Waves V12 is here, now with resizable GUIs

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go west young man wrote: Wed Oct 28, 2020 2:55 pm Anyone have any idea had to revert this colossal bad update as none of my covered Waves plugins are working after the 'upgrade'. All I am getting is black boxes when I open the plugins that were updated to V12. Yesterday I'm making money sailing along smoothly on a project..... today I am completely sunk and trying to figure out ridiculous issues. Thanks Waves.
You have to download the offline installer for v11. You can do it from Waves Central or directly from the Waves site. Uninstall the v12 then open up the offline installer, select the Waves plugins you have & reinstall. That's a simplistic answer, but on the Waves website they explain it all.

I had to take v12 off as well. The new versions dont show up in Reason 11 or FL Studio.
I read more than post = I listen more than I talk

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Saukar30 wrote: Wed Oct 28, 2020 10:24 pm The new versions dont show up in Reason 11 or FL Studio.
For Waves plugins, every time you update or install something from Waves Central, you MUST do a full scan with verify [all buttons on the bottom of the Plugin Manager should be enabled (except maybe combine VST2/VST3 plugins) and Verify button at the top] in FL Studio for the new plugins to show up and existing plugins to start working again. Otherwise, it just won't work. It's a PITA, but there is no other option. :(

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An insight to V12. False advertising with Retina ready graphics?
Last edited by The Noodlist on Fri Oct 30, 2020 2:08 pm, edited 2 times in total.

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go west young man wrote: Wed Oct 28, 2020 2:55 pm Anyone have any idea had to revert this colossal bad update as none of my covered Waves plugins are working after the 'upgrade'. All I am getting is black boxes when I open the plugins that were updated to V12. Yesterday I'm making money sailing along smoothly on a project..... today I am completely sunk and trying to figure out ridiculous issues. Thanks Waves.
Before you revert, have you tried repairing in Waves Central? A combination of repairing, uninstalling, reins*talling worked for me

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LoveEnigma18 wrote: Thu Oct 29, 2020 4:31 am
Saukar30 wrote: Wed Oct 28, 2020 10:24 pm The new versions dont show up in Reason 11 or FL Studio.
For Waves plugins, every time you update or install something from Waves Central, you MUST do a full scan with verify [all buttons on the bottom of the Plugin Manager should be enabled (except maybe combine VST2/VST3 plugins) and Verify button at the top] in FL Studio for the new plugins to show up and existing plugins to start working again. Otherwise, it just won't work. It's a PITA, but there is no other option. :(
Thanks. I'll have to retry that at a later date. That takes a LONG time on my computer so maybe when I get an extra day Ill give it a go, but not soon lol. For now, v11 is good for me.
I read more than post = I listen more than I talk

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Lot's of uninformed Waves hate here as usual.

Now that I have had some time to go through all the plugins I'd say it's a big improvement. Yes, some of the GUI's do look a bit blurred. But it is not as bad as some folks here make it out to be. Most of the GUI's are just fine to use and if they were too small before then the resizing is a huge boon.

Overall it seems that some of the GUI's look a bit better than others but overall they are all pretty ok. That very old GUI's like TransX or Doepler look perfectly usable at 200% scaling is evidence that they have done a pretty good job. That said, I think they could use some even better scaling and sharpening algorithms in a future update.

If you need bigger GUI's this update is definitely worth going for.

PS. No installation or activation issues either, as usual.
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robotmonkey wrote: Sat Oct 31, 2020 11:14 am I think they could use some even better scaling and sharpening algorithms in a future update.
In V13 :P

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Reefius wrote: Sat Oct 31, 2020 11:19 am
robotmonkey wrote: Sat Oct 31, 2020 11:14 am I think they could use some even better scaling and sharpening algorithms in a future update.
In V13 :P
:hihi:

That would be a bad move, of course. I might even change my stance regarding WUP then.
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I told them robotmonkey was unhappy with fuzziness.
This is the same method MJ used when he was working on Anthony Marinelli's Thriller.

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Is it true, Waves plugins universally crash if display refresh rate is higher than 60Hz?

