Geonkick - percussion synthesizer

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
KVRer
1 posts since 11 May, 2019

Post Mon Sep 28, 2020 9:00 am

Hi I am not sure here but are we allowed to create our own beats drums etc with the Geonkick plugin and then bundle them into a sample pack for sharing or selling or is there legal prohibiting this please?

What I do want to do is likely share a pack as I tried this creating a pack with the surge synthesizer and asked the creator can we legaly sell or share packs which the response was yes the license covers the software so the performance you play is allowed to be sold and to be shared it's yours to do what you like with.

I am just wondering does the same set of rules apply to Geonkick and/or all opensource softwares instruments in general or are some rules for some opensource plugins different then?

I must add that unfa's guide on youtube shows it off as a phenomenal plugin with awesome layering abilities and just a rich range of tweaks and mods to use with it to create some unreal sounds it's truly amazing.

Thanks greatly in advance for any help here. :tu:
Last edited by WIZARDZ on Mon Sep 28, 2020 9:08 am, edited 1 time in total.

KVRAF
2996 posts since 21 Mar, 2020

Post Mon Sep 28, 2020 9:08 am

Looks like I am late for this one. The link gives a 404 error.

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KVRian
928 posts since 14 Apr, 2008 from /* whitenoise */

Post Tue Sep 29, 2020 3:59 am

/* whitenoise */
Last edited by noiseresearch on Mon Nov 30, 2020 1:54 am, edited 1 time in total.
/* whitenoise */ /* abandon */ /* reincarnated */

KVRAF
2996 posts since 21 Mar, 2020

Post Tue Sep 29, 2020 4:02 am

resistent wrote:
Tue Sep 29, 2020 3:59 am
Erisian wrote:
Mon Sep 28, 2020 9:08 am
Looks like I am late for this one. The link gives a 404 error.
Try this link: https://github.com/iurie-sw/geonkick

Look(ed) promising but also abandon + there is no Windows version.
Thanks. If there is no Windows version, that's me out. :(

KVRist
73 posts since 22 Sep, 2020

Post Tue Sep 29, 2020 4:10 am

Quite impressive for a free project.
It seems to share a lot of the same aspects of Sonic Academy's Kick2.
From the screenshot it looks like they even went as far as updating the display to show a graphical representation of noise mixed into the waveform?
Something even Kick2 didn't include.

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Beware the Quoth
29194 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair

Post Tue Sep 29, 2020 8:01 am

WIZARDZ wrote:
Mon Sep 28, 2020 9:00 am
I am just wondering does the same set of rules apply to Geonkick and/or all opensource softwares instruments in general or are some rules for some opensource plugins different then?
No, the rules on copyright for open source plugins are the same as the rules on copyright for any other software. In fact open source couldn't exist if it wasn't for copyright rules.
What's different are the conditions of use. Commercial conditions of use tend to amount to 'no redistribution of the software.' Open source conditions of use amount to 'no redistribution of the software without provision of the source code'

And the copyright rules for a bit of software have no relevance to the copyright on audio made with that software.
Technically, the conditions of use might. However conditions of use that prevent the user of a bit of audio software from making audio with them are kinda rare, funnily enough. This code is under the GPL, though, as a result of using other GPL'd code, and that would prevent people adding additional conditions of use on top of those in the GPL.

And since this thing doesnt rely on samples, there cant be any copyright issue there either, because copyright for audio is with regard to redistributing pre-existing, copyrighted, audio.
John Titor died for your sins!

KVRist
73 posts since 22 Sep, 2020

Post Tue Sep 29, 2020 8:39 am

whyterabbyt wrote:
Tue Sep 29, 2020 8:01 am
And since this thing doesnt rely on samples, there cant be any copyright issue there either, because copyright for audio is with regard to redistributing pre-existing, copyrighted, audio.
Thanks for the time in explaining the procedure.
I often wondered for example how Eric Persing could pull down a clone of a D50 and yet go on to sample real hardware and create Ominisphere. Assuming he sampled real hardware?
Is that how it works? If I can afford to buy a hardware Synth and completely sample it I am good to go?
As long as there's no PCM's or underlying samples mixed in.

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Beware the Quoth
29194 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair

Post Wed Sep 30, 2020 7:23 am

Second Skin wrote:
Tue Sep 29, 2020 8:39 am
whyterabbyt wrote:
Tue Sep 29, 2020 8:01 am
And since this thing doesnt rely on samples, there cant be any copyright issue there either, because copyright for audio is with regard to redistributing pre-existing, copyrighted, audio.
Thanks for the time in explaining the procedure.
I often wondered for example how Eric Persing could pull down a clone of a D50 and yet go on to sample real hardware and create Ominisphere. Assuming he sampled real hardware?
Is that how it works? If I can afford to buy a hardware Synth and completely sample it I am good to go?
As long as there's no PCM's or underlying samples mixed in.
Well, Eric Persing had the advantage of being the original sound designer for some of those hardware synths he sampled, so he's an outlier, but yes, basically.
If the audio you get out of a synth is entirely synthetic, ie has no basis in samples, then yes you can sample it without any copyright concerns.

As soon as you're reusing someone else's sample's, including those baked into romplers, you know you need to consider copyright.
FWIW, its not that its not possible to do it, its that you legally need permission from the copyright holder, and in many cases you may not get it.
John Titor died for your sins!

KVRist
73 posts since 22 Sep, 2020

Post Wed Sep 30, 2020 7:36 am

Yes Eric seemed to be in the right place at the right time with enough talent to capitalize. Good for him :)
Thanks whyterabbyt!

KVRist
275 posts since 24 Aug, 2014

Post Thu Jan 21, 2021 12:52 pm

Is there a Windows version of this, what's this source code repository, how do i install it?

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