Hmmm, seems to me to be an unwelcome and unneeded new connotation of the term "head-phone".Peter - IK Multimedia wrote: Mon Feb 03, 2020 10:36 pmIt is typically best not to delve too deeply into what David Lee Roth does with his crotch.vurt wrote: Mon Feb 03, 2020 10:07 pm ot but what is the singer doing with his crotxh?
did you get an ir of that?![]()
[Intro pricing extended] Available now: T-RackS Sunset Sound Studio Reverb
-
- KVRAF
- 1759 posts since 11 Nov, 2009 from Northern CA
- KVRAF
- 10134 posts since 16 Dec, 2002
Youre so rightvurt wrote: Thu Feb 06, 2020 10:26 pmas long as theres no sultanas.VariKusBrainZ wrote: Thu Feb 06, 2020 10:08 pmNo curry sauce?vurt wrote: Thu Feb 06, 2020 7:14 pm how dare you tell me not to try sushi just because i want them to cook the fish. in batter. with chips![]()
You must be a Remainer
-
- KVRAF
- 9521 posts since 6 Oct, 2004
No surprise that after mastering finger-drumming, you shouldSquids wrote: Thu Feb 06, 2020 8:50 pm I love some good fish n' chips. And Peter you're one of the ones we have to warn about eating the toro "Only if you really really like raw fish" otherwise it's California Rolls and Chicken Teriyaki for you guys. Haha! This reminds me of that Monty Python skit about the Romans. "I do!" "How much?" "A lot!!!" Right you're in".
Btw regarding the mega posting, I just type fast. Truth be told even I sometimes find my own posts to be too long and sometimes I edit them after to cut to the chase a little. But, they're full of information for those who dare to dig in! If you don't, well, your loss then!Haha.
then go on to become a fast typist.
Is there a Rickenbacker in your future, or has that box
also been ticked?
Cheers
-
- KVRAF
- 9521 posts since 6 Oct, 2004
In my linux setups, I install T-Racks pluginssongshark wrote: Mon Feb 03, 2020 9:29 am but as I recall -- when you install one demo or purchase -- it INSTALLS all the T-racks plugins -- and then you have to delete each plugin individually which is not so quick and effortless.
outside my vst paths, then link the ones I own and use, or want to
test, to a folder in the paths. Keeps the clutter down.
Cheers
-
- KVRist
- 30 posts since 7 Feb, 2020
going to go ahead and delete my comment since I’m being accused of being a shill. I don’t know, and haven’t met anyone from IK media in passing.
Y’all enjoy arguing. I’ll have fun with the plug in when it comes out.
Y’all enjoy arguing. I’ll have fun with the plug in when it comes out.
Last edited by Teneyetus on Fri Feb 07, 2020 2:39 pm, edited 1 time in total.
-
simon.a.billington simon.a.billington https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=341278
- KVRAF
- 2594 posts since 12 Nov, 2014
Eddie Van Halen sold separately...
-
Obsolete236871 Obsolete236871 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=236871
- Banned
- 821 posts since 4 Aug, 2010
Thanks for recommending the Liquidsonics one, I almost forgot it exists. The good thing about their product: they are not based on merely static impulse responses, but some kind of dynamic capturing technology - so highly superior to generic convolution I guess?Teneyetus wrote: Fri Feb 07, 2020 9:11 am ... As soon as I learned that LiquidSonics had the ... Sunset chamber from Bricasti I bought that, just for that one Sunset chamber!
-
Obsolete236871 Obsolete236871 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=236871
- Banned
- 821 posts since 4 Aug, 2010
Here is an actually great video that helps to understand the capacity and limitations of this reverb better.
@Peter and @Squids, now I can see your point of this being more than merely 12 IRs. So, this is the story: some of the room presets, have a few addiditonal variations of the same roon captured with different levels of dampening or with other directional mic positions.
However, the basic premise stands: you will only have one static impulse response being applied to the audio signal once you have chosen a setting and there is no variation or modulation of that chosen acoustic setting present, as would be the case in a real room. So, it would be absolutely appropriate to define this as generic convolution technology and not one of the more current approaches of making convolution behave in a more dynamic way.
(btw, before I got suspended earlier for merely asking questions, I already had captured this thread to the Wayback Machine, so now we got official evidence for the whole world to see how IKM actively promotes bans, removals and even deletion of comments that are critical towards it's products)
@Peter and @Squids, now I can see your point of this being more than merely 12 IRs. So, this is the story: some of the room presets, have a few addiditonal variations of the same roon captured with different levels of dampening or with other directional mic positions.
However, the basic premise stands: you will only have one static impulse response being applied to the audio signal once you have chosen a setting and there is no variation or modulation of that chosen acoustic setting present, as would be the case in a real room. So, it would be absolutely appropriate to define this as generic convolution technology and not one of the more current approaches of making convolution behave in a more dynamic way.
