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e-crooner wrote: Sat Jun 20, 2020 10:20 pm A few things I noticed:
- the portamento is unusual, sometimes you play a note, then a note an octave higher and yet that second note is not approached from below, but from above.
I'm wondering if this is nothing more than the common behaviour of many poly-synths' voice cycling.
Which means, voices go on repeating "1, 2, 3, ... 8" cycles, and portamento picks the starting-point of gliding of any voice from wherever it was played on the previous cycle.

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BONES wrote: Sun Jun 21, 2020 2:16 pm
chk071 wrote: Sun Jun 21, 2020 10:06 amFor me it's simply the best sounding. Most delays I tried either dampened the sound too much, saturated, or had some weird low and hi cut filters. Even the highly praised (here...) Valhalla Delay doesn't at all reach the sound of Replika.
Don't you guys care about the CPU use? With certain settings it uses more CPU than any instrument I own. It is a great delay but not so great that I'll put up with the CPU hit. After all, it's just a delay.
That's actually my biggest gripe with it: The CPU usage. In the end, I care more about sound though.

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urosh wrote: Sun Jun 21, 2020 1:30 pm on OB-Xa, Pro One and Prophet 5 it works the same, fundamental harmonic gets diminished when you turn on both saw and square.
I think you might be wrong about the prophet 5 because u-he deliberately inverted the pulse for repro-5 and I seriously doubt - given their attention to detail and the fact that doing this involved more work for them than leaving it the same as repro-1 - that they would have done this unless the original did, too. But I really hope that you are right about obsession being the correct implementation of the obxa.

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Yorrrrrr wrote: Sun Jun 21, 2020 1:19 pm
suthnear wrote: Sun Jun 21, 2020 1:06 pm p.p.s it's not in the manual so I assume this is not possible, but on the obxa, you can select half and full at the same time for oscillator 2 level which gives a level boost above full (opx uses this for quite a few presets). Is this possible on obsession?
In Obsession the OSC 2 button in the Filter section has 2 states: a dim red light (half), and a full red light (full). Additionaly, you can freely set the level for both in the Mod Matrix (Const>Osc 2 or 1). Maybe this works to boost the level.
It does! Thank you. I hadn't gotten to the mod matrix yet.

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suthnear wrote: Sun Jun 21, 2020 1:06 pm p.s. @RH: please copy arturia's use of mixer controls for oscillator and noise levels. It is an excellent improvement on the original.
Obsession has a really excellent implementation of individual voice tuning and switching to pots would also make it possible to set individual oscillator levels per voice...

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BONES wrote: Sun Jun 21, 2020 2:01 pm
gentleclockdivider wrote: Sun Jun 21, 2020 9:18 am Stellar plugin , but as with any other piece of synapse software I am still having the issue that when the gui shows , the cpu (taskmanger ) rises to 50 % ( no audio processing )
Closing the gui solves it
What host, what OS and what hardware? I get none of that and I am pretty sure none of the other beta testers had that issue, either.
I gues it must be something specifically to my system and only happens in renoise ,
This is what taktik ( renoise developers ) has found out about dune 3 ( same gui issues )

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I could never replicate the high “idle” CPU load with Dune, but I can replicate the higher CPU usage when very quickly turning a knob in Dune.

Did a quick profiling of the fast knob mouse move in Dune. The CPU load is caused by Dune here. Below is a snippet of a the profiling.

SPluginChildWinProc is dispatching the windows events in the VST editor in Renoise (Events are mouse moves here). user32.dll is doing the Windows event stuff.

The CPU time then is mostly spend in DUNE 3.dll. Of course could be side effect of how Renoise handles VSTs, if this does not happen in other hosts, but I can’t “see” what dune is doing here, so I can’t do much here.

Function Name Inclusive Samples % Exclusive Samples % Module Name
TThirdPartyAudioPluginEditor::SPluginChildWinProc 80.26 0.03 Renoise.exe
TThirdPartyAudioPluginEditor::SCallPluginWindowProc 80.23 0.03 Renoise.exe
[user32.dll] 80.21 0.03 user32.dll
[DUNE 3.dll] 80.18 0.03 DUNE 3.dll
[DUNE 3.dll] 80.13 0.00 DUNE 3.dll
[lots of other calls in Dune 3.dll following…] 80.13 0.00 DUNE 3.dll
[user32.dll] 0.03 0.03 user32.dll


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In terms of CPU efficiency, it is pretty impressive, makes hardly any difference whether I play one note or half a dozen :)

