List of synths with "randomize" function?
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- KVRian
- 750 posts since 3 May, 2018
UA Lion is my favorite synth by far, plus it has a killer randomize function you can adjust percentage wise which is insanely useful. I'm a huge fan of Triad/Byome and UA in general anyway for a whole slew of reasons, and Lion took over as my most used synth.
There's only one other tech I use constantly which blows everything else out there for 'randomizing' out of the water due to the endless diversity of uncommon sound it produces, however it cannot be named because I haz special sofwarez (hint hint).
Another decent one is Nostromo (Reason RE) but it has a very defined sound.
I'll take a randomize function any day over presets, at least after you hear a few examples so you know what to expect. So easy to get 'close' to the sound you're after then go on short random journeys based off the one you got close with, then discovering a variation you didn't expect that works better than tweaking forever.
There's only one other tech I use constantly which blows everything else out there for 'randomizing' out of the water due to the endless diversity of uncommon sound it produces, however it cannot be named because I haz special sofwarez (hint hint).
Another decent one is Nostromo (Reason RE) but it has a very defined sound.
I'll take a randomize function any day over presets, at least after you hear a few examples so you know what to expect. So easy to get 'close' to the sound you're after then go on short random journeys based off the one you got close with, then discovering a variation you didn't expect that works better than tweaking forever.
Have you tried Vital?
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- KVRAF
- 3041 posts since 23 Jun, 2006 from Hungary
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TheSynthScientist TheSynthScientist https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=430816
- KVRist
- 290 posts since 29 Nov, 2018
I never found that the randomize function created many good sounds.
Sometimes good for abstract stuff though.
Sometimes good for abstract stuff though.
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
- KVRAF
- 1752 posts since 2 Jul, 2018
https://www.tone2.com/icarus.html
https://www.tone2.com/gladiator3.html
https://www.tone2.com/rayblaster2.html
https://www.tone2.com/nemesis.html
https://www.tone2.com/gladiator3.html
https://www.tone2.com/rayblaster2.html
https://www.tone2.com/nemesis.html
https://www.tone2.com
Our award-winning synthesizers offer true high-end sound quality.
Our award-winning synthesizers offer true high-end sound quality.
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- KVRian
- 797 posts since 21 Jan, 2017
Enzyme.
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musicdevelopments musicdevelopments https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=223336
- KVRAF
- 6004 posts since 9 Jan, 2010
Syne: new preset generation and mutation of existing presets
http://www.musicdevelopments.com/syne.html
http://www.musicdevelopments.com/syne.html
https://www.musicdevelopments.com
Home of RapidComposer, Melodya, MIDI Mutator and Syne
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Home of RapidComposer, Melodya, MIDI Mutator and Syne
Summer Sale • June 3-15 • 40% off RapidComposer, Melodya, MIDI Mutator, Syne
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- KVRer
- 29 posts since 21 Feb, 2020
As already noted UA Lion has really good randomize options. Also FXpansion's Cypher2 and Strobe 2 have really cool mutate/randomize options as well. The Newfangled Audio Generate also has a randomize button and I believe the last update made it even more random.
I can get some interesting Pads when using most of the above instrument' s random with some minor tweaking and adding Valhalla Shimmer.
I can get some interesting Pads when using most of the above instrument' s random with some minor tweaking and adding Valhalla Shimmer.
- Banned
- 3564 posts since 22 Aug, 2019
Same here, I already have the sounds I want to make in my head before, so I construct them in a deliberate way.TheSynthScientist wrote: Thu Oct 22, 2020 7:33 am I never found that the randomize function created many good sounds.
Sometimes good for abstract stuff though.
What is the point of clicking some random button a zillion times until something more or less reasonable comes up?
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- KVRian
- 750 posts since 3 May, 2018
Quite the opposite for me, though I have a very specific method -- I dial in/create the approximate sound I'm looking for, save it, then randomize. If I have a very close sound already, I use surgical randomizing (small adjustments and/or specific areas chosen to randomize), if I'm way off I'm usually just toying with an idea and its enjoying anyway. I often end up with several sounds I want to use in very little time. Locking the ADSR is a must imo.e-crooner wrote: Thu Oct 22, 2020 4:04 pmSame here, I already have the sounds I want to make in my head before, so I construct them in a deliberate way.TheSynthScientist wrote: Thu Oct 22, 2020 7:33 am I never found that the randomize function created many good sounds.
Sometimes good for abstract stuff though.
What is the point of clicking some random button a zillion times until something more or less reasonable comes up?
Have you tried Vital?
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- KVRian
- 552 posts since 22 Jun, 2019
Msoundfactory can randomise much modules and global presets too.
