AmbieticA, Yes, don't worry, I always make sure any changes to the engine keep all presets backwards compatable. I'm glad you like the spaceship holograph idea, yes I'm serious, it will take some work and the right UI designer, but that is my ultimate plan.
sbmongoose, Yes, GPU is looking amazing from my tests. In terms of pricing I will come up with something fair. I think Fathom Pro will have a GPU X factor of around 8 which will bring it in line with the fastest synths on the market such as Sylenth and Omnisphere, maybe even approximately double them. However, to get the full 1024 X factor I will probably reserve that for Fathom Elite.
Yes, I admit I was also initially skeptical about the latency issues of getting data from the CPU to the GPU, but I'm not seeing that in my testing. It seems pretty quick. Furthermore, much of the data such as the sin tables can be sent to the GPU once at bootup and then kept there without any transfer being necessary at run time. Also, keep in mind, game engine data is three dimensional, and audio data is one dimensional, and 3D game world latice data gets sent to the GPU without latency being an issue, so I would expect this to be even less of an issue for audio data. Furthermore, competitive gamers are probably even less likely to tolerate delay times than musicians. So from what I can tell so far any theory that CPU/GPU latency makes GPU processing unrealistic for audio just doesn't hold water.
Also, I'm starting with NVidia CUDA simply because it is so insanely easy to use and well designed. But as soon as I get done with that I will port the code to OpenCL so AMD video card owners and Mac users can enjoy the same boost.
ENV1, your points are well taken. I think we are probably more in agreement than you think, since I have always thought that most plugins are way over priced. To be honest, I would actually prefer to place all the extra capabilities in Fathom Pro and not mess with an Elite version. I'm only doing it out of pure necessity.
Folks, Scrubbing Monkeys has a brand new sound bank "Purple Mist". I just finished playing through all the presets and they are simply amazing! Some of the pads in this collection are masterpieces. For almost all the presets the mod wheel brings in an entirely new layer of sound, so the 50 presets are really more like a 100 in practice. Purple Mist will be going up on the web site tomorrow, so don't miss out on that.