Native Instruments Massive X Synth - Sequel to Massive (Out Now!)

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Locked New Topic
RELATED
PRODUCTS
Massive Massive X$199.00Buy X-Squared For Massive X

Post

chk071 wrote: Sat Jun 29, 2019 8:17 pm
Functional wrote: Sat Jun 29, 2019 8:13 pm Drag a macro knob into env level or one of its boxes.
Ah... didn't think of that, thanks. :) Should do the trick.
Note, that way it also affects _everything_ that particular env is assigned to. The other method I showed will only mod a particular assignment rather than all of them. So it's good to know both of them in case the need for latter ever arises (honestly, with these amount of envelopes... but still, ya never know)

Post

Functional wrote: Sat Jun 29, 2019 8:20 pm Yup so Image

In this setup, the amount of E2 is going to freq parameter is controlled by the amount of M (modwheel). At zero position, E2 will have 0% effect. At max position, E2 will be controlled fully. Note, M does not itself affect the freq parameter in any way. You could make it affect it though and for example make it so that at max position, the freq goes down and the envelope itself affects fully (meaning you can create a smooth transition between a pluck & sustained supersaw thingy with just M).

Here's how that would look like:

Image
Thanks for taking the time to explain, really appreciated. :tu:

Post

Now i just have to find out why the synth is phasing like mad when i add a insert FX oscillator. :cry:

Post

chk071 wrote: Sat Jun 29, 2019 8:39 pm Now i just have to find out why the synth is phasing like mad when i add a insert FX oscillator. :cry:
Can you post a screenshot that includes the voicing section? Alternatively the preset would be fine too, I'll just load it up and see myself

Post

Massive_X_ins_FX_OSC.jpg
Sounds like PWM square wave, with the phasing. I really have no idea why it's happening, TBH.

When i use just 2 oscillators - everything fine, no phasing. When i add the insert FX oscillator, immediate phasing. Also tried to set the phase to retrigger, and then set the phase differently for each oscillator. With no success. Still phases.
You do not have the required permissions to view the files attached to this post.

Post

How is your routing?

Post

chk071 wrote: Sat Jun 29, 2019 8:48 pm Massive_X_ins_FX_OSC.jpg

Sounds like PWM square wave, with the phasing. I really have no idea why it's happening, TBH.

When i use just 2 oscillators - everything fine, no phasing. When i add the insert FX oscillator, immediate phasing. Also tried to set the phase to retrigger, and then set the phase differently for each oscillator. With no success. Still phases.
Right, this is kind of funny but, try inverting the phase of that aux osc. Cause it happens to be an inverted sawtooth in its original position. Kind of seems like a bug, actually. But that's what was causing PWM vibe!

EDIT: Actually the visual also implies that it's an inverted sawtooth. Kind of curious why they did that!
Last edited by Functional on Sat Jun 29, 2019 9:00 pm, edited 1 time in total.

Post

You're right. Didn't even think of trying that. Thanks again! :)

Think i'll report that one to NI.

Thinking about it... i'm not even sure if it is a bug. Actually, the image for the waveform for the ins FX shows the saw inverted to what it looks like on the main oscillators. Maybe it's just a unfortunate design choice.
Last edited by chk071 on Sat Jun 29, 2019 9:02 pm, edited 1 time in total.

Post

chk071 wrote: Sat Jun 29, 2019 9:00 pm You're right. Didn't even think of trying that. Thanks again! :)

Think i'll report that one to NI.
Probably no need for reporting, because if you look at the graphical representation, it's also inverted there. It's weird why they did that though, because this is not very beginner-friendly implementation as there will very likely be more people than just you wondering why their 3osc supersaws sound like a superPWM :hihi:

Maybe instead of reporting it as a bug, it's better to give feedback about it

EDIT: Or I guess it's actually the uninverted version of a sawtooth while the rest are not. Whatever, but luckily you can flip it.
Last edited by Functional on Sat Jun 29, 2019 9:03 pm, edited 1 time in total.

Post

Functional wrote: Sat Jun 29, 2019 9:01 pm Probably no need for reporting, because if you look at the graphical representation, it's also inverted there. It's weird why they did that though, because this is not very beginner-friendly implementation as there will very likely be more people than just you wondering why their 3osc supersaws sound like a superPWM :hihi:
Yeah, see my edit above. :D

Post

I’ve got to say, I love the new knob behavior. Going back to another synth seems weird now.

Post

perpetual3 wrote: Sat Jun 29, 2019 9:41 pm I’ve got to say, I love the new knob behavior. Going back to another synth seems weird now.
Really? I absolutely hate it. Why does a software synth need artificial knob resistance.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

Post

is that an edm act?

tonight
artificial knob resistance!
:band:

support from
lfos over nyquist.
:ud:

Post

Some excellent explanations!

I wasn’t being clear re: modulation sequences.

I am currently possessed by a Microfreak demon, and enjoy using the four “tracks” available in the sequencer usable to record knob movements (like on Ye Olde JP-8000, but different).

Just wondering whether the MX has same. Fine if not, I can just tweeze it with the Microfreak.

Leave the inverted sawtooth as is; teaches the kids to think.

Post

Functional wrote: Sat Jun 29, 2019 8:20 pm Yup so Image

In this setup, the amount of E2 is going to freq parameter is controlled by the amount of M (modwheel). At zero position, E2 will have 0% effect. At max position, E2 will be controlled fully. Note, M does not itself affect the freq parameter in any way. You could make it affect it though and for example make it so that at max position, the freq goes down and the envelope itself affects fully (meaning you can create a smooth transition between a pluck & sustained supersaw thingy with just M).

Here's how that would look like:

Image

How did you do this, though? How did you make the little circle get "half full" like that? All I can do is drag the first mod source, then the M, and then I just have to different modulations of the cutoff. How do I get the second (M) to scale the first? The little circle on my screen appears completely empty, but I feel like it must be something with that?

This synth sounds great, but man, it is NOT intuitive.

Locked

Return to “Instruments”