Hive2 feature request thread

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Urs wrote: Fri Aug 07, 2020 11:08 am @MorpherX do you mean the Shape Sequencer?

Yes !

In addition to my last post a further expierience, which leads to the suggestion to clean up the GUI from unimportant additions and views and throw it in menus.
An example is the Mod-Matrix: In my view it's not necessary to show Mod-Curves and similar or to show all waveforms if not in wavetable mod.

Hive 1.2 has in my view a perfect GUI, which shows not to less and not to much, it's not overcrowded. I am still working with it side by side with Hive 2.

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Mod matrix is much better in v2 IMHO. Burying everything in menus is not always the solution.

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EvilDragon wrote: Fri Aug 07, 2020 8:14 pm Mod matrix is much better in v2 IMHO. Burying everything in menus is not always the solution.
This is your point of view !
But I have read in KVR-Instruments that also other users don't like the ocercrouded GUI from Hive 2.
So it's a question of personal taste and I don't like it. Therefore I use 80% Hive 1.2 and 20% Hive 2 (for sounds with shape seque) if I use Hive.
Beside this, many simple Hive 1.2 wavetable sounds can now be achived by the "new Surge" and it uses nearly no CPU and memory and can sound also great.

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Oh, Surge can for sure use some CPU if you push it in the right places. It's not immaterial. :D But it doesn't have Hive's great filters!

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EvilDragon wrote: Fri Aug 07, 2020 8:14 pm Mod matrix is much better in v2 IMHO. Burying everything in menus is not always the solution.
the matrix modifiers are handier in v2... modulator drag-n-drop is better in v2

Workflow is faster in v2. The gui is a bit more crowded, but still all the modulators are visible at once and easy to use. It never feels cramped to me in a workflow sense. And the added modulators are very welcome... even if just used in the simplest ways

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MorpherX wrote: Fri Aug 07, 2020 7:43 pm
Urs wrote: Fri Aug 07, 2020 11:08 am @MorpherX do you mean the Shape Sequencer?

Yes !

In addition to my last post a further expierience, which leads to the suggestion to clean up the GUI from unimportant additions and views and throw it in menus.
An example is the Mod-Matrix: In my view it's not necessary to show Mod-Curves and similar or to show all waveforms if not in wavetable mod.

Hive 1.2 has in my view a perfect GUI, which shows not to less and not to much, it's not overcrowded. I am still working with it side by side with Hive 2.
How have you got hive2 and hive 1.2 installed on the same pc?? Do you load side by side both of them on the same daw

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surreal wrote: Sun Aug 09, 2020 12:54 pm How have you got hive2 and hive 1.2 installed on the same pc?? Do you load side by side both of them on the same daw
I think you can still use the old Hive skin with 2.0 if you didn't want any of the new features and flip between the legacy skin and the new one. So you'd be using the 2.0 version, just not utilizing the 2.0 features and only using the old skin.

I personally don't get the clutter arguments. I think 2.0 has a terrific workflow, is more legible, and not that many new features. But some folks hate change or will be thrown off by certain things. The 2.0 features/skin is an improvement in every way IMO.

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surreal wrote: Sun Aug 09, 2020 12:54 pm
MorpherX wrote: Fri Aug 07, 2020 7:43 pm
Urs wrote: Fri Aug 07, 2020 11:08 am @MorpherX do you mean the Shape Sequencer?

Yes !

In addition to my last post a further expierience, which leads to the suggestion to clean up the GUI from unimportant additions and views and throw it in menus.
An example is the Mod-Matrix: In my view it's not necessary to show Mod-Curves and similar or to show all waveforms if not in wavetable mod.

Hive 1.2 has in my view a perfect GUI, which shows not to less and not to much, it's not overcrowded. I am still working with it side by side with Hive 2.
How have you got hive2 and hive 1.2 installed on the same pc?? Do you load side by side both of them on the same daw

Own folder for Hive2, own folder for Hive2 vsti ( for installation) and renamed Hive2 vsti to Hive2.dll. (Hive 1.2 ramains Hive.dll)
With a Junction-Link I am also able to use one wavetable folder for Hive 1.2 and Hive 2 and I am also able to use new Hive2 presets in Hive 1.2.
With Reaper I am able to load both in this way.

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pdxindy wrote: Sat Aug 08, 2020 9:01 pm
EvilDragon wrote: Fri Aug 07, 2020 8:14 pm Mod matrix is much better in v2 IMHO. Burying everything in menus is not always the solution.
the matrix modifiers are handier in v2... modulator drag-n-drop is better in v2

Workflow is faster in v2. The gui is a bit more crowded, but still all the modulators are visible at once and easy to use. It never feels cramped to me in a workflow sense. And the added modulators are very welcome... even if just used in the simplest ways
Sorry, but I never have had or have any problem with modifiers or modulator handling in Hive 1.2. In my view Hive 1.2 much clearer and easier to look at if you work longer time with it. I have both and see the difference.
But as written before it's a matter of personal taste.

