Audiority PlexiTape updated to v1.4 - Solid State Tape Echo - AAX, AU, CLAP, VST2, VST3
- KVRAF
- 2175 posts since 10 Mar, 2006
Too much of a pursuit of objectivism, before you are ready, becomes subjectivism and thus you end up being the very one who starts to live in a "fantasy". It's a subtle thing. To avoid this from happening, your definition of objectivism must not become materialistic or set in stone. In other words: you must remain open, at all times, to the possibility of being wrong; or said in another way: you must remain teachable; or: you must remember that there is always a mystery component to life, which you are not supposed to quantify, but instead let it move you. Music itself is founded on this.plexuss wrote: Mon Jul 01, 2019 1:58 pmIts just a different way of looking at and doing things. I am pragmatic and strive for objectivism in the pursuit of understanding and subjective success. Enjoy your fantasy world.evo2slo wrote: Mon Jul 01, 2019 12:48 am Magic: "A quality that makes something seem removed from everyday life, especially in a way that gives delight."
Fairy Dust: "Makes something sound great but you have no idea why."
I stand by my statement.![]()
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The reason for this is because you yourself do not know everything right now, nor do you know what you do not know. But to pretend to know enough to make a standard for defining everything, is to immediately limit yourself by that very filter of perception, and undo the very thing you pursue: objectivism.
A child innocently and unbiasedly learns, not by already having a preconceived view of what is possible.
Therefore the weight of already learned knowledge must never outweight that which is yet to be learned.
Otherwise conceit and vanity take over. Creating a "know-it-all" attitude (egoism) and complacency.
Which are all (negative) pride, and pride comes before a fall.
"The educated person is one who knows how to find out what he does not know" - George Simmel
"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ
"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ
- KVRAF
- 6279 posts since 8 Jul, 2009
Absolultely. Show me the observable evidence behind the "magic" or "fairy dust" and I am all ears and ethusiastic about changing my thinking. But simply maintain that its "magic" or "fairy dust" with no observable evidence and you are still out in the realms of fantasy which has little to no value as knowledge.HunterKiller wrote: Fri Sep 06, 2019 1:39 pmToo much of a pursuit of objectivism, before you are ready, becomes subjectivism and thus you end up being the very one who starts to live in a "fantasy".plexuss wrote: Mon Jul 01, 2019 1:58 pmIts just a different way of looking at and doing things. I am pragmatic and strive for objectivism in the pursuit of understanding and subjective success. Enjoy your fantasy world.evo2slo wrote: Mon Jul 01, 2019 12:48 am Magic: "A quality that makes something seem removed from everyday life, especially in a way that gives delight."
Fairy Dust: "Makes something sound great but you have no idea why."
I stand by my statement.![]()
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#NONFR Check out my music at Bandcamp
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Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
- KVRAF
- 2175 posts since 10 Mar, 2006
It's not until you stop demanding proof that you can start seeing the things outside of what you demand. It's because of your expectations (wanting things to be in a specific way) that you cannot see nor appreciate what you do not know about. (It works the opposite from what you expect.)plexuss wrote: Fri Sep 06, 2019 7:37 pmShow me the observable evidence behind the "magic" or "fairy dust" and I am all ears and enthusiastic about changing my thinking.
This is not about "magic" but about the things one does not know and deems to be "magic".
Not everything that claims to be "magical" is an actual deception that preys on your gullibility. However, many things are, or are tricks, or are simply misinterpretations from those who do not understand complexity.
In terms of software, within the currently rigid computer systems, yes. But not in every case in life.But simply maintain that its "magic" or "fairy dust" with no observable evidence and you are still out in the realms of fantasy which has little to no value as knowledge.
Many things in the history of mankind did not have observable evidence, yet they were true and present. Just because one cannot test for them now or comprehend them does not mean that they are not real. And that those in the future will most certainly not only have the ability to test for them, but to understand them.
"The educated person is one who knows how to find out what he does not know" - George Simmel
"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ
"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ
- KVRian
- Topic Starter
- 1424 posts since 15 Nov, 2005 from Italy
My humble 2 cents:
what I get as "magic" is just our perception of groups of non-linearities. Today, we are getting closer and closer to replicate those non-linearities, but until we don't have the required computer power, we should try to work with way less plugin instances and asking for more real-time calculations.
Why?
When you perform a circuit simulation, most of the CPU consumption is due to the math behind the non-linear components (diodes, tubes, transformers and so on). If we leave ALL the calcs done real-time (we can call this the "pure way"), you'll get a single plugin instance consuming a LOT of CPU. The programmer has to find a compromise between the simulation accuracy and CPU load. One of the techniques involves the creation of a "table" with precomputed values and the output is a sort of mapping where the input value becomes the index of that table. This techniques lowers the CPU load a LOT, but it's the least accurate, since the non-linear behavior is replaced with something static and the results will always be the same between different instances of the same plugin. That's why we still perceive digital products as weak, compared to their analog counterparts.
Other programmers (like us), uses techniques in between the "static mapping" and "pure way" to increase the accuracy, but reducing the CPU load compared to the "pure way". To me, a good simulation is achieved when you try to perform a null test against it and you don't get silence. If you get silence, that's not a simulation of a non-linear behavior, but static mapping.
