Well in that spirit here's the Royal Skin edit. Once again all credit goes to whoever originally created the skin. All I did was change a few colors.
Royal Skin Tek Edit
Well in that spirit here's the Royal Skin edit. Once again all credit goes to whoever originally created the skin. All I did was change a few colors.
Great newsuOpt wrote: Mon Jan 18, 2021 10:14 pmOK, I did a fresh install and another scan. Now I get both VST3 and AU. And the VST3 version works in Mixbus as expected. Who-hoo.baconpaul wrote: Mon Jan 18, 2021 9:21 pm So lets try and figure out why the VST3 doesn't work for you? When you scan you just don't see it? Do you have reaper or something so you can see if another daw can load it for you?
I messily mixed installs from your download and from brew. Could it be that one of the methods only installs the AU?
I have another fresh mac, I'll try it over there and report back. Thanks for your help.
Great.baconpaul wrote: Mon Jan 18, 2021 8:00 pm OK cool
I just fixed couple of other irritants mentioned here (1: The lato warning happens every time not just once; 2: dropping onto window switches you to WT and 3: overpaint of the oscillator in the royal skin). I'll merge those today so the nightly should have them.
My guess is we do a super-tiny workflow and bug fix 1.8.1 mid next week with small fixes like this as well as some updated and expanded content we missed in the march to 1.8.0.
The mixbux and linux mouse one are on my list. I'm not entirely sure what the linux mouse problem is still and it works as I expect in my VM, but oddy and i are chatting to figure it out.
Thank you very much!Teksonik wrote: Mon Jan 18, 2021 10:50 pmWell in that spirit here's the Royal Skin edit. Once again all credit goes to whoever originally created the skin. All I did was change a few colors.
Royal Skin Tek Edit
Thanks for your permission! Where can your patches be downloaded from? (Or just zip them up and send me a private message!)stefancrs wrote: Tue Jan 19, 2021 8:41 am So glad to see one of my favourite synths now being open source!
I was contacted about a year ago (but have been inactive here on kvr) by @esaruoho asking for permission to include my preset pack in the open source version. I have replied that it is of course ok but received no response, so maybe it's better I give the permission here where someone might read it?
Anyways, if you are to give credit my name is now Stefan Singer (it was Stefan Hållén back when I made the presets). Please go ahead and include the patches regardless of if credit is given or not, they might be useful to someone, who knows?![]()
Seriously, I wouldn't know. They were bundled with the commercial version iirc.EvilDragon wrote: Tue Jan 19, 2021 10:45 amThanks for your permission! Where can your patches be downloaded from? (Or just zip them up and send me a private message!)stefancrs wrote: Tue Jan 19, 2021 8:41 am So glad to see one of my favourite synths now being open source!
I was contacted about a year ago (but have been inactive here on kvr) by @esaruoho asking for permission to include my preset pack in the open source version. I have replied that it is of course ok but received no response, so maybe it's better I give the permission here where someone might read it?
Anyways, if you are to give credit my name is now Stefan Singer (it was Stefan Hållén back when I made the presets). Please go ahead and include the patches regardless of if credit is given or not, they might be useful to someone, who knows?![]()
We could include them in upcoming 1.8.1 update next week if we're quick enough![]()
https://github.com/surge-synthesizer/surge/issues/3671Gone soft wrote: Tue Jan 19, 2021 4:15 amGreat.baconpaul wrote: Mon Jan 18, 2021 8:00 pm OK cool
I just fixed couple of other irritants mentioned here (1: The lato warning happens every time not just once; 2: dropping onto window switches you to WT and 3: overpaint of the oscillator in the royal skin). I'll merge those today so the nightly should have them.
My guess is we do a super-tiny workflow and bug fix 1.8.1 mid next week with small fixes like this as well as some updated and expanded content we missed in the march to 1.8.0.
The mixbux and linux mouse one are on my list. I'm not entirely sure what the linux mouse problem is still and it works as I expect in my VM, but oddy and i are chatting to figure it out.If I modulate a temposynced LFO rate with for instance velocity and hold CTRL I get 200% as expected, then the values skip to 360 and 440 and on to 520% before hitting a value that makes sense to me with 600%. Any reason it doesn't stop by values like 300%, 400% and 500% as I'd imagine? And if I try to enter a value manually for modulation of temposynced LFO rate it always shoots straight to the roof and goes for 4000% (?) just about no matter which value I enter. I just had an idea as I was typing this: It seems if I type in 20 instead of 200 it works. Typing 30 will give me 300% etc.
So the explanation here is "we forgot to write the code". Like - just didn't have any code inside the ifs or were ignoring temposync state.baconpaul wrote: Tue Jan 19, 2021 12:47 pm
https://github.com/surge-synthesizer/surge/issues/3671
Cool we will look before we ship 1.8.1 and either come up with (1) an explanation of what is happening (2) a fix or (3) an apology for why we can’t fix it in a point release![]()
disappeared 7 years agoEvilDragon wrote: Tue Jan 19, 2021 11:16 am OK great! zvenx sent them to me. All systems go
Man, I wish we could include Bronto Scorpio's patches, but he seems MIA, right?
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