fb*cos(f2*pi*x)))

fb should be a value between 0 and 1.

Note that f2 appears twice. This is for classical sawtooth generating feedback. If you change the f2 in the cos term to 2*f2 you will get Yamaha Reface DX style square wave feedback. You don't have to stop there 8)
Thank you very much. Very useful for me! Much appreciated.

Post

cytospur wrote: Tue Dec 25, 2018 11:53 am For wavetable production I use equations/formulae that are mostly related to different forms of synthesis...
Dude, that was mind-blowing. If you wrote an article about it, I'd read it in full several times.
MAN FROM SPACE
Spotify: https://open.spotify.com/artist/135uz9UwHtdXZgiFyAc3oz
SoundCloud: https://soundcloud.com/manfromspace

GumRoad (FREE Ableton racks and synth presets): https://gumroad.com/manfromspace

Post

Maybe next kind of third party preset packs could me math formulas :)

Post

Is there no way to enter direct a number of waveforms or do i really have to push that + button 255 times?

Post

Cinebient wrote: Tue Dec 25, 2018 12:50 pm Maybe next kind of third party preset packs could me math formulas :)
Working on it :party:
Wavetables for DUNE2/3, Blofeld, IL Harmor, Hive and Serum etc: http://charlesdickens.neocities.org/
£10 for lifetime updates including wavetable editor for Windows.

Music: https://soundcloud.com/markholt

Post

Cinebient wrote: Tue Dec 25, 2018 12:57 pm Is there no way to enter direct a number of waveforms or do i really have to push that + button 255 times?
Load up a pre-existing wavetable with 256 slots then paste in your formulae.
Wavetables for DUNE2/3, Blofeld, IL Harmor, Hive and Serum etc: http://charlesdickens.neocities.org/
£10 for lifetime updates including wavetable editor for Windows.

Music: https://soundcloud.com/markholt

Post

The only thing which really is a bit letdown is still that Dune 3 has such a range limit, especially on the higher end. But a workaround is at least to use something like the 32harmonics wavetable.
But i wonder why there is such a limited range in the low and high (a lot synths goes 2 or more octaves higher and lower). I guess it must have something to do with the cpu/modulation at audio rate etc.?
Also in the mod-matrix i can´t "expand" a modulation range further which i can do with some other synths via const as source and a mod-slot as target.

Post

Cinebient wrote: Tue Dec 25, 2018 1:07 pm The only thing which really is a bit letdown is still that Dune 3 has such a range limit, especially on the higher end. But a workaround is at least to use something like the 32harmonics wavetable.
But i wonder why there is such a limited range in the low and high (a lot synths goes 2 or more octaves higher and lower). I guess it must have something to do with the cpu/modulation at audio rate etc.?
Also in the mod-matrix i can´t "expand" a modulation range further which i can do with some other synths via const as source and a mod-slot as target.
I'm not sure what you mean.
Wavetables for DUNE2/3, Blofeld, IL Harmor, Hive and Serum etc: http://charlesdickens.neocities.org/
£10 for lifetime updates including wavetable editor for Windows.

Music: https://soundcloud.com/markholt

Post

nachenko wrote: Tue Dec 25, 2018 12:36 pm
cytospur wrote: Tue Dec 25, 2018 11:53 am For wavetable production I use equations/formulae that are mostly related to different forms of synthesis...
Dude, that was mind-blowing. If you wrote an article about it, I'd read it in full several times.
You should see some of my other formulae :o
Wavetables for DUNE2/3, Blofeld, IL Harmor, Hive and Serum etc: http://charlesdickens.neocities.org/
£10 for lifetime updates including wavetable editor for Windows.

Music: https://soundcloud.com/markholt

Post

cytospur wrote: Tue Dec 25, 2018 1:22 pm
nachenko wrote: Tue Dec 25, 2018 12:36 pm
cytospur wrote: Tue Dec 25, 2018 11:53 am For wavetable production I use equations/formulae that are mostly related to different forms of synthesis...
Dude, that was mind-blowing. If you wrote an article about it, I'd read it in full several times.
You should see some of my other formulae :o

Yeh that’s actually super interesting. Would love to know more about that.
Do you have any recommended reading materials?

Post

cytospur wrote: Tue Dec 25, 2018 1:16 pm
Cinebient wrote: Tue Dec 25, 2018 1:07 pm The only thing which really is a bit letdown is still that Dune 3 has such a range limit, especially on the higher end. But a workaround is at least to use something like the 32harmonics wavetable.
But i wonder why there is such a limited range in the low and high (a lot synths goes 2 or more octaves higher and lower). I guess it must have something to do with the cpu/modulation at audio rate etc.?
Also in the mod-matrix i can´t "expand" a modulation range further which i can do with some other synths via const as source and a mod-slot as target.
I'm not sure what you mean.
F.e. some synths having a range of 10 octaves (or more). Use a default saw f.e. and turn the semi all up. Now try how far you can go. There is a limit where the frequency doesn´t go higher where other synths go into the inaudible highs. Dune 3 is far away from it here.
Same is for the low range. I mean it might not useful for most people and for the low end i don´t care so much (but can be useful if using an OSC as LFO). But especially in the high end it doesn´t let me do some things i can do with other synths.
F.e. The Legend has a much wider range here. I don´t talk about the transpose i mean the general frequency range and modulation range the synth can achieve.
However, there are maybe a few workarounds and otherwise i must say that the complete package of Dune 3 is the best i heard yet today (not counting hybrid synths here with sample import).

Post Reply

Return to “Instruments”