Zebra2/Zebralette/ZebraHZ 2.9.2 (Updated Oct 15th)
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
Zebra3 and MPE? Let's chat! 
- u-he
- 30174 posts since 8 Aug, 2002 from Berlin
Gimme six months without any distraction.
(Which I've been saying for 2 years or so... I just can't seem to get other stuff off my back)
(Which I've been saying for 2 years or so... I just can't seem to get other stuff off my back)
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12438 posts since 16 Aug, 2006
"...and Urs Heckman went into the wilderness for 180 days and 180 nights, and when he returned, a Zebra was born!"
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- Banned
- 252 posts since 14 Oct, 2020
But there were too many distractions and we ended up with Zebra v2.9.9Funkybot's Evil Twin wrote: Thu Nov 26, 2020 8:01 pm "...and Urs Heckman went into the wilderness for 180 days and 180 nights, and when he returned, a Zebra was born!"
- KVRian
- 1414 posts since 14 Apr, 2008 from velvet noise
/* pink noise */
Last edited by noiseresearch on Wed Dec 09, 2020 10:11 am, edited 1 time in total.
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
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The Nerdy Music Guy The Nerdy Music Guy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=475847
- KVRist
- 172 posts since 7 Oct, 2020
Not sure if this is the right thread to post this, but I didn't want to spam a new one.
Just some scary one note Zebra action:
https://soundcloud.com/user-589036812-2 ... -1-x-zebra
Just some scary one note Zebra action:
https://soundcloud.com/user-589036812-2 ... -1-x-zebra
- KVRian
- 1414 posts since 14 Apr, 2008 from velvet noise
/* whitenoise */
Last edited by noiseresearch on Thu Dec 17, 2020 8:20 pm, edited 1 time in total.
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
- KVRian
- 1414 posts since 14 Apr, 2008 from velvet noise
/* static noise */
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
The layer name needs to be identical with the grid module name in order to have the pane selected when selecting the module in the grid.resistent wrote: Wed Dec 09, 2020 9:40 am Would nice to know how to solve it by myself within the script since I use a personalized theme.
Example:
module name in grid: "D-HPF1"
layer name in pane: "D-HPF1"
This will trigger that particular layer inside the pane by clicking or moving the D-HPF1 module in the grid.
That QA guy from planet u-he.
- KVRian
- 1414 posts since 14 Apr, 2008 from velvet noise
/* whitenoise */
Last edited by noiseresearch on Thu Dec 17, 2020 8:21 pm, edited 1 time in total.
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
You would likely need to rename the layer that includes the controls for e.g. D-VCF-1 from whatever the layer is called now to D-VCF1 to achieve this.
Apart from this, I can’t really help as I am not knowledgeable enough about the GUI scripting part of our plugins.
We will look into the issue for the next update, and see if we can make the behaviour more consistent in one way or the other.
Apart from this, I can’t really help as I am not knowledgeable enough about the GUI scripting part of our plugins.
We will look into the issue for the next update, and see if we can make the behaviour more consistent in one way or the other.
That QA guy from planet u-he.
- KVRAF
- 24403 posts since 7 Jan, 2009 from Croatia
The only true, best solution is to extend the grid to support over 32 modules, so let's hope Urs gets those few months without distractions
I mean I'm being cpt. Obvious, you guys know that already. 
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- KVRist
- 194 posts since 26 Jan, 2006
Hi friends and developers ....in gnu linux it is still the old graphics and the plug in not updated
best regards from naples (Italy)
gennaro

best regards from naples (Italy)
gennaro

Bitwig Studio 4.0.1 - Live Ableton 10/11 standard + MaxMsp 8 - Reaper 6.3.4 - Waveform 11 - Mixbus 7 - Ardour 6.9
Mx Linux 21.4 Hp elite 8200 sff (Debian Bullseye based + kx studio) - mx linux 19.4 (Asus x54c) Windows 10
Mx Linux 21.4 Hp elite 8200 sff (Debian Bullseye based + kx studio) - mx linux 19.4 (Asus x54c) Windows 10
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
You are loading very old versions of the plugins, rev. 4458.gennargiu wrote: Thu Dec 17, 2020 8:16 pm Hi friends and developers ....in gnu linux it is still the old graphics and the plug in not updated
Maybe download and install the newest version (rev. 10721) available here: viewtopic.php?f=292&t=557607
That QA guy from planet u-he.
