Dead Duck Deducktion updated to 1.2.3

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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getdunne
KVRist
115 posts since 9 Mar, 2017

Post Fri Nov 29, 2019 5:54 am

@swatwork Very nice work. I'd like to help you port all your great stuff to MacOS. PM me please?

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Russell Grand
KVRAF
2465 posts since 22 May, 2017

Re: Dead Duck Deducktion updated to 1.1.0

Post Fri Nov 29, 2019 10:47 am

No dark GUI... :cry:

Thanks for the update!

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Yeager
KVRian
1131 posts since 28 Jun, 2005

Re: Dead Duck Deducktion updated to 1.1.0

Post Fri Nov 29, 2019 11:33 am

studio4 wrote:
Wed Oct 16, 2019 10:36 am
Thanks for the update.

My theme for Version 1.1.0
Image
Thanks for the skin :party: :hug: :clap:

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Sinisterbr
KVRist
306 posts since 11 Mar, 2010

Re: Dead Duck Deducktion updated to 1.1.0

Post Tue Dec 17, 2019 6:10 am

You know, this is a really, reeeally neat free little synth. I get impressed everytime I play it, and I think it puts a lot of paid soft synths to shame.
I hope Dead Duck keeps developing it!

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Halonmusic
KVRAF
3411 posts since 13 Nov, 2015 from Norway

Re: Dead Duck Deducktion updated to 1.1.0

Post Tue Dec 17, 2019 6:18 am

Yes its a great little synth.
Don't be a Sheep. :borg: | Opinions matters :evil:

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ozboomer
KVRer
10 posts since 9 Jan, 2016

Re: Dead Duck Deducktion updated to 1.1.0

Post Thu Dec 19, 2019 2:06 am

Just adding my voice to those saying 'Thank You' for the update. It's a very useful and handy synth... and I enjoy using it a lot. A few idiosyncrasies to get used to... but tha's just me :D

Would like to have some 'official docs' on how the themes are built/maintained, particularly with this latest update... as a lot of the 'dark' spaces are so dark I can't find things sometimes.. but then I'm a senior person these days :hihi:

linkstate
KVRist
84 posts since 1 Aug, 2008

Re: Dead Duck Deducktion updated to 1.1.0

Post Thu Jan 09, 2020 6:53 am

Thank you for a great synth. Lots of usable sweetspots :)

swatwork
KVRist
346 posts since 12 Jul, 2006

Re: Dead Duck Deducktion updated to 1.2.0

Post Mon Jan 13, 2020 9:10 am

Deducktion has been updated to 1.2.0, see the opening post for details.
Last edited by swatwork on Tue Jan 14, 2020 7:03 am, edited 1 time in total.

swatwork
KVRist
346 posts since 12 Jul, 2006

Re: Dead Duck Deducktion updated to 1.1.0

Post Mon Jan 13, 2020 11:41 am

ozboomer wrote:
Thu Dec 19, 2019 2:06 am
Would like to have some 'official docs' on how the themes are built/maintained, particularly with this latest update... as a lot of the 'dark' spaces are so dark I can't find things sometimes.. but then I'm a senior person these days :hihi:
I've uploaded the default theme as a standalone package to show the graphics and config settings needed to define a theme, with some basic notes to explain what the settings do.

https://static.kvraudio.com/files/2274/ ... _theme.zip

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Sinisterbr
KVRist
306 posts since 11 Mar, 2010

Re: Dead Duck Deducktion updated to 1.2.0

Post Thu Jan 16, 2020 5:05 am

Thank you!
I love this synth!

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JamSpy
KVRer
11 posts since 27 Aug, 2017

Re: Dead Duck Deducktion updated to 1.2.0

Post Thu Jan 16, 2020 6:29 am

Great. Thank you for the update.

Ivannn
KVRer
1 posts since 28 Sep, 2018

Re: Dead Duck Deducktion updated to 1.2.0

Post Fri Jan 17, 2020 1:14 am

Thanks for update

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Sinisterbr
KVRist
306 posts since 11 Mar, 2010

Re: Dead Duck Deducktion updated to 1.1.0

Post Sun Jan 19, 2020 7:52 am

swatwork wrote:
Mon Jan 13, 2020 11:41 am
ozboomer wrote:
Thu Dec 19, 2019 2:06 am
Would like to have some 'official docs' on how the themes are built/maintained, particularly with this latest update... as a lot of the 'dark' spaces are so dark I can't find things sometimes.. but then I'm a senior person these days :hihi:
I've uploaded the default theme as a standalone package to show the graphics and config settings needed to define a theme, with some basic notes to explain what the settings do.

https://static.kvraudio.com/files/2274/ ... _theme.zip
Is there a way to change labels (text) positions in the config file?

swatwork
KVRist
346 posts since 12 Jul, 2006

Re: Dead Duck Deducktion updated to 1.1.0

Post Sun Jan 19, 2020 1:05 pm

Sinisterbr wrote:
Sun Jan 19, 2020 7:52 am
Is there a way to change labels (text) positions in the config file?
Most of the labels are provided by the graphics so you can move them by editing the background bitmaps, but not via the config file. A small number of labels (some of those in the lower tab sections such as OSC) are generated programmatically so will always have a fixed position.

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Halonmusic
KVRAF
3411 posts since 13 Nov, 2015 from Norway

Re: Dead Duck Deducktion updated to 1.2.0

Post Sun Jan 19, 2020 2:31 pm

Would you add FM or Ring mod in the future @swatwork?
Don't be a Sheep. :borg: | Opinions matters :evil:

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