And it's not a copy of a real instrument. A loop is a 'copy' of somebody playing an instrument.Dasheesh wrote: Fri Feb 26, 2021 6:30 pm the problem with loop based loops is they think it's a real instrument, but obviously it's a copy of a real instrument.
When electronic music sounded new, like the future... what went wrong!
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
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- KVRAF
- 5664 posts since 7 Feb, 2013
The problem with loop based loops is that they are loops which are based on loops in a loop like manner which leads to recursive loops
Or something like that, I think
You may think you can fly ... but you better not try
- KVRAF
- 1787 posts since 22 Feb, 2014
Sure, if "exclusively original" or "wholly original" is your goal then that makes sense. But a synth preset can also be a sequence which isn't much different than a loop, riff, sample of a melody, or chord progression. Which begs the question: How much of a sound can you use and call it yours? It's a slippery slope, and that's what I took from the "old chestnut".himalaya wrote: Fri Feb 26, 2021 6:25 pmGranted! I wasn't writing about this at all.vurt wrote: Fri Feb 26, 2021 6:10 pm there's plenty of sampled looped based music that becomes more than a reuse of the loops.
there's creative use of loops as oppose to just dropping the loop on the track as is!!!
If you do as you propose, your music piece will no longer be exclusively your own as it will contain music created by others. Makes sense so far?
Even if you mangle the loops creatively beyond recognition, you know that your music is not wholly original, since it...contains music created by others. Even if you mangle it all creatively.
So! I'm not referring to how creative you are with somebody else's loops. I am writing this in context of somebody who wants to create original music all by themselves, without any music content created by others. This is where that 'old chestnut' falls apart because it equates using pre-made loops with presets or instruments. Which is just silly.
[I was actually expecting people to misconstrue what I wrote. Ha!]
- KVRAF
- 8075 posts since 9 Jan, 2003 from Saint Louis MO
SLiC wrote: Fri Feb 26, 2021 3:12 pm I think all the responses are interesting, but I was commenting more on the type of synthesis than the type of music.
And additive, phase distortion, waveshaping, etc. Also let's pretend you wrote "subtractive" rather than "analog".SLiC wrote: Fri Feb 26, 2021 3:12 pm Is there nothing left to do with synthesis other than tiny incremental improvements in copying something that already been done? Analogue, FM, Samples, PM, WT, Granular.
These are all just generalizations of techniques. "Granular" for instance includes pulsar synthesis, VOSIM, trainlets, granulization of a sample buffer (either fixed or real-time), etc. Subtractive can feature many different types of filters (based on analog circuits or not) as well as many different oscillator configurations to feed the filter. There are infinite possibilities within each of those, and very often, a given synthesizer combines multiple techniques as well (e.g. FM and subtractive, wavetables and subtractive, wavetable and FM, etc.)
So yes, almost every new piece of synth hardware and software is going to use one or more of those methods in some way. Some of them will specifically imitate gear of the past. Many of them do