Bitwig Studio 3.3 announced + beta started

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Tj Shredder wrote: Tue Oct 20, 2020 7:11 amNow with Bitwigs wavetable the last possible argument for Phase Plant vanished... (it wasn‘t that valid, as I got Pigments and Surge to cover wavetables already...)
Well, we could use a frequency band splitter in Grid (like Multipass). Putting together several filters isn't fun or precise enough ;)

Oh, and Invaders!!! :o :hihi:

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I tried Phase Plant a couple of times (they were kind enough to renew my trial period on more than one occasion and were very polite and helpful) and I thought it sounded very good but a couple of design decisions really irritated me. Those FX lanes on the right-hand side of the GUI could not be hidden so even if I wanted to make a "dry" bass sound with no FX, those massive FX lanes (which take up about half the width of the plugin) were just sat there empty. I don't like floating plugin windows at the best of times and that was just a load of dead space covering up my DAW.

My basic takeaway from trying Phase Plant is that it's a great synth with solid features and a good sound but that it's just too expensive for what it is. I very nearly paid the $99 sale price for the basic package when it was on sale but at $169 (plus extra for some FX I'd want) I wasn't so tempted. It's a good synth but the market is very competitive and there are many great options so I'm not complaining. I'm also a Serum owner and I got it for dirt cheap when it was possible to sell licenses so I was lucky, but I may not even use it now I have the wavetable osc in Bitwig.

I find myself using my VST synths less and less. Using native Bitwig devices we now have sampling, subtractive, FM/PM, granular, wavetable and modular including any wacky combination of those that you can think of. It's a pretty comprehensive synthesis environment and once you throw in the huge range of bundled FX and the modulator system there's really not much that we don't have covered.

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antic604 wrote: Tue Oct 20, 2020 7:31 am
Tj Shredder wrote: Tue Oct 20, 2020 7:11 amNow with Bitwigs wavetable the last possible argument for Phase Plant vanished... (it wasn‘t that valid, as I got Pigments and Surge to cover wavetables already...)
Well, we could use a frequency band splitter in Grid (like Multipass). Putting together several filters isn't fun or precise enough ;)

Oh, and Invaders!!! :o :hihi:

Any free Invaders can sound as cheesy as this... bandsplits are dead easy in Bitwig... Phase Plant might win the most expensive Invaders award, though you could do this in M4L as well, if you count in Live it might be more expensive... ; - )

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Tj Shredder wrote: Tue Oct 20, 2020 7:39 am...bandsplits are dead easy in Bitwig...
In Bitwig itself - yes.

Within Grid - not so much, unless you know a formula for a "clean" split using HPF and LPF of certain type, slope and resonance; and have the time to build it every time ;)
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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Tj Shredder wrote: Tue Oct 20, 2020 7:11 am Now with Bitwigs wavetable the last possible argument for Phase Plant vanished... (it wasn‘t that valid, as I got Pigments and Surge to cover wavetables already...)
Maybe coming from Max/MSP does help to get into a modular Grid mindset...
That is one of the good things about the Grid... it hardly needs much modular understanding to create basic synth structures. Add 2 Osc's, to a mixer, send that to a filter then an Envelope and an audio out. Already there is a basic synth and nothing arcane or math/code like.

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antic604 wrote: Tue Oct 20, 2020 7:48 am
Tj Shredder wrote: Tue Oct 20, 2020 7:39 am...bandsplits are dead easy in Bitwig...
In Bitwig itself - yes.

Within Grid - not so much, unless you know a formula for a "clean" split using HPF and LPF of certain type, slope and resonance; and have the time to build it every time ;)
But you can nest and split multiple Grid parts. To get the Phase Plant routing, feed the output of the Grid into multi fx 3 and place other grids or fx in each...

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Man, between all little bits of workflow described here, a kick ass grid tutorial could be made.

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Tj Shredder wrote: Tue Oct 20, 2020 1:37 pmBut you can nest and split multiple Grid parts. To get the Phase Plant routing, feed the output of the Grid into multi fx 3 and place other grids or fx in each...
Yes, I'm aware but it's needlessly complicated, not to mention you're going out of 4x oversampling, it imposes restrictions on which elements of the patch you can connect and/or modulate between, it makes it difficult if you suddenly decide to change order / placement of stuff.

All we need is a simple Band Splitter module with 1x in, 2x out, frequency knob and slope chooser.

But then again we also need a simple MSEG, so... :D
Music tech enthusiast
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My "music": https://soundcloud.com/antic604

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perpetual3 wrote: Tue Oct 20, 2020 1:45 pmMan, between all little bits of workflow described here, a kick ass grid tutorial could be made.
Come back when you've watched all of these ;)

https://www.youtube.com/playlist?list=P ... yVqr8Iu6Ue

https://www.youtube.com/playlist?list=P ... 1KbEbHGlB5

https://www.youtube.com/playlist?list=P ... jprtmP6fB4
Music tech enthusiast
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Oooh. Thanks.

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there is a more actual/ontopic one
"Where we're workarounding, we don't NEED features." - powermat

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antic604 wrote: Tue Oct 20, 2020 1:51 pmAll we need is a simple Band Splitter module with 1x in, 2x out, frequency knob and slope chooser.
+1

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pdxindy wrote: Tue Oct 20, 2020 2:16 pm
antic604 wrote: Tue Oct 20, 2020 1:51 pmAll we need is a simple Band Splitter module with 1x in, 2x out, frequency knob and slope chooser.
+1
I'd like to go even farther and have a splitter with any number (within reason) of frequency bands.

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coroknight wrote: Tue Oct 20, 2020 4:24 pmI'd like to go even farther and have a splitter with any number (within reason) of frequency bands.
But this you can already do once you have the "simple" one I described above, by further splitting the output.

Unless they'd do it dynamically, like Mixer where it only adds new control segments & outs when you fill the existing ones :tu:
Music tech enthusiast
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tuturuturututuruturu

sry there is nice music in it :D :)

ps. btw I've found AL/BWS friendly skins for Dune3/Sylenth/Synthmaster
Image
10bucks https://killihu.vstskins.com/#skins there is a dedicated AL skin to them that's a free one
"Where we're workarounding, we don't NEED features." - powermat

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