"Lindell Audio 50" API channel strip by Plugin Alliance

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DaveClark wrote: Tue Jan 12, 2021 5:57 pm Hi all,
Like cprompt and Funkybot's Evil Twin, I took a brief look at the patent, being suspicious that it should not have been awarded.
Did you guys actually find the Patent of was it just a claim of Patent ? I looked at the USPTO site but have no idea how to do a proper search.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Ah, I'm the opposite. Flat guis for the important controls are preferable. I honestly think the reworked Logic Pro plugins have the best interface yet--simple, easy to read, completely resizable (since there are no bitmapped graphics) and colorful without being garish.

I just bought a Hammond organ plugin for IOS and it sounds completely great...looks just like a real Hammond, which means it's really hard to use on a damn touchscreen. I mean, a 3d-looking brake lever with little hitboxes to change it (that you can't see) is just completely stupid when we aren't in a 3d world. It would be WAY more useful with simple controls with the levels being colored bars or buttons on screen. Then of course it wouldn't look like an old beat up piece of gear from 1962, which of course is the important thing when you are trying to use the app (?)

I love Lindell 80 but don't particular find it that user-friendly...it's not super-easy to grab the frequency controls for the EQ, all the name of making it look just like the console (which is completely dumb) but its not a showstopper so I don't let it bother me much :) It makes as much sense as someone making a 3d control flat, like a membrane computer keyboard (specifically thinking of the TRS 80 computer I had as a kid, the one with a whopping 16K of ram in it!)

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Teksonik wrote: Tue Jan 12, 2021 6:23 pm
DaveClark wrote: Tue Jan 12, 2021 5:57 pm Hi all,
Like cprompt and Funkybot's Evil Twin, I took a brief look at the patent, being suspicious that it should not have been awarded.
Did you guys actually find the Patent of was it just a claim of Patent ? I looked at the USPTO site but have no idea how to do a proper search.
http://patft.uspto.gov/netacgi/nph-Pars ... N/10725727
A bit fried in the higher freqs

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Interesting.

For me I found the Lindell 80 console attractive but a real pain to use because the knobs are used for two things, from memory..anyway it was something like that. So while I was demoing all of their consoles during the mega sale I just gave up on it and went for the Focusrite.
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cprompt wrote: Tue Jan 12, 2021 7:32 pm
Teksonik wrote: Tue Jan 12, 2021 6:23 pm
DaveClark wrote: Tue Jan 12, 2021 5:57 pm Hi all,
Like cprompt and Funkybot's Evil Twin, I took a brief look at the patent, being suspicious that it should not have been awarded.
Did you guys actually find the Patent of was it just a claim of Patent ? I looked at the USPTO site but have no idea how to do a proper search.
http://patft.uspto.gov/netacgi/nph-Pars ... N/10725727
Thanks I didn't know what to look for and I wasn't sure there was actually a Patent issued or PA just claimed such.

To be honest I'm having a hard time hearing the advantage of TMT in their console emulations. Perhaps these old ears are no longer up to the task. :?
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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This is the same method MJ used when he was working on Anthony Marinelli's Thriller.

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Teksonik wrote: Tue Jan 12, 2021 9:02 pm Thanks I didn't know what to look for and I wasn't sure there was actually a Patent issued or PA just claimed such.

To be honest I'm having a hard time hearing the advantage of TMT in their console emulations. Perhaps these old ears are no longer up to the task. :?
It just creates some slight gain and frequency offsets. This will generally make a stereo channel sound wider as you're now getting some additional differences between each channel. So instead of boosting 1k by 3db, the left channel might be centered around 985hz at 3.2db, and the right channel might be 999hz at 2.9db. But then you go try a different set of channels and those offsets will change slightly.
Last edited by Funkybot's Evil Twin on Tue Jan 12, 2021 9:49 pm, edited 1 time in total.