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robotmonkey wrote: Sat Oct 31, 2020 11:46 am
That would be a bad move, of course. I might even change my stance regarding WUP then.
You won't.
If you think what's been said so far is unwarranted Waves hate, then when V13 comes out and they ask you to pay for the same inexcusable update that was supposed to be V12, you'll be back here to say that now the plugins look much sharper and you are happy to pay them again for the tiniest of feature corections, and anyone voicing their displeasure with Wave's nickel-and-dimming is speaking in bad faith.

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jochicago wrote: Sat Oct 31, 2020 9:04 pm
robotmonkey wrote: Sat Oct 31, 2020 11:46 am
That would be a bad move, of course. I might even change my stance regarding WUP then.
You won't.
If you think what's been said so far is unwarranted Waves hate, then when V13 comes out and they ask you to pay for the same inexcusable update that was supposed to be V12, you'll be back here to say that now the plugins look much sharper and you are happy to pay them again for the tiniest of feature corections, and anyone voicing their displeasure with Wave's nickel-and-dimming is speaking in bad faith.
Most of the stuff said above about WUP is just plain disinformation. Since V9, which was released in 2012, I have paid WUP like couple of times for a couple of plugins. And it's not even that I necessarily had to.

V9 was in production from 2012 to 2018. During this time all the updates were free to me. All my remaining V9 plugins are still working perfectly fine.

I completely skipped the underwhelming V10 and went directly to V11. For that I used the upgrade option to upgrade my stuff to next bundle and then paid WUP for a couple of single plugins during WUP sale. Total cost ~50-60$. As I did that during spring, all those plugins were eligible for V12. I paid WUP for a single plugin in addition. Total cost 9$. Now majority of my plugins are on V12 and a small minority on V9. This makes managing versions very easy.

To say that Waves does not put in any effort into updating their plugins is pure nonsense. The release notes are here: https://www.waves.com/downloads/release-notes#v12
They have the most stable plugins on release anyway and they fix any bugs faster than anyone else in industry. They also have the best support in industry, hands down.

There are very rare cases where you are forced to actually pay WUP. WUP get's you:
* constant stream of bug-fixes and updates in the rare cases you might need them.
* best support in industry.
* second plugins license.
* access to various production courses webcasts and so on.
* new plugins added to bundles (happens rarely though).
* discount voucher with the sum of paid WUP for next purchase.

If you don't want any of this, there's literally no reason to pay WUP.

The price of WUP per plugin is also not an issue. It's very reasonable considering that majority of developers ask 19-29$ per plugin for most upgrades.

Now granted, if they start to push out a new major release every year and it's as underwhelming as V10 was, you would probably need to pay WUP sooner, and that would suck. Especially if you are on Mac.
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It's very reasonable considering that majority of developers ask 19-29$ per plugin for most upgrades.
Most $19-29 upgrades come with (working) new features.
Now granted, if they start to push out a new major release every year and it's as underwhelming as V10 was, you would probably need to pay WUP sooner, and that would suck. Especially if you are on Mac
Yes, this is what happened with v11 and v12

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robotmonkey wrote: Sun Nov 01, 2020 7:04 am
The price of WUP per plugin is also not an issue. It's very reasonable considering that majority of developers ask 19-29$ per plugin for most upgrades.

Now granted, if they start to push out a new major release every year and it's as underwhelming as V10 was, you would probably need to pay WUP sooner, and that would suck. Especially if you are on Mac.
False advertising a feature you're not implement is illegal in europe.
Using false list price (the price a product literally NEVER sells for!) is also illegal.
Charging WUP based on LIST PRICE despite the fact that it's fictional is also probably illegal.
Image

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Ploki wrote: Sun Nov 01, 2020 10:47 am
robotmonkey wrote: Sun Nov 01, 2020 7:04 am
The price of WUP per plugin is also not an issue. It's very reasonable considering that majority of developers ask 19-29$ per plugin for most upgrades.

Now granted, if they start to push out a new major release every year and it's as underwhelming as V10 was, you would probably need to pay WUP sooner, and that would suck. Especially if you are on Mac.
False advertising a feature you're not implement is illegal in europe.
Using false list price (the price a product literally NEVER sells for!) is also illegal.
Charging WUP based on LIST PRICE despite the fact that it's fictional is also probably illegal.
Yeah, right I'm sure a company of the size of Waves has no lawyers who can actually tell them what's legal and what's not in a major market jurisdiction.
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