(btw, before I got suspended earlier for merely asking questions, I already had captured this thread to the Wayback Machine, so now we got official evidence for the whole world to see how IKM actively promotes bans, removals and even deletion of comments that are critical towards it's products)
- Sonic Reality Head Chef
- 8566 posts since 11 Mar, 2002 from Florida
I do own a Rickenbacker 4001 from the 70s around in the studio to be played by actual bassists. I've also sampled some cool ones including Mike Rutherford's of Genesis and I have an easier time playing that or MODO Bass from the keyboard. That's really the only instrument I'm proficient on. Everything else I have fun with for writing but I hire great players, some of whom can also type faster than I can.glokraw wrote: Fri Feb 07, 2020 2:14 am
No surprise that after mastering finger-drumming, you shouldSquids wrote: Thu Feb 06, 2020 8:50 pm I love some good fish n' chips. And Peter you're one of the ones we have to warn about eating the toro "Only if you really really like raw fish" otherwise it's California Rolls and Chicken Teriyaki for you guys. Haha! This reminds me of that Monty Python skit about the Romans. "I do!" "How much?" "A lot!!!" Right you're in".
Btw regarding the mega posting, I just type fast. Truth be told even I sometimes find my own posts to be too long and sometimes I edit them after to cut to the chase a little. But, they're full of information for those who dare to dig in! If you don't, well, your loss then!Haha.
then go on to become a fast typist.![]()
![]()
Is there a Rickenbacker in your future, or has that box
also been ticked?![]()
Cheers
- Sonic Reality Head Chef
- 8566 posts since 11 Mar, 2002 from Florida
Izak, you apparently aren't aware of the behavior that gets you banned or suspended here or elsewhere and saying what you've just said shows it. There is a difference between being critical of a product, person or company vs. going on a tirade against a product, person or company. It wouldn't even be that bad if you didn't repeat yourself over and over. If you could only talk about your view of how convolution reverbs should be made it would be interesting to me. But, then you go on to blame Peter and I for your suspension and want everyone who reads your post to think that we can't accept ANY criticism and "just for asking questions" we'll "promote" someone getting banned or their comments deleted. That's wrong.Izak Synthiemental wrote: Fri Feb 07, 2020 2:12 pm (btw, before I got suspended earlier for merely asking questions, I already had captured this thread to the Wayback Machine, so now we got official evidence for the whole world to see how IKM actively promotes bans, removals and even deletion of comments that are critical towards it's products)
First, comments get deleted or edited here (including some of mine I've seen) by the mods. They run the place not me. I only expressed my opinion that someone should be banned if they cross the line by being rude, obnoxious or repeatedly bash a company, person or product. I stand by that opinion still. But, I DON'T think that applies to just anyone who's critical or doesn't like it. It's when it's persistent and relentlessly abusive which you have been and still seem to be with your last comment I quoted above.
In any case, my opinion is my own. I've already said I am here unofficially with regard to IK (I'm only here officially representing my company, Sonic Reality). But, more importantly, neither Peter nor I are the mods here so your suspensions or potentially banning is their decision not ours. If you have a complaint about it you should take it up with them.
- KVRist
- 291 posts since 20 Feb, 2014 from München
Or maybe there is some combined room modeling for that part of the reverb?Izak Synthiemental wrote: Fri Feb 07, 2020 2:12 pmHowever, the basic premise stands: you will only have one static impulse response being applied to the audio signal once you have chosen a setting and there is no variation or modulation of that chosen acoustic setting present, as would be the case in a real room. So, it would be absolutely appropriate to define this as generic convolution technology and not one of the more current approaches of making convolution behave in a more dynamic way.
At least I guess that the preamp/console modeling reacts dynamically to input sources and would sound different if pushed, with some nice console saturation right? So this combined with IR is definitely something to check.
- Sonic Reality Head Chef
- 8566 posts since 11 Mar, 2002 from Florida
Yes. The console modeling part of it is indeed dynamic. There's more than just what's said in that video which is a quick impromptu NAMM presentation at the booth. So, that's not the definitive complete overview with every detail of the plug-in explained.kj.metissage wrote: Fri Feb 07, 2020 4:20 pmOr maybe there is some combined room modeling for that part of the reverb?Izak Synthiemental wrote: Fri Feb 07, 2020 2:12 pmHowever, the basic premise stands: you will only have one static impulse response being applied to the audio signal once you have chosen a setting and there is no variation or modulation of that chosen acoustic setting present, as would be the case in a real room. So, it would be absolutely appropriate to define this as generic convolution technology and not one of the more current approaches of making convolution behave in a more dynamic way.
