[Product Request] u-he Scope

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I really like the scope inside of Diva, it'd be pretty cool if we were to get the scope as a standalone plugin for use on other instruments and effects. :pray:
Signatures are so early 2000s.

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Kongru wrote: Mon Feb 11, 2019 1:12 pm I really like the scope inside of Diva, it'd be pretty cool if we were to get the scope as a standalone plugin for use on other instruments and effects. :pray:
I'm actually working on something like that, but it would be inside our plug-ins. Merely a dev tool to debug what's happening inside our process and modulation buffers.

There were several attempts to start a universal scope as a plug-in, but neither got sufficiently far.

We'll see where it goes, I'm totally with you that it would be great to have our own scope with some functionality that's hard to come by.

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Urs wrote: Mon Feb 11, 2019 1:41 pm
Kongru wrote: Mon Feb 11, 2019 1:12 pm I really like the scope inside of Diva, it'd be pretty cool if we were to get the scope as a standalone plugin for use on other instruments and effects. :pray:
I'm actually working on something like that, but it would be inside our plug-ins. Merely a dev tool to debug what's happening inside our process and modulation buffers.

There were several attempts to start a universal scope as a plug-in, but neither got sufficiently far.

We'll see where it goes, I'm totally with you that it would be great to have our own scope with some functionality that's hard to come by.
That'd be awesome!

From my (limited) experience, there's not a wealth of good scope plugins out there. I'm currently using Cableguys Filtershaper Core as an oscilloscope :lol:

Would be cool to have Diva's scope in Colour Copy and Twangstrom though!
Signatures are so early 2000s.

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WaveCandy (part of FL Studio) is the nicest one I know of...

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Try Signalizer. The best I have seen yet and it's free, although it's an alpha version, but still fully usable.
http://jthorborg.com/index.html?ipage=signalizer


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Urs wrote: Mon Feb 11, 2019 1:41 pm
Kongru wrote: Mon Feb 11, 2019 1:12 pm I really like the scope inside of Diva, it'd be pretty cool if we were to get the scope as a standalone plugin for use on other instruments and effects. :pray:
I'm actually working on something like that, but it would be inside our plug-ins. Merely a dev tool to debug what's happening inside our process and modulation buffers.

There were several attempts to start a universal scope as a plug-in, but neither got sufficiently far.

We'll see where it goes, I'm totally with you that it would be great to have our own scope with some functionality that's hard to come by.
There are scarily few scopes with a freeze and compare function, so, that'd surely be a more or less outstanding feature.

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Yes, mine can freeze, zoom in, scroll around... been missing that forever.

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Nice. :)

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Kongru wrote: Mon Feb 11, 2019 1:46 pm I'm currently using Cableguys Filtershaper Core as an oscilloscope :lol:
I'm using xfer lfo tool :hihi:
And MOscilloscope if I want to see a waveform from a synth.

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I'm using VPS Scope. Quite missing freeze, layer and compare in that though...

And, yeah, using MOscilloscope for single waveform display as well, the auto-tempo and single display is a great function in that one.

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i always thought that u-he scopes were rendered using parameters not doing analysis

the last two scopes i used were this:
http://aura.aurchitect.com
and this:
https://www.stillwellaudio.com/plugins/schope/

i don't find them all that useful tbh
Image

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I hope to find a FFT spectral viewer in the next version of DIVAπŸ˜€

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hm!

If u-he scopes supported macOS metal, they'd require much less CPU.
the FFT in ChromaVerb with highfps ghosting takes no toll on the CPU because its rendered with metal
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Ploki wrote: Sun Mar 10, 2019 8:20 am hm!

If u-he scopes supported macOS metal, they'd require much less CPU.
the FFT in ChromaVerb with highfps ghosting takes no toll on the CPU because its rendered with metal
What took long in our old scopes was the path renderer. I have since written the fastest arbitrary path rasterizer I know of (10x faster than Apple's for our purposes, I'm thinking of writing a paper about it) and a new, extremely fast rasterizer for just scope-style graphs - which is another 3 times faster on average. Latter is what drives our Wavetable displays in Hive. There's really not much CPU cost to it at all.

In regards to Metal etc., I'm not particularly interested in writing my own hardware accelerated UI layer. Several developers who used to use power their plug-in UIs with OpenGL have since moved away from it because of permanent problems, OS updates breaking it, graphics hardware unexpectedly having features missing... stuff like that. I also do not want to maintain Metal plus whatever works on Windows and/or Linux.

On Linux we use Cairo, which we might give a try on macOS/Win as well.

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