Happy to hear that not just because you like it but because you sat down with it and really tested it listening and looking for what it offers that's special. I totally agree and that's what I've been trying to say which is that its strongest attribute is its character. Lots of reverbs can look good on paper. I have some fancy reverbs that can do way more than I would ever do because I don't like to spend a lot of time tweaking a reverb in a mix. I prefer to pull it up, maybe set a few filters or decay time, the blend and just have it sound great ready to go. That's at least 90% of the time unless I want to do some kind of specific effect with Fab Filter or something. This, to me, is my most musical reverb.kj.metissage wrote: ↑Thu Feb 20, 2020 11:14 pm After testing it, I must say: KUDOS to IK for this wonderful piece of software.
It's very, VERY good! I really like the tone of the whole package. It has a special character that I can't find on other reverb plugins. I have UAD OWS which is great, but almost never use it because of a bug that doesn't remember the settings used when I reload a session... But even OWS didn't give me that "characterful tone" feeling.
Now if you can release the modeled consoles separately, I'm all ears.
I'll wait for a sale to get SSSR, not that the intro price is expensive, but just that I can't afford it yet.
Well done!
I had an interesting conversation with Mark Linett about it, an engineer who remixed Beach Boys' Pet Sounds and did Smile with Brian Wilson. He's worked at Sunset Sound many many times and knows the studios, chambers and plates very well. He'd be the first to tell me it didn't cut it but he's loving it AND he even has some IR that he uses in Altiverb (possibly that he did custom himself) and he said SSSR sounded warmer and more alive. Closer to the real thing than what he had before. So, now he's using this instead. You can hear him say it himself next week if he comes by the studio for my streaming thing with Warren Huart. I'm working on bringing in guys like that to interview and maybe even pull up some multitracks and hear some instruments run through the real thing and the plug-in. I say maybe because that's not the easiest thing to make happen but I'm working on it. Just interesting to hear his perspective. None of these top guys get paid to like it. They're genuine. They either do or they don't and most of them have no problem telling you what they like and don't like.