IK Multimedia releases MODO DRUM
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- KVRAF
- 2945 posts since 23 Dec, 2002
Most drummer software packages that featured multi sample layers (with 10 kits - upgraded if necessary to get the kit count) will cost you north of $300.00 ... the Maschine stuff is mostly one -shot stuff. A fairer comparison in my view would be BFD 3 , expanded XLN Addictive Drums, Superior Drummer 3 or expanded Drumcore 4. Comparing retail prices Modo Drum is in the ball park. If you have a cross grade or some Jam Points it may offer serious value if you like what you hear and the software is solid.
We don't have consensus on the sound yet which we may never achieve (I'm really impressed with what I am hearing) and there are no independent reviews available. On price alone Modo Drums isn't disqualified if you factor in the real competition. If you have a cross-grade price or some Jam Points it could be especially good value if your ears like what is coming out of the speakers and you are compatible with the work-flow.
We don't have consensus on the sound yet which we may never achieve (I'm really impressed with what I am hearing) and there are no independent reviews available. On price alone Modo Drums isn't disqualified if you factor in the real competition. If you have a cross-grade price or some Jam Points it could be especially good value if your ears like what is coming out of the speakers and you are compatible with the work-flow.
- KVRAF
- 6244 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
if it hasn't been mentioned yet in this thread, in where physical model shines like no other is the versatility that it offers to sound designers , how many different drumsets do we get with this plugin ? ...is there many sample based drum emulation that can rival with modo drums on that only point ?
- KVRAF
- 4432 posts since 15 Nov, 2006 from Hell
depends on the depth of tweaking parameters and realism. it's of no use to anyone if it 1) sounds like shit the moment you deviate from the defaults, or 2) doesn't allow you to shape the sound in any significant way. without a demo and with IK's signature non-informative sound demos, there's no way to know that.
I don't know what to write here that won't be censored, as I can only speak in profanity.
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 7864 posts since 20 Oct, 2009
Yes there are many round robins on the cymbals, but it is not infinite like on the drums (since the cymbals are all sampled).
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 7864 posts since 20 Oct, 2009
I do not but we are looking at early August at this time. Thanks!Loachman wrote: ↑Tue Jun 25, 2019 2:32 amPeter do you have a specific date in august when the pre-orders end. Is it the 1st or?Loachman wrote: ↑Sat Jun 22, 2019 12:03 amThanks Peter. This gives me plenty of time!!Peter - IK Multimedia wrote: ↑Fri Jun 21, 2019 11:05 pmWe mention it in the news piece, but it is easy to miss. We're looking at August for the prices to revert, which is when we expect to release. Thanks!
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- KVRAF
- 4205 posts since 21 Oct, 2001 from my bolthole in the south pacific
@Scotty EZDrummer and some expansions might cover you pretty nicely - 10 kits and some nice cymbals to choose from.
The unique thing here is the physical modelling. I could see myself wanting to support people's efforts in the modelling space. U-He demo'ed some physically modelled drums at a trade show (the Messe?) some years back but I gather that is pretty much on the back burner from U-He comments on the subject over the interim. Developing phyical modelling tech is real work and I am glad that people are working on it.
The unique thing here is the physical modelling. I could see myself wanting to support people's efforts in the modelling space. U-He demo'ed some physically modelled drums at a trade show (the Messe?) some years back but I gather that is pretty much on the back burner from U-He comments on the subject over the interim. Developing phyical modelling tech is real work and I am glad that people are working on it.
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 7864 posts since 20 Oct, 2009
Yes, it is extremely time-consuming. There's certainly a ton of R&D involved, thank you for wanting to support efforts in physical modeling.egbert wrote: ↑Tue Jun 25, 2019 3:23 pm @Scotty EZDrummer and some expansions might cover you pretty nicely - 10 kits and some nice cymbals to choose from.
The unique thing here is the physical modelling. I could see myself wanting to support people's efforts in the modelling space. U-He demo'ed some physically modelled drums at a trade show (the Messe?) some years back but I gather that is pretty much on the back burner from U-He comments on the subject over the interim. Developing phyical modelling tech is real work and I am glad that people are working on it.
- GRRRRRRR!
- 15955 posts since 14 Jun, 2001 from Somewhere else, on principle
A rock band only has one drum kit, two at the most, not a million. It's total overkill. I've invested in Ujam's Virtual Bass (Rowdy) and Virtual Guitar (Iron) but I'm not interested in their drums (or anyone else's).
Of course there is. Pretty much any and all of them, in that the samples are always just starting points for the final sound. Look at Battery as a very common example, it is brimming with tools for shaping each sample into the tone you want and it comes with thousands of starting points (samples) to step off from.Krakatau wrote: ↑Tue Jun 25, 2019 1:31 pmif it hasn't been mentioned yet in this thread, in where physical model shines like no other is the versatility that it offers to sound designers , how many different drumsets do we get with this plugin ? ...is there many sample based drum emulation that can rival with modo drums on that only point ?
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.
- KVRAF
- 25053 posts since 20 Oct, 2007 from gonesville
Not unheard of. Evil Drums for BFD3 is around 18GB of cymbals (incl hat) after the BFDLAC Tool which reduces the size on disk. Albeit I don't think it reduced these that mach. There are hat folders of over 2GB.
- KVRAF
- 25053 posts since 20 Oct, 2007 from gonesville
I would be bored to death with one kit after years of the embarrassment of riches with BFD, particularly 2 & 3. I choose drums as an orchestrator, I like taking time with it. I use 4 kits in the latest compo, around 35 cymbals. Because I can and because I like to work with sound.
- KVRAF
- 25053 posts since 20 Oct, 2007 from gonesville
Aye and there's the rub. The interest is in modeling and sound design but trusting a heavy-on-marketing-and-hype entity and there is no demo, or I can imagine them with the blast of noise every 10 or 15 seconds, that interest evaporates.Burillo wrote: ↑Tue Jun 25, 2019 1:33 pm depends on the depth of tweaking parameters and realism. it's of no use to anyone if it 1) sounds like shit the moment you deviate from the defaults, or 2) doesn't allow you to shape the sound in any significant way. without a demo and with IK's signature non-informative sound demos, there's no way to know that.
It's too new, we can't know what it is, trust is too hard to come by.
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 7864 posts since 20 Oct, 2009
There is no demo as it is not released, and is in the pre-order period. Edit: Redacted, may have had incorrect information.jancivil wrote: ↑Wed Jun 26, 2019 7:27 pmAye and there's the rub. The interest is in modeling and sound design but trusting a heavy-on-marketing-and-hype entity and there is no demo, or I can imagine them with the blast of noise every 10 or 15 seconds, that interest evaporates.Burillo wrote: ↑Tue Jun 25, 2019 1:33 pm depends on the depth of tweaking parameters and realism. it's of no use to anyone if it 1) sounds like shit the moment you deviate from the defaults, or 2) doesn't allow you to shape the sound in any significant way. without a demo and with IK's signature non-informative sound demos, there's no way to know that.
It's too new, we can't know what it is, trust is too hard to come by.
Last edited by Peter - IK Multimedia on Wed Aug 07, 2019 10:09 pm, edited 1 time in total.
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 7864 posts since 20 Oct, 2009
Edit - need to check if this is correct.
Last edited by Peter - IK Multimedia on Wed Aug 07, 2019 10:07 pm, edited 1 time in total.