FL Studio / Ableton Test (Help Request - For experienced users)
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- KVRist
- 71 posts since 5 Jul, 2011
Probably your issue is that fl has per part volume, that knob in the sequencer window at the left of the part label, that should be turned fully clockwise by default but it is not so you start a few dB back on every single thing you throw at it.
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- KVRAF
- 4720 posts since 26 Nov, 2015 from Way Downunder
They both sound awful
Why not just put the same wav file in both DAWs and export, then null test. That wll give you the "sound engine" result. Everything else is surely just preferential differences in workflow, stock plugins and how they influence your decisions.
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- KVRAF
- 3086 posts since 4 May, 2012
Absolutely. Null render is the easiest objective test I can think of.
I tested that when I performed the null render as it always bothered me. Now it bothers me even more. Hehe.
My favoured method to get levels right is to use a third party plugin such as Voxengo SPAN, Youlean Loudness Meter or Klanghelm VUMT.
Yeah, as Passing Bye suggests, you'll get best results using gear you are most comfortable with and that's purely down to your own taste and working methods.Dan_CF wrote: Wed May 20, 2020 11:02 pmThat's an interesting post btw. I feel the same about it as the user does. Really odd.Unaspected wrote: Mon May 18, 2020 9:46 pm Not dissimilar to this thread: viewtopic.php?f=7&t=545307
Going to take a break from FL, see over a stretch of time, a couple of months or so between FL and another DAW if there is always a good amount of different with my results.
This both is and isn't true. It is true that FL Studio's generator gain is default marked at -5.2 dB but this is actually unity or -0 dB. Otherwise, loading in audio and bouncing out without adjusting levels would incrementally reduce the output - and repeating the procedure would eventually result in silence. Which isn't the case.mschenkel wrote: Thu May 21, 2020 12:00 am Probably your issue is that fl has per part volume, that knob in the sequencer window at the left of the part label, that should be turned fully clockwise by default but it is not so you start a few dB back on every single thing you throw at it.
I tested that when I performed the null render as it always bothered me. Now it bothers me even more. Hehe.
My favoured method to get levels right is to use a third party plugin such as Voxengo SPAN, Youlean Loudness Meter or Klanghelm VUMT.
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- KVRAF
- 4720 posts since 26 Nov, 2015 from Way Downunder
I would export the same file (eg a 24-bit pre-master of a song) from both DAWs and if the volume is different, use iZotope RX to match them to within +/- 0.001 LUFS. Offline process and extremely accurate. Also very accurate waveform comparison with extreme zoom magnification. Let's do this scientifically.
Send me files and I'll do it.
I would do it but I only have and use FL Studio.
Send me files and I'll do it.
I would do it but I only have and use FL Studio.
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Distorted Horizon Distorted Horizon https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=392076
- Banned
- 3878 posts since 17 Jan, 2017 from Planet of cats
Didn't check the video, but going to comment my experience.
No matter what daw I use, I always have Satson as the first plugin in the chain. I use it to level the audio, then I export the stems and mix/finalize in Reaper.
End result is always the same and I couldn't tell, if the track is done in Bws, Fls, Live, Reason or possibly in Reaper..
No matter what daw I use, I always have Satson as the first plugin in the chain. I use it to level the audio, then I export the stems and mix/finalize in Reaper.
End result is always the same and I couldn't tell, if the track is done in Bws, Fls, Live, Reason or possibly in Reaper..
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- KVRist
- Topic Starter
- 50 posts since 5 Nov, 2018
Exact same thing.... it's a noticeable sonic difference (results wise). Even in ableton....Passing Bye wrote: Wed May 20, 2020 11:11 pm You are not alone, there's pro's I know that are having the same deal, even my partner noticed that stuff I do and mix in Bitwig sounds "better" and different, it took lot off convincing that it's just me having a blast in that DAW all along and not some magic Bitwig sound, I don't even use Bitwig stock stuff, but there's something about workflow that just let me use my ears and brain, get me straight to the point.
Both ableton and bitwig I get similar results, and inferior results in FL. I'm really not trying to hint at something here but either I have a workflow issues or I dunno.. maybe the DAW does have a sound
Good to see I'm not alone. Curious if others are experiencing the same.
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- KVRAF
- 3086 posts since 4 May, 2012
Well. No. You can objectively prove a DAW does not impart a certain quality with a null render.Dan_CF wrote: Thu May 21, 2020 1:13 pmExact same thing.... it's a noticeable sonic difference (results wise). Even in ableton....Passing Bye wrote: Wed May 20, 2020 11:11 pm You are not alone, there's pro's I know that are having the same deal, even my partner noticed that stuff I do and mix in Bitwig sounds "better" and different, it took lot off convincing that it's just me having a blast in that DAW all along and not some magic Bitwig sound, I don't even use Bitwig stock stuff, but there's something about workflow that just let me use my ears and brain, get me straight to the point.
Both ableton and bitwig I get similar results, and inferior results in FL. I'm really not trying to hint at something here but either I have a workflow issues or I dunno.. maybe the DAW does have a sound![]()
Good to see I'm not alone. Curious if others are experiencing the same.
If you aren't familiar with the process, one method might be:
1) Take any lossless audio file and import it into your DAW - with DAW sample rate matching that of the audio rather than resampling the audio to that of the DAW.
2) Ensure that the audio passes to the master buss without any adjustments - no clipping - and export the audio as a lossless file with settings identical to that of the original file.
3) Import the newly rendered copy.
4) With each occupying their own mixer channel and perfectly aligned (sample by sample) in the playlist, invert the phase of one.
5) Observe total cancellation.
This will prove that your DAW does not impart additional character on exported audio. Only DAW that you shouldn't expect to null render (that I am aware of) is Harrison Mixbus, as the mixer is analogue modelled.
I hope this helps your understanding so that you can afford more control and less uncertainty.
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- KVRAF
- 2989 posts since 5 Nov, 2014
I'm completely sure it's me and the way I work in given environment, in Bitwig it's so quick to load a plugin from pop up browser, I can have exact plugin or preset in mater of seconds, save chain of plugins, it's easy to do multi band stuff, it's quick to do parallel processing, sidechaining, layering and so on, I get straight to the point immediately, never lose myself tinkering with program, experiment much more, so that dictates my outcome.Dan_CF wrote: Thu May 21, 2020 1:13 pmExact same thing.... it's a noticeable sonic difference (results wise). Even in ableton....Passing Bye wrote: Wed May 20, 2020 11:11 pm You are not alone, there's pro's I know that are having the same deal, even my partner noticed that stuff I do and mix in Bitwig sounds "better" and different, it took lot off convincing that it's just me having a blast in that DAW all along and not some magic Bitwig sound, I don't even use Bitwig stock stuff, but there's something about workflow that just let me use my ears and brain, get me straight to the point.
Both ableton and bitwig I get similar results, and inferior results in FL. I'm really not trying to hint at something here but either I have a workflow issues or I dunno.. maybe the DAW does have a sound![]()
Good to see I'm not alone. Curious if others are experiencing the same.