MSF GUI design video pt 2

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MeldaProduction wrote: Fri May 31, 2019 9:50 am I plan a whole series about the GUI design. But first I want to sort of stabilize things, videos are impossible to update so...
Sounds good:)

Here's another topic I think will be essential for such a series, because once you've built a GUI, it'll be ESSENTIAL to fully understand how to work with it. Understanding that will of course inform your decisions when making future GUIs, whether you're making them for your own use as a full-version user, or designing Devices for Player and LE version users.

The Topic:
The relationship between Devices, Device Presets, and Global Presets.

Full-version users as well as Factory Device designers need to fully understand what happens, what's the difference, and what are best practices/workflows for saving/re-saving Devices, altering existing Device GUIs, adding new Device Presets, preserving existing DPresets, and making Global Preset variations that will either load the same Device, or would benefit from the creation of a new Device. Not to mention how best to use the various Browsers to ORGANIZE all this.

No doubt there's more aspects of how all these things interact and depend on one another. And no doubt it's all a lot simpler than it looks. Nonetheless, the points outlined above are questions that I've so far failed to answer for myself in around 4 months of daily work with MSF. Odds are, I'm not alone in this!

Yeah, a TIME-CONSUMING project!

fwiw, I've got the time, have spent many decades as a producer in the How-To industry, and would be happy (thrilled, actually— I NEED this info soonest!) to help in any way with the production of some sort of definitive coverage of this topic area for general distribution. All I'd need is access to an expert. I bet I could get all the answers for this topic in much less than an hour of one-on-one QA with the right person.

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