Cheers,
Luca
what I get as "magic" is just our perception of groups of non-linearities. Today, we are getting closer and closer to replicate those non-linearities, but until we don't have the required computer power, we should try to work with way less plugin instances and asking for more real-time calculations.
Why?
When you perform a circuit simulation, most of the CPU consumption is due to the math behind the non-linear components (diodes, tubes, transformers and so on). If we leave ALL the calcs done real-time (we can call this the "pure way"), you'll get a single plugin instance consuming a LOT of CPU. The programmer has to find a compromise between the simulation accuracy and CPU load. One of the techniques involves the creation of a "table" with precomputed values and the output is a sort of mapping where the input value becomes the index of that table. This techniques lowers the CPU load a LOT, but it's the least accurate, since the non-linear behavior is replaced with something static and the results will always be the same between different instances of the same plugin. That's why we still perceive digital products as weak, compared to their analog counterparts.
Other programmers (like us), uses techniques in between the "static mapping" and "pure way" to increase the accuracy, but reducing the CPU load compared to the "pure way". To me, a good simulation is achieved when you try to perform a null test against it and you don't get silence. If you get silence, that's not a simulation of a non-linear behavior, but static mapping.
Cheers,
Luca
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- KVRian
- 1194 posts since 27 May, 2008
And in the same way pictures travel in packets through the air the earth might not be invaded by aliens we can see.
- KVRian
- Topic Starter
- 1424 posts since 15 Nov, 2005 from Italy
PlexiTape updated to v1.1
– NEW: Delay Ducking
– NEW: Machine Age
– NEW: Tape Erase
– NEW: Notifications System
– FIX: Screaming feedback when HQ is enabled at high sample rates
– FIX: Parameter locking now works for global parameters
– FIX: Plugin window size not stored in DAW session
To update download and install the demo version from the product page or from your User Area account.
No PlexiTape yet? Get it 20% off until October 6th. Discount is automatically applied on checkout.
Cheers,
Luca
– NEW: Delay Ducking
– NEW: Machine Age
– NEW: Tape Erase
– NEW: Notifications System
– FIX: Screaming feedback when HQ is enabled at high sample rates
– FIX: Parameter locking now works for global parameters
– FIX: Plugin window size not stored in DAW session
To update download and install the demo version from the product page or from your User Area account.
No PlexiTape yet? Get it 20% off until October 6th. Discount is automatically applied on checkout.
Cheers,
Luca
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mummer3@juno.com mummer3@juno.com https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=439962
- KVRer
- 1 posts since 26 Apr, 2019
Thanks Luca love this delay!!!
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- KVRian
- 1194 posts since 27 May, 2008
Thanks Luca!
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- KVRist
- 396 posts since 8 Jun, 2009
With 1.1 the sound stops here (cut off delay sound) in Nuendo 10.2. after exactly 11 seconds! It is always repeatable and not dependent on DAW sync, DAW play, stop or whatever ... tried everything. A real show stopper. (Mac Os High Sierra)
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- KVRist
- 396 posts since 8 Jun, 2009
Went back to V 1.01 and it behaves the same, except the time is now 17 seconds. That is so long that I haven't realised this behaviour before. Always VST3 versions, if that matters. I also have Cubase Pro 10 and assume it behaves the same, but haven't checked it - mostly I work with Nuendo.
- KVRian
- Topic Starter
- 1424 posts since 15 Nov, 2005 from Italy
Please, can you get back at me via our support request form with more details? (project sample rate, buffer size and so on). Thanks and sorry for the inconvenience!dreamvoid wrote: Wed Sep 25, 2019 12:00 am With 1.1 the sound stops here (cut off delay sound) in Nuendo 10.2. after exactly 11 seconds! It is always repeatable and not dependent on DAW sync, DAW play, stop or whatever ... tried everything. A real show stopper. (Mac Os High Sierra)
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- KVRAF
- 1755 posts since 26 Apr, 2019 from Netherlands
I believe I have read somewhere that you have to change a setting in Cubase/Nuendo to prevent this silence behaviour.
Improved Performance
Some current plug-ins are known to be heavy on CPU load. Managing large plug-in sets and multiple virtual instruments on typical project studio computer systems can often be difficult because of CPU performance limits. VST3 helps to improve overall performance by applying processing to plug-ins only when audio signals are present on their respective inputs. So instead of always processing input signals, even when there is only silence present, VST3 plug-ins can apply their processing economically and only when it is needed.
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- KVRian
- 805 posts since 17 May, 2011 from Philadelphia
Try changing this setting in your preferences:Lotuz2019 wrote: Wed Sep 25, 2019 7:05 am I believe I have read somewhere that you have to change a setting in Cubase/Nuendo to prevent this silence behaviour.
Improved Performance
Some current plug-ins are known to be heavy on CPU load. Managing large plug-in sets and multiple virtual instruments on typical project studio computer systems can often be difficult because of CPU performance limits. VST3 helps to improve overall performance by applying processing to plug-ins only when audio signals are present on their respective inputs. So instead of always processing input signals, even when there is only silence present, VST3 plug-ins can apply their processing economically and only when it is needed.

It doesn't seem to effect my performance, but perhaps it will work for you.
By the way, this is an amazing update Luca! It is so great to have ducking as I much prefer running PlexiTape as an insert. The age effect is also excellent. Many, many thanks!!!