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cprompt wrote: Tue Jan 12, 2021 12:05 pm I look forward to picking this up for $29.99 in a year or two!
:party:

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Funkybot's Evil Twin wrote: Tue Jan 12, 2021 9:38 pm
Teksonik wrote: Tue Jan 12, 2021 9:02 pm To be honest I'm having a hard time hearing the advantage of TMT in their console emulations. Perhaps these old ears are no longer up to the task. :?
It just creates some slight gain and frequency offsets. This will generally make a stereo channel sound wider as you're now getting some additional differences between each channel. So instead of boosting 1k by 3db, the left channel might be centered around 985hz at 3.2db, and the right channel might be 999hz at 2.9db. But then you go try a different set of channels and those offsets will change slightly.
I can hear what TMT is doing but it's not like "wow that pair sounds so much better than the last pair of channels". So I've yet to see much advantage to TMT at least in the bx_console N and Lindell 80.

I like both plugins but TMT seems more gimmick than practical feature at this point. :shrug:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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I always found the TMT a bit hit and miss to be honest...

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cprompt wrote: Tue Jan 12, 2021 12:13 pm So if any other dev models an analog circuit, applies random variations to the components and allows the user to select which random variation they want (ie the channel), they can be sued for infringement. That's madness.
The way it works with patent law, patents only hold if they are the FIRST to have come up with it. If the public already knew about this and exactly how it works, that's called "prior art"
https://en.wikipedia.org/wiki/Prior_art
https://www.nolo.com/legal-encyclopedia ... atent.html

Many previous plugins from other devs used channel variances. Maybe BX can claim that the variances in, say Waves NLS, are different because they are not random but manually coded into place for each channel. But then anyone can get around the TMT patent by not using randomization and instead manually coding the variances (which should be the right way to do it anyway).

In any event, it's not a slam dunk for BX to try to claim ownership of something this generic and that has already been done by many devs before them.

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Interesting - I didn't know about prior art.

Either way it basically is just typical Dirk crap (i.e. just Dirk being Dirk)

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I'll demo it when the price is more sensible. I was impressed with the 80s series emulations.

cprompt wrote: Tue Jan 12, 2021 12:13 pm
antic604 wrote: Tue Jan 12, 2021 11:22 amBTW, seems they've finally been awarded the patent for TMT, as it's not "pending" anymore :clap:
How they hell did they get that patent - I had a very quick read of it and I'll quote the abstract:
A digital emulation of an analog device with tolerance modeling is disclosed. In operation, a model of an analog circuit is provided. The model includes the location of each individual element in the analog circuit. The model also includes a working value for each individual element as well as a tolerance range for each individual element. A randomized working value is then generated for one or more of each individual element based on the tolerance range and the working value. A digital emulation of the analog circuit is performed. The digital emulation uses the randomized working value for one or more of the each individual element and the working value for any remaining of each individual element. The digital emulation is then provided to a user for use in a digital environment.
In other words, they model an analog circuit, and for each component they apply a random variation. Then they bake that in to a digital emulation. Ta-daaaa... TMT.

So if any other dev models an analog circuit, applies random variations to the components and allows the user to select which random variation they want (ie the channel), they can be sued for infringement. That's madness.
Yeah. That is nonsense. Maybe they wouldn't exercise litigation though. It might just be used as a marketing feature. :shrug:

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Teksonik wrote: Tue Jan 12, 2021 11:44 pm I can hear what TMT is doing but it's not like "wow that pair sounds so much better than the last pair of channels". So I've yet to see much advantage to TMT at least in the bx_console N and Lindell 80.

I like both plugins but TMT seems more gimmick than practical feature at this point. :shrug:
the point isn't to wow you on individual channels, the point is the cumulative effect. whether it's achieved is debatable, but judging something like TMT on the merits of a single channel when it's meant to be stacked across the mix is silly.
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I use the PA SSL E console on all channels / tracks with deactivated noise, but with enabled TMT accept on kick and bass, which I want to have dead center. On every other channel / element of the mix I appreciate the little offset/imbalance in stereo field which is introduced by the TMT technology.
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