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BONES wrote: Sun Jun 21, 2020 2:16 pmDon't you guys care about the CPU use? With certain settings it uses more CPU than any instrument I own. It is a great delay but not so great that I'll put up with the CPU hit. After all, it's just a delay.
Seems negligible to me, but I only run one or two instances on return channels anyway. I don’t insert it in every track.
Stormchild

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I use a DAW that developers don't test against (Tracktion Waveform) because it isn't one of the Big Ones. Showing the Obsession UI doesn't even cause 1% of change in CPU usage. I know from experience how frustrating plugin bugs can be... often their caused by not testing against all DAWs, and then it can take years to see them fixed, if ever. I hope these get worked out for you, because Obsession, to me, is an "instant classic".

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A suggestion: I can hardly see the x in disabled voices. I suggest making the LED's bi-color. The LED is off when the voice is disabled, green when enabled and red when sounding.

Also, since it seems one has to click 7 or even 15 times in order to select a sort of mono mode, how about enabling double clicking any voice button in order to make it the only enabled voice and double clicking it again in order to turn on all voices again?

There is a little inconsistency: In the 8-voice mode the section title "voice adjustment" only applies to the edit, in the 16-voice mode it applies to muting as well. How about the term "voice management" as a title for the fused section in the 16-voice mode?

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e-crooner wrote: Sun Jun 21, 2020 3:55 pm A suggestion: I can hardly see the x in disabled voices. I suggest making the LED's bi-color. The LED is off when the voice is disabled, green when enabled and red when sounding.

Also, since it seems one has to click 7 or even 15 times in order to select a sort of mono mode, how about enabling double clicking any voice button in order to make it the only enabled voice and double clicking it again in order to turn on all voices again?

There is a little inconsistency: In the 8-voice mode the section title "voice adjustment" only applies to the edit, in the 16-voice mode it applies to muting as well. How about the term "voice management" as a title for the fused section in the 16-voice mode?
I somewhat agree with two of your points.
Whilst I can see the X's in disabled voices, I think it really is unattractive and sticks out like a sore thumb in the GUI..

I wouldn't use double click, maybe option click or something but yeah it would be nice to with one click turn it into one voice and back to all again.

The third point, is the one I don't' necessarily agree with you with.
I think that is still clear when you choose 16 voices what is what, unless I am fully following what you are saying.
rsp
sound sculptist

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chk071 wrote: Sun Jun 21, 2020 10:06 am
Arashi wrote: Sun Jun 21, 2020 9:57 am
chk071 wrote: Sat Jun 20, 2020 10:30 pmFor the delay, I definitely use my preferred external delay (Replika XT), and for the chorus, I use NI Choral.
Replika XT is my go-to delay too. It’s in my default song template in both Ableton Live and Logic. Not sure what it is about it. It’s relatively simple, but I always get exactly the result I want from it with minimal fuss. I have tons of different delay effects and they all have their interesting points but for whatever reason I often just go back to Replika XT.
For me it's simply the best sounding. Most delays I tried either dampened the sound too much, saturated, or had some weird low and hi cut filters. Even the highly praised (here...) Valhalla Delay doesn't at all reach the sound of Replika.
That’s kind of silly to say, don’t you think? I mean, you can’t cut down an emulation because it’s so close to what it’s emulating. Valhalla Delay also has a digital delay mode where it doesn’t dampen down the sound, unless you set it to.
Zerocrossing Media

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suthnear wrote: Sun Jun 21, 2020 2:30 pm I think you might be wrong about the prophet 5
As it turns out, I was wrong, square is added to inverting input of oscillator vca. OB-Xa does not use VCAs for osc mixing, cus there is no osc mixing, so saw and square are out of phase.

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Here's a question: the OB-Xa's "Performance" LFO (the one used for the Mod lever) allowed for a saw waveform by pulling the Rate knob.

If you zoom in to the Rate knob (to the left of the keyboard) you can see "Pull for Saw"; the saw waveform is also mentioned in the Xa manual for that section.

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Is there a way to assign a Saw LFO Waveform to the MW in OBsession? Or was this just a small oversight? The OB-8 allowed a triangle waveform there, which is even more useful honestly. Would love to have a triangle and/or saw added even if not front-panel options. Just want to be able to assign a triangle LFO to Modwheel and assign that to pitch.

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Think the HW looks pretty but I just tried the Arturia demo and the SW wasn't much fun to use. Much prefer Obsession.
I lost my heart in Cap de Creus

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