ToneBoosters E.Q.4

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TB Equalizer v4

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imrae wrote: Tue Jul 02, 2019 6:42 am
Butwug wrote: Mon Jun 24, 2019 12:51 am Not exactly sure about when to use mid/side but glad this EQ has the option. I need to read up on it.
It's quite useful for working on mono compatibility. I once had a piano track with lots of reverb that became considerably darker when summed to mono; was able to reduce the effect by cutting the highs in sides and boosting them in mono.
You can also use it to make room in a mix. For example by cutting only the mids (center) of a stereo synth to make room for a mono, centered synth lead. Or boost the highs of the sides to widen a sound...
Take a single oscillator, producing a drone. Send it to the wave shaper, altering the tone.
This can be a triangle, Sawtooth or a square. Modulate the pulse width, nobody will care

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djeroen wrote: Mon Jul 01, 2019 11:50 pm
TommyC81 wrote: Sun Jun 30, 2019 6:55 pm Fantastic update (4.1.6 a few days before as well)!

Bought at v4.1.5, it's almost like a different product with the new features (including convenience items). Well done!
Thanks! We're working on some exciting new features for EQ4 to be made available fairly soon! stay tuned :-)
Looking forward to it, Jeroen!

Fantastic product! :tu:

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Version 4.1.8 is out now!

Since version 4.1.3, the following features have been implemented or updated:

Analog circuitry modelling. Every filter section can now run in pure digital mode or using analog circuitry modelling providing warmth and character.

A new high-quality mode is available that uses oversampling and anti-aliasing filters for even higher-quality equalization.

New filter types include flat-top filters of various orders, new high-order low and high shelving filters and a new spectral tilt filter.

You can now set the color of curves and controls for each individual filter section.

Improved visual indication of the time-varying gain when filters run in dynamic equalization mode.

Undo/redo functionality to improve workflow.

Lasso function to move and modify multiple filter sections simultaneously.

Cross-hair functionality when hovering the equalizer.

Over 10x reduction of plugin state memory communicated to host programs.

Redesign of the controls panel to improve workflow and filter data.

Improved scroll bar interaction with the mouse for zooming and scrolling.

Grid lines can now be enabled or disabled.

Snap-to-zero can now be enabled or disabled.

New color theme has been added.

New drop down menu to quickly resize the interface.

Double-click in various corners will now automatically initiate a new filter with the appropriate type (high-pass, low-shelf, low-pass, or high-shelf).

Improved GUI drawing performance.

Improved UI spacing at low frequencies.

Various stability and performance improvements.

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djeroen wrote: Sat Jul 06, 2019 6:25 am Version 4.1.8 is out now!

Since version 4.1.3, the following features have been implemented or updated:

Analog circuitry modelling. Every filter section can now run in pure digital mode or using analog circuitry modelling providing warmth and character.

A new high-quality mode is available that uses oversampling and anti-aliasing filters for even higher-quality equalization.

New filter types include flat-top filters of various orders, new high-order low and high shelving filters and a new spectral tilt filter.

You can now set the color of curves and controls for each individual filter section.

Improved visual indication of the time-varying gain when filters run in dynamic equalization mode.

Undo/redo functionality to improve workflow.

Lasso function to move and modify multiple filter sections simultaneously.

Cross-hair functionality when hovering the equalizer.

Over 10x reduction of plugin state memory communicated to host programs.

Redesign of the controls panel to improve workflow and filter data.

Improved scroll bar interaction with the mouse for zooming and scrolling.

Grid lines can now be enabled or disabled.

Snap-to-zero can now be enabled or disabled.

New color theme has been added.

New drop down menu to quickly resize the interface.

Double-click in various corners will now automatically initiate a new filter with the appropriate type (high-pass, low-shelf, low-pass, or high-shelf).

Improved GUI drawing performance.

Improved UI spacing at low frequencies.

Various stability and performance improvements.
Fantastic update, again!

For those following these updates more closely, these are the specifics for 4.1.8:

Improved spacing of equalizer graph at low frequencies
Improved efficiency for user interface redrawing
Fixed tooltip for equalizer section color slider
Improved consistency in colors between curves, draggers, and overlay window with numeric values
Added high-quality processing mode that uses oversampling and anti-aliasing filters
Added analog circuit modelling algorithm for character EQ-ing (can be enabled/disabled for each section independently)
Various stability and performance improvements

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:hail: :shock: :hail: :shock: :hail:

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Very nice update, this EQ keeps getting better and better, well done, Jeroen !

One little thing which i liked in V3 is that the "amount" feature could go from -100% up to 200%, as far as i remember.
-100% is great to use invert curves on two channel (on channel to boost, one channel to reduce and make space for the first one)
+200% is useful to go "over the top" and see if we're making the right equing choice before stepping back a bit...
Do you think it would be possible to add it to V4 at some point ?

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I proclaim this to be the new king of EQ's.

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This is awesome, thanks a lot Jeroen!

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this thing is ridiculous for such low price tag.

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I love what the new update promises, but I'm having an issue where any existing EQ4 automation I have in any given project is overridden when I install the updated version (e.g. frequency automation for a LPF is changed to a completely different parameter). This happened with the previous two updates as well, but not the updates before those. I'm on Mojave using Logic 10.4.5 (but this happened with the previous version of Logic as well).

I'm holding off on updating EQ4 for the time being. Any ideas on how to address this?

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Don’t like the position of the circuit drive inside the dynamic section.

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..
Last edited by Vortifex on Mon May 17, 2021 1:15 pm, edited 1 time in total.

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I think there must be something wrong with the high quality mode - it drastically changes the sound if the circuit drive is enabled - it's hard to qualify as it depends a lot on the specific settings used, but either way it makes it impossible to switch to the high-q mode (which uses A LOT more CPU) for rendering because the change may be much too drastic (drive&volume)

The drive sounds absolutely lovely though

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Yeah, the high-q mode increases the CPU usage up to a factor of more than 4 (again depending on the settings) - I think it really must be broken somehow

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jens wrote: Sat Jul 06, 2019 9:01 pm Yeah, the high-q mode increases the CPU usage up to a factor of more than 4 (again depending on the settings) - I think it really must be broken somehow
Not broken at all! It switches to 4x oversampling so yes you will see an increase in CPU load :-)

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