At least I guess that the preamp/console modeling reacts dynamically to input sources and would sound different if pushed, with some nice console saturation right? So this combined with IR is definitely something to check.
I can try to find out more because I'm always curious myself and in doing so I can also see if there's any more information that is ok to be shared (which is a different thing... what I'm able to find out for myself vs. what's ok to share since this is under the hood stuff we're talking about).
I'm personally interested to know what convolution reverbs out there are known to have this "modulation" being mentioned. I'd like to check that out. Besides this I personally use Altiverb which I like and I have a few others that are proprietary like the Abbey Road ones. They all sound good to me!
But, perhaps the most important thing overall to those of you who make music and are looking for certain character sounds, is this. Try it yourself! Being someone who makes albums regularly, I can say from my experience that this plug-in does achieve its goal and that's to bring you the sound of all the ambiences that studio has to offer. To whatever extent it may be considered standard or proprietary in the way it does it, the end result is what matters to me for the actual music. That's not an official company response, that's just me personally as someone who is using it on an album production right now.
So, while discussing the technology is no doubt interesting to some of us including me, that's still just talk. Hearing it and using it is the real convincer IMO. You'll have the chance to do that soon and I hope you're all able to reserve judgement and just listen to it. For those of us who have a practical need for this sound and want to have a product that's got the best efforts ever made in recreating that sound to date, this is what it is regardless of anything else. And the reason I can say that definitively is because this is the first time the studio has allowed it officially and cooperated deeply to help make it happen to the degree it should be so it's accurate and thorough. That's what I wanted and that's what it delivers.
-
- KVRian
- 805 posts since 17 May, 2011 from Philadelphia
Altiverb has modulation that is brilliantly applied only to the late reverberation and not the early reflections. Click the little arrow next to the predelay to access it. It's a fantastic feature that to me sets it apart from all other convolution engines.Squids wrote: Fri Feb 07, 2020 5:16 pm I'm personally interested to know what convolution reverbs out there are known to have this "modulation" being mentioned. I'd like to check that out. Besides this I personally use Altiverb which I like and I have a few others that are proprietary like the Abbey Road ones. They all sound good to me!
The biggest problem with applying modulation after a convolution reverb is that it affects the early reflections along with the decay, resulting in an unnatural sound, kind of like the walls are in motion.
I'm looking forward to trying out the Sunset Studio plugin.
- Sonic Reality Head Chef
- 8566 posts since 11 Mar, 2002 from Florida
Thanks. I'll check that out! I just used Altiverb for a 5.1 mix to fill in the gaps of the concert hall (from one of my owns shows). I actually have a 7.1 microphone from a company called Holophone with DPA microphones built-in which would have been ideal to capture the audience and hall ambience. I've got to use it for that one of these days. But, since I didn't, Altiverb did the trick for me. As I said, I do love that plug-in and it's cool if it has that feature as well. However, I do still like my Abbey Road and Sunset Sound dedicated plug-ins.evo2slo wrote: Fri Feb 07, 2020 5:52 pmAltiverb has modulation that is brilliantly applied only to the late reverberation and not the early reflections. Click the little arrow next to the predelay to access it. It's a fantastic feature that to me sets it apart from all other convolution engines.Squids wrote: Fri Feb 07, 2020 5:16 pm I'm personally interested to know what convolution reverbs out there are known to have this "modulation" being mentioned. I'd like to check that out. Besides this I personally use Altiverb which I like and I have a few others that are proprietary like the Abbey Road ones. They all sound good to me!
The biggest problem with applying modulation after a convolution reverb is that it affects the early reflections along with the decay, resulting in an unnatural sound, kind of like the walls are in motion.
I'm looking forward to trying out the Sunset Studio plugin.
-
Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- Topic Starter
- 8149 posts since 20 Oct, 2009
Even without the made-up numbers thrown around, and my statement is absolutely affiliated directly with IK and Dave's are his opinion with full disclosure of how he is related to IK - literally, it can be simply stated that saying that T-RackS Sunset Sound Studio Reverb is just a folder containing some IRs is like saying that a Stradivarius violin is just 250 grams of wood.
Also, Dave notes above how there are dynamic elements to T-RackS Sunset Sound Studio Reverb (the console modeling, for example) that allow us to again offer a product that uses a combination of technologies including technology that you'll find nowhere else but within IK products.
I look forward to when you can try T-RackS Sunset Sound Studio Reverb and hear the results on your own material.
Also, Dave notes above how there are dynamic elements to T-RackS Sunset Sound Studio Reverb (the console modeling, for example) that allow us to again offer a product that uses a combination of technologies including technology that you'll find nowhere else but within IK products.
I look forward to when you can try T-RackS Sunset Sound Studio Reverb and hear the results on your own material.