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Hive 2 is faster to work with the longer you work with it.

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EvilDragon wrote: Mon Aug 10, 2020 9:45 am Hive 2 is faster to work with the longer you work with it.
Hive 2 is faster to work with immediately too... The improved drag-n-drop modulation and being able to edit target depths right on the controls is great. Much of the time I don't even need to look at the Mod Matrix. What a useful improvement! No way I would want to go back...

And of course, the Shape modulators and Function generators add so much useful capability that wasn't possible before. So not only is the workflow faster, but the synth is more capable too.

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MorpherX wrote: Fri Aug 07, 2020 7:43 pm
Urs wrote: Fri Aug 07, 2020 11:08 am @MorpherX do you mean the Shape Sequencer?

Yes !

In addition to my last post a further expierience, which leads to the suggestion to clean up the GUI from unimportant additions and views and throw it in menus.
An example is the Mod-Matrix: In my view it's not necessary to show Mod-Curves and similar or to show all waveforms if not in wavetable mod.

Hive 1.2 has in my view a perfect GUI, which shows not to less and not to much, it's not overcrowded. I am still working with it side by side with Hive 2.
When I did a redesign of the free U-HE Zebralette plugin (a free gui giveaway project), I was able to implement a tab clickable panel which would hide the bottom section of the GUI. I intended to do the same with Hive 2 and whilst I tried, it was problematic in trying to get it to work without issues. It would have been a bonus if I did, however I had already made headway in a different way by redesigning the piano which actually now generates lights to indicate the key, note type (root note, white and black keys) and relative position. When no keys are pressed there is simply a black section. With the dark panel sections blending in, and about 75% of the section pure black horizontally, there is a significant reduction of visible controls, and with the black and white keys replaced as well. This essentially means I can de-clutter a part of the GUI without sacrificing usability in a negative way. For me this works well. To declutter further which applies to the rest of the GUI, I abbreviated the labels of things also.

Image
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

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THE INTRANCER wrote: Tue Aug 11, 2020 6:45 am
MorpherX wrote: Fri Aug 07, 2020 7:43 pm
Urs wrote: Fri Aug 07, 2020 11:08 am @MorpherX do you mean the Shape Sequencer?

Yes !

In addition to my last post a further expierience, which leads to the suggestion to clean up the GUI from unimportant additions and views and throw it in menus.
An example is the Mod-Matrix: In my view it's not necessary to show Mod-Curves and similar or to show all waveforms if not in wavetable mod.

Hive 1.2 has in my view a perfect GUI, which shows not to less and not to much, it's not overcrowded. I am still working with it side by side with Hive 2.
When I did a redesign of the free U-HE Zebralette plugin (a free gui giveaway project), I was able to implement a tab clickable panel which would hide the bottom section of the GUI. I intended to do the same with Hive 2 and whilst I tried, it was problematic in trying to get it to work without issues. It would have been a bonus if I did, however I had already made headway in a different way by redesigning the piano which actually now generates lights to indicate the key, note type (root note, white and black keys) and relative position. When no keys are pressed there is simply a black section. With the dark panel sections blending in, and about 75% of the section pure black horizontally, there is a significant reduction of visible controls, and with the black and white keys replaced as well. This essentially means I can de-clutter a part of the GUI without sacrificing usability in a negative way. For me this works well. To declutter further which applies to the rest of the GUI, I abbreviated the labels of things also.

Image

That's an interesting aproach. Could you show the hole GUI.
I know there exists an alternative skin from plugmon, but I don't like the strukture. The GUI strukture in Hive 2 is in my view OK, because it's similiar to Hive 1.2, but......

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MorpherX wrote: Wed Aug 12, 2020 7:17 pm
That's an interesting approach. Could you show the hole GUI.
I know there exists an alternative skin from plugmon, but I don't like the strukture. The GUI strukture in Hive 2 is in my view OK, because it's similiar to Hive 1.2, but......
Enlarged view

Image


I've not yet uploaded all the screenshots as I've still to tweak a few things in the process of updating it, however you can see everything from the 11.42 mark in the film I made for U-HE's Zebralette, and see all the screens I've changed for Hive 2. You can see how I've really gone back to the original feeling of the Hive 1 blue style, which I actually prefer. I produce mainly in the dark and prefer the high contrast colour style generally.

First video at the top:
https://intrancersonic-ds.blogspot.com/p/f-i-l-m.html
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |

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Last edited by claudedefaren on Thu Apr 15, 2021 6:50 pm, edited 1 time in total.

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