Unfiltered Audio BYOME

VST, AU, etc. plug-in Virtual Effects discussion
foundsound
KVRer
2 posts since 1 Feb, 2019

Post Fri Feb 01, 2019 1:00 pm

I bought and LOVE this plugin. Also bought Sandman Pro and Fault. I'm experiencing issues using them with Ableton Live 10 however. If I use 1 instance of any of those plugins, I usually do ok. Anytime I use more than 1 of any of them together, whether it be instances of BYOME, or 1 Sandman Pro and 1 BYOME, it leads to Live freezing up in many cases. Is this normal for these plugins? Are they that CPU intensive that I should only use 1 instance? Thanks for any help.

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Delta Sign
KVRian
646 posts since 22 Jun, 2018

Re: Unfiltered Audio BYOME

Post Fri Feb 01, 2019 1:13 pm

That's a known bug. They are working on fixing it.

foundsound
KVRer
2 posts since 1 Feb, 2019

Re: Unfiltered Audio BYOME

Post Fri Feb 01, 2019 1:41 pm

oh cool, thanks for the info!

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Delta Sign
KVRian
646 posts since 22 Jun, 2018

Re: Unfiltered Audio BYOME

Post Wed Feb 20, 2019 6:37 am

Experimenting with sequencing the global sample rate of BYOME for some glitchy pitch shift effetcs.
https://soundcloud.com/deltasign/byome- ... e-sequence

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Delta Sign
KVRian
646 posts since 22 Jun, 2018

Re: Unfiltered Audio BYOME

Post Wed Feb 20, 2019 7:08 am

An example of the same technique, but it's a little bit easier to tell what's going on. I also did some other BYOME stuff towards the end, just because I could :hihi:
You can hear the dry sound (just a simple sine synth sequence) at the beginning:

https://soundcloud.com/deltasign/byome- ... e-sequence

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Delta Sign
KVRian
646 posts since 22 Jun, 2018

Re: Unfiltered Audio BYOME

Post Sat Feb 23, 2019 1:42 am

I keep saying BYOME is more than just a glitch machine that messes things up, and it definitely is, but sometimes it's just fun to simply destroy things :hihi:

Microtonic and Podolski through BYOME :hihi:

https://soundcloud.com/deltasign/microt ... ome-glitch

tapiodmitriyevich
KVRist
343 posts since 15 Jan, 2017 from 127.0.0.1

Re: Unfiltered Audio BYOME

Post Sun Feb 24, 2019 8:50 pm

I wonder when they realease an update to Byome. Also I wonder if integration of new modulators into Sandman Pro etc. will happen at some point or if they already moved on to only developing the new synth.

thelizard
KVRian
1147 posts since 6 Jul, 2004

Re: Unfiltered Audio BYOME

Post Sun Feb 24, 2019 9:03 pm

tapiodmitriyevich wrote:
Sun Feb 24, 2019 8:50 pm
I wonder when they realease an update to Byome. Also I wonder if integration of new modulators into Sandman Pro etc. will happen at some point or if they already moved on to only developing the new synth.
BYOME update is in active QA right now on PA's end, along with patches for SpecOps, Dent, Indent, Fault, SP, Zip. We have a few projects in active development right now other than the synth, but I can't let anything slip just yet.

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V0RT3X
KVRAF
7535 posts since 4 Jul, 2012 from Canada

Re: Unfiltered Audio BYOME

Post Sun Feb 24, 2019 9:09 pm

Can I make a suggestion for your already wonderful modulation system? Please add the ability to store a preset recall system for the step sequencer.

I think it would be cool to be able to somehow modulate through a sequence of patterns in a patch. You know maybe a knob that lets you cycle through 16 patches or something. U-he Bazille has something like this.
Sound Experiments -> |https://soundcloud.com/user-841453413|
Join the Anti-EDM movement :borg:

Gone soft
KVRian
893 posts since 3 Oct, 2011

Re: Unfiltered Audio BYOME

Post Mon Feb 25, 2019 3:48 am

There's a bug in several of the plugins on Windows (among them Fault) where modulating the delays in independent mode will always give quite a high degree of modulation even if I turn down the degree of modulation in the modulator. Hopefully this can be fixed, it's so bad that turning the degree of modulation down makes no audible difference to me as it should. It seems it kicks in as soon as different modulators are chosen for each delay.
"Well, I haven't tried anything yet. I need to research solutions
first."

acousticglue
KVRian
534 posts since 27 May, 2008

Re: Unfiltered Audio BYOME

Post Mon Feb 25, 2019 10:08 am

I want the pitch shifting to work better in Byome. Would also like to see series and parallel and or panning movements and filtering that can be split/widened. If any of this is possible I could have just missed it

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Sampleconstruct
KVRAF
14430 posts since 12 Oct, 2008 from Here and there

Re: Unfiltered Audio BYOME

Post Mon Feb 25, 2019 11:45 am

BYOME only has serial routing, use wet/dry balance in each module for pseudo-parallel effects.
Last edited by Sampleconstruct on Mon Feb 25, 2019 1:16 pm, edited 1 time in total.

Symetry
KVRer
29 posts since 22 Dec, 2012 from Germany

Re: Unfiltered Audio BYOME

Post Mon Feb 25, 2019 1:14 pm

Any news on the still outstanding first bugfix update, or an official ETA?

I think after last year there was another build send to the Plugin Alliance QA 3 weeks ago or so? but on the website we're still on v1.0

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antic604
KVRAF
2034 posts since 4 Jan, 2017 from Warsaw, Poland

Re: Unfiltered Audio BYOME

Post Tue Feb 26, 2019 1:39 am

Sampleconstruct wrote:
Mon Feb 25, 2019 11:45 am
BYOME only has serial routing, use wet/dry balance in each module for pseudo-parallel effects.
I'm pretty sure UA is aware of the requests for parallel and multi-band processing and hopefully they're working on a solution. Alternatively, your DAW hopefully should have workarounds for that?
Last edited by antic604 on Tue Feb 26, 2019 10:29 pm, edited 1 time in total.
Bitwig 2 // Reason 10 // Cubase Pro 10 @ Surface Pro 4
my music - https://soundcloud.com/antic604
other stuff - Psytrance in Bitwig Studio tutorial

Symetry
KVRer
29 posts since 22 Dec, 2012 from Germany

Re: Unfiltered Audio BYOME

Post Tue Feb 26, 2019 4:03 am

antic604 wrote:
Tue Feb 26, 2019 1:39 am
Sampleconstruct wrote:
Mon Feb 25, 2019 11:45 am
BYOME only has serial routing, use wet/dry balance in each module for pseudo-parallel effects.
I'm pretty sure UA is aware of the requests for parallel and multi-band processing and hopefully they're working on a solution. Alternatively, your hopefully should have workarounds for that?

If Byome would get some "Splitter" Modules ala, Mid/Side, L/R, Crossover etc. with the ability to assign effects to the different signal paths it would be absolutely amazing. Maybe for version 2 :phones:

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