Possibility of a U-He Drum Machine?
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- KVRian
- 1198 posts since 11 Nov, 2010 from ny
I dont know if this has been posted, or requested by others, or shot down already, but I thought to ask considering some of the interesting developments with Hive 2, in regards to the modulators.
I for one would like to see a 16 pad drum machine, MPC style sequencing, but instead of being sample based, every pad has a separate synthesis voice, whether analog, fm, wavetable so on..... Each being able to modulate another or not, all running through its own built in sequencer. Effects per pad, sick UI, yada yada....
I for one would like to see a 16 pad drum machine, MPC style sequencing, but instead of being sample based, every pad has a separate synthesis voice, whether analog, fm, wavetable so on..... Each being able to modulate another or not, all running through its own built in sequencer. Effects per pad, sick UI, yada yada....
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- KVRAF
- 1715 posts since 27 Apr, 2012
Y'all need to stop asking for stuff and let them make Z3

The life you have, the life you need, is not the same as the one in your dreams
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Robert Randolph Robert Randolph https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7328
- KVRAF
- 2226 posts since 25 May, 2003 from Saint Petersburg, Florida
Cat?
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david.beholder david.beholder https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=159839
- KVRAF
- 1914 posts since 13 Sep, 2007
Bazille 4?
Murderous duck!
- Banned
- 10729 posts since 17 Nov, 2015
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- Banned
- 1646 posts since 4 Aug, 2017
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- KVRAF
- 3729 posts since 3 Nov, 2015
3 years ago. It would be interesting to hear Urs' point of view on that. Technical problems ? Saturation of the market with drum machines ? .... ?
Cheers.
Cheers.
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- Banned
- 1646 posts since 4 Aug, 2017
See this thread: viewtopic.php?t=469127
- u-he
- 30215 posts since 8 Aug, 2002 from Berlin
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- Banned
- 1646 posts since 4 Aug, 2017
He also said that some of the modeling functionality may be incorporated into Zebra 3.
Last edited by tony10000 on Wed Apr 17, 2019 10:33 pm, edited 1 time in total.

