



Sort of agree with you. But I think NI released an update where you can chose differenet skins. It helps a bit. But its still a peculiar GUI compared to Serum or Pigments.djanthonyw wrote: Mon Jun 01, 2020 10:17 pm They really took a step back in GUI design from Massive to X. It still looks like an alpha version.
And I disagree with you. I never liked the old Massive GUI. It was ugly, with to many graphic elements on it, and a bad workflow. All these poins were improved in MX. And about separation between sections, I think it's a matter of getting used to. Nowadays I think that's very well done, clean and intuitive. I really think it's a very well thought out GUI.djanthonyw wrote: Mon Jun 01, 2020 10:17 pm The main problem with the GUI is that there are so many different sections and there's no clear separation between them. No contrast between elements. It's just straining to look at. They really took a step back in GUI design from Massive to X. It still looks like an alpha version.
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+1And I disagree with you. I never liked the old Massive GUI. It was ugly, with to many graphic elements on it, and a bad workflow. All these poins were improved in MX.
That's pretty much like saying a ferrari and a fiat are very similar because they both have a steering wheel, 4 wheels and controls at the driver's position.DJ Warmonger wrote: Tue Jun 02, 2020 12:48 pm+1And I disagree with you. I never liked the old Massive GUI. It was ugly, with to many graphic elements on it, and a bad workflow. All these poins were improved in MX.
Massive X has similiar layout to Serum, which is praised for its workflow.
Oscillators on top, modulation sources at the bottom.
Maybe to you. I think that the original Massive has one of the best synth interfaces. Super poweful Very routable, easy to see the routing, tons of stuff on one screen.Sinisterbr wrote: Tue Jun 02, 2020 12:54 am And I disagree with you. I never liked the old Massive GUI. It was ugly, with to many graphic elements on it, and a bad workflow.
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