Hey guys I was just checking out ample sounds Guitar VSTs and they are THOROUGH. Any move you could do on a fretboard. They have.
But since notes and chords just repeat on a scale and I have chord/scale generator plugins and the power of MSF...
How many Bends,legatos,palm mutes and chords should I record/look for samples. I guess I'm asking
What can be pitch shifted/repeated. Or would full out synthesis be a better option for an electric guitar?
Thanks!
How many Electric guitar samples do I need?
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- KVRist
- 456 posts since 16 Feb, 2017
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- KVRist
- 370 posts since 26 Sep, 2014
First, do you play guitar? If so, I would record lots of samples first (100% personal perspective).
If not, I highly recommend getting a cheapo used guitar and a multi-effects pedal.
If you haven't played, you can learn some basic stuff pretty quick. Worth noodling with a real guitar, even if you don't become totally proficient, in my opinion.
As for pitch-shifting, you'll probably hear obvious weirdness right away, when you transpose something too much.
A low note/chord pitched way up does not sound natural. Maybe it can be interesting, but if you're
going for natural, I think you'd be better off if you play & record more samples.
As for synthesis, I would possibly augment arrangements with that. But I'm not really a synth guy, even though I think they're all cool.
If not, I highly recommend getting a cheapo used guitar and a multi-effects pedal.
If you haven't played, you can learn some basic stuff pretty quick. Worth noodling with a real guitar, even if you don't become totally proficient, in my opinion.
As for pitch-shifting, you'll probably hear obvious weirdness right away, when you transpose something too much.
A low note/chord pitched way up does not sound natural. Maybe it can be interesting, but if you're
going for natural, I think you'd be better off if you play & record more samples.
As for synthesis, I would possibly augment arrangements with that. But I'm not really a synth guy, even though I think they're all cool.
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- KVRist
- 460 posts since 25 Jan, 2016
Start with a single sample and import it into whatever sampler you are going to use. Let's say that sample is a C4 note. Once you have set up the sampler to play the imported sample back at the correct pitch, play a C#4, D4, D#4, etc. and pay close attention to how they sound. When you find the note that begins to sound too stretched out you have found the limit of your sampler. Let's say that note is an F4. Play each note again and find the final one before your limited F4 that still sounds good. That new note is the tuning of your next sample to add. Rinse. Repeat.
Take care to play notes as close to the same as possible and put them through identical processing - compression, normalizing, phase alignment, stereo/ mono, sauteing, whatever you choose, so that they all sound as if they are being played from a single instrument in one place. Try to trim them so that each sample is very close to the same length for predictable results.
If your playing is questionable and you are still determined to try, then create some cheats for yourself - place a piece of tape on the body of the guitar to shoe where on the string to strike it, use a piece of material over the string to imitate palm muting (try either or both ends of the string), different materials for striking the string can yield interesting results (finger, fingernail, plectrum, bottle cap, coin, cloth wrapped plectrum or coin, felt, nail, chopstick, hammer, trumpet). Don't forget to listen to the room you are in as well and record while facing the same direction!
I left out a lot. Good luck and enjoy!
Take care to play notes as close to the same as possible and put them through identical processing - compression, normalizing, phase alignment, stereo/ mono, sauteing, whatever you choose, so that they all sound as if they are being played from a single instrument in one place. Try to trim them so that each sample is very close to the same length for predictable results.
If your playing is questionable and you are still determined to try, then create some cheats for yourself - place a piece of tape on the body of the guitar to shoe where on the string to strike it, use a piece of material over the string to imitate palm muting (try either or both ends of the string), different materials for striking the string can yield interesting results (finger, fingernail, plectrum, bottle cap, coin, cloth wrapped plectrum or coin, felt, nail, chopstick, hammer, trumpet). Don't forget to listen to the room you are in as well and record while facing the same direction!
I left out a lot. Good luck and enjoy!
