MMultiAnalyzer Woah!

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Just last week I reviewed ALL of Melda plugins. I remember looking at MMultiAnalyzer and I remember thinking I don’t need it because I can do that some different way…I just can’t remember now what that other way was! You see - this is what happens, when, and if, one gets some issues… like uh maybe age maybe uh, auto crashes or the like, maybe a bang in the head or somewhere, who knows, etc...lion tamer, racecar driver, trapeze artiste, whatever, but I do digress… …So, after a little while more… I thought yeah, could really use better multiple track frequency collision information maybe even detection. And decided whatever other way that I was thinking…wonder what that was?, to check multiple tracks for their frequencies at the same time… was probably just… was probably just… ya, just wrong, again. And so - DID get the MMultiAnalyzer and woah! It is REALLY cool! Why would anyone ever think they were not interested or it was not needed? – Probably was mostly that I did not know enough about it. Man it’s Cool – anyway the point is – check this thing out! MMultiAnalyzer! :wheee:

Anyway hope you don’t mind this fairly pointless post – so, ya, not here to spit sulphur at you (just yet), but did get a little goofy in that first paragraph :nutter: :nutter: AND,

I do think YOU COULD ALL GET ARRESTED by the Plugin Police for selling Excessively Fun & Addictive plugins – oh yeah they are very useful too! OMGosh, starting to sound like that one post everyone gave such a hard time for stopping the search, LOL. But, did want to kind of say thanks again, especially for the great sales you have had.

If its not too late if anyone can see problems with the signals in the images included that could be helpful, I do have some ideas of problems in them but would be really interested to hear opinions. It probably is not al that meaningful without the sound track - but I really may not know just how good some pro's really are.
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Wait for MixingRevolution by Melda, will be even better :wink:

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Thanks for the poke.. I hadn't explored this one. As you say I have other plugins that can do something similar but I love the Melda way. I'll have to get into it. - scotty

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Thank you folks! :love:
Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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nettydrown wrote: Fri Apr 17, 2020 11:26 am ...I DID get the MMultiAnalyzer and woah! It is REALLY cool! Why would anyone ever think they were not interested or it was not needed? ...
Be careful though Melda stuff are addictive! MMultiAnalyzer was my very first Melda plugin I bought...I used it a lot...than I tried and bought MAutoDynamicEq...I used it a lot...long story short.... I ended up owning the MCompleteBundle. :hihi:

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Yeah they are nice for sure DID just got the MMasteringFXBundle plus MAutoVolume - will be doing good if I can learn how to use all the MPlugs now have. There is alot to learn in these. I also pick up one of the non-standard skin Styles it is in the image above it's called Excitonium_DS. Pretty cool plugins for sure!

Hey - Have FUN!!!

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One week to review all of them? I'm not sure Kim Peek could do it with four eyes.

MultiAnalyzer is awesome. How much collision do you guys allow and over what bandwidths?

Thanks.

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Yeah so maybe the "One week to review all of them?" was THE problem-o :?

On the MMultiAnalyzer you can click on the "Areas" button in the upper right corner just inside the graph in that drop down menu select frequencies - Masking can occur in any frequency range but is really only a problem in the areas below @ 500 Hz. It is in the lower frequency range the masking causes problems to not hear the masked instruments, and also can make the mix muddy.(like mine was). You can use a very low CPU usage high pass/low cut filter to uncover the masking and open up the mix - I just learned this today and was able to REALLY clean up this project, with MEqualizer - just use your ears and see that the frequencies are cut in an analyzer, and adjust to optimize the sound. I set mine as image shows. This amazed me, could not believe how much better the whole song sounds SO MUCH better.
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Is it true that masking is only really an issue below 500Hz?

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It can be a problem in any range but usually is below 500Hz those frequencies have more of a tendency to over power each other and overpower the frequencies in upper ranges. The audio engineer must figure out where the masking matters by listening to decide if the masking knocks down the ability to hear important content. That what I have read about it. I don't have much experience, but what I have found so far matches what I have read about masking.

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Cool. I looked it up and this is the first I hear of it. Kind of makes sense though.

For example, a lot of background music in videos sounds high passed. This relates to how sub bass indicates that something is close; stereo too. By removing, or low shelving down, everything below 500Hz, the background music doesn't interfere with the dialog.

I'll be keeping this in mind, thanks.

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Hi Hexspa - I also read a seasoned and successful producer say don't just make a habit of slapping a high pass on a bunch of your tracks and also to be very selective about what you cut from any track high low or mid. He said always know why you are making a cut and do it to solve a problem and don't over correct it. Other wise you can end up with dull and life less stems with no energy. Too bad I don't know who said it. It is kind of a blast to finally understand what these guys are talking about when I work in my DAW. I can read it and not understand it and then do what they say to do and hey really cool it really works! Another thing is a lot of the examples just don't really sound all that different on the internet and then in my tracks in my DAW - yeah I can really hear it.

Have read many producers will mono the bass below 500 so it stays centered. Especially in hip hop and EDM. The MStereoProcessor a 4-band stereo field enhancer and exciter - the manual says use the Widening parameter to make each band wider, or, more 'monophonic'. It's usually recommended to keep the bass more monophonic, for example. You can use the Exciter to improve the clarity of a band but do NOT overuse it!

It is also a great time to be learning because there are so many generous people that share their knowledge these days - I don't think it used to be that way. Its all cool stuff.

I often hear stuff now when I listen to professional produced Cinematic movies, tv, or YouTube videos many have voice overs too loud, truck noise in the background, even different sound levels that don't match or like a video about loudness and compression and have to grab the volume control through out the vid. It IS very hard work to get it all correct.

Have Great Luck!

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:ud: Update with contra information than my previous post.

This is from reading what Dirk Ulrich said: Dirk’s Tip:Only the most expensive consoles feature a dedicated HP and LP filter per channel. Use them, please do! By default, I suggest cutting away the ultra low end and the mega high end of every single channel to eliminate rumbling and noise. Did you know that low frequencies absorb a lot of energy, even if the frequencies are so low that you can ́t hear them, or your speakers don’t reproduce them well? So, in order to achieve a clean yet loud and powerful mix, it is absolutely essential to get rid of all that waste potentially buried in your audio signals. Imagine cutting away the low end at, let ́s say, 40Hz - 80Hz and below on 40 channels of vocals, guitars, piano, strings, etc. in your mix... this will not make your mix sound weaker in any way, but it will reduce a LOT of rumbling for sure and enable you to mix louder yet clearer. It ́s possible to do a full mix with nothing but HP and LP filters, no other EQ needed, especially on mixes that should sound neutral and unprocessed (classical music, jazz etc.). Distorted guitars start sounding “phatter” if you only apply a LP filter at 8kHz or 10kHz, for example; vocals gain audibility by reducing harsh frequencies from close mic’ing and other possible sources, even if you add sheen with the High band of the console EQ again afterwards. If you want to get a bigger, deeper bass drum, try cutting away the high end down to 3kHz or even less. Then just add a bit of bass with the EQ, rather than overriding the high sounds with tons of boosted bass EQ.

Completely different opinion than I had previously read. This one is in a console channel strip plugin manual.

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Ya this is blanket advice. Other mix engineers say, "Don't always do anything." I tend to be of the high pass most things category but some people aren't.

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