And shift-scrollsagetone wrote: Thu May 09, 2019 10:02 pm Wasn't obvious to me at first, but scrolling left-right and up-down for large Grid structures is Shift-Drag.
The Grid: Tips and Tricks
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- KVRian
- 668 posts since 2 May, 2015 from Ruhrgebiet
The average bored guy
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- KVRist
- 401 posts since 27 Mar, 2019 from stuck in Russia
to me it's easier to just middle-click to pan around, no need to use keyboard.
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- KVRAF
- 5144 posts since 3 Oct, 2013
step sequencer, just an idea / proof-of-concept
dunno what would be the easiest way
anyway it finally can by synched properly to the transporter
dunno what would be the easiest way
"Where we're workarounding, we don't NEED features." - powermat
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- KVRist
- 401 posts since 27 Mar, 2019 from stuck in Russia
For making sequencers in sync with transport it's better to use Transport module from LFO section (and uncheck 'Free-run when stopped') as Phase generator instead of relying on Grid's Phase, also insert Reset from Phase section to the output of Transport module(s) and trigger restart with Transport play state (from I/O section). I also use Phase Counters and also reset them with that.
With that you can more easily make parallel sequences with polyrhythms as well (using different Transport LFO or Phase Counters).
With that you can more easily make parallel sequences with polyrhythms as well (using different Transport LFO or Phase Counters).
- KVRAF
- 2482 posts since 22 Sep, 2016
I recently went thru the MTurboReverb Videos and learnt a lot about how Reverbs are working internaly.
The Videos explain how Allpass and Combs can be used...Elements that are available in The Grid as well.
Has anybody tried that already?
Please MIND your ears. Feedback loops and Mixers where ale channelsgo in at 0 db can result in noise bursts.
The Videos explain how Allpass and Combs can be used...Elements that are available in The Grid as well.
Has anybody tried that already?
Please MIND your ears. Feedback loops and Mixers where ale channelsgo in at 0 db can result in noise bursts.
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- KVRAF
- 2482 posts since 22 Sep, 2016
Questions
1.) Is there a pitch shifter device?
2.) Is there a Oscillator Syncer?
3.) Is there a Ring Modualtor?
I think they are probably all there or respectively the "atoms" from which I can build them.
1.) Is there a pitch shifter device?
2.) Is there a Oscillator Syncer?
3.) Is there a Ring Modualtor?
I think they are probably all there or respectively the "atoms" from which I can build them.
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- KVRist
- 401 posts since 27 Mar, 2019 from stuck in Russia
1) There's no Pitch shift module that would simply pitchshift the incoming audio, but there's Pitch Shift device in Bitwig library that could be used in FX chain or elsewhere, sidechained into Grid. Otherwise I think it should be possible to assembly such device from modules of Grid.
2) There are quantizer modules, also near retrigger input there's switch to retrigger on note input.
3) There is in Level section, called AM/RM
2) There are quantizer modules, also near retrigger input there's switch to retrigger on note input.
3) There is in Level section, called AM/RM
- KVRAF
- 2482 posts since 22 Sep, 2016
Thanks! Damn I should have rtfmx.iso wrote: Sat May 11, 2019 3:45 pm 1) There's no Pitch shift module that would simply pitchshift the incoming audio, but there's Pitch Shift device in Bitwig library that could be used in FX chain or elsewhere, sidechained into Grid. Otherwise I think it should be possible to assembly such device from modules of Grid.
2) There are quantizer modules, also near retrigger input there's switch to retrigger on note input.
3) There is in Level section, called AM/RM
Was asking for a pitch shifter because I was thinking about to building a shimmer reverb. Brian Enos shimmer has a "pitch shift" in the fb loop.
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- KVRAF
- 5144 posts since 3 Oct, 2013
so yepp, always it was my problem with the automation triggering things in BWSx.iso wrote: Sat May 11, 2019 2:03 pm For making sequencers in sync with transport it's better to use Transport module from LFO section (and uncheck 'Free-run when stopped') as Phase generator instead of relying on Grid's Phase, also insert Reset from Phase section to the output of Transport module(s) and trigger restart with Transport play state (from I/O section). I also use Phase Counters and also reset them with that.
With that you can more easily make parallel sequences with polyrhythms as well (using different Transport LFO or Phase Counters).
2048 samples, 1/64 bar sliding, 256 samples 1/128 bar sliding
"Where we're workarounding, we don't NEED features." - powermat
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- KVRist
- 401 posts since 27 Mar, 2019 from stuck in Russia
strange, I don't have this issue. using WASAPI drivers with default fixed 448 samples (10ms latency). I've set up instrument track to record notes generated from my Grid sequencer and no notes are skipped, everything recorded perfectly quantized straight from beginning. Did you have this problem with Replacer before Grid and v3?xbitz wrote: Sat May 11, 2019 4:06 pm
so yepp, always it was my problem with the automation triggering things in BWS
2048 samples, 1/64 bar sliding, 256 samples 1/128 bar sliding
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- KVRAF
- 5144 posts since 3 Oct, 2013
^^^ I'm on mac so can't play with the drivers too much now (but have the same issue from BWS 1.0, automation was never too precise/super tight in BWS), anyway I'm on Reason where don't have this problem
so just wanted to mention it (Reason has other issues ...
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so just wanted to mention it (Reason has other issues ...
"Where we're workarounding, we don't NEED features." - powermat
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- KVRAF
- 9601 posts since 5 Aug, 2009
Does someone already tried to make a nice drone grid chain?
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit
- KVRAF
- 26953 posts since 3 Feb, 2005 from in the wilds
Yup... just turn off the env trigger and Osc's are always on...Caine123 wrote: Sat May 11, 2019 5:17 pm Does someone already tried to make a nice drone grid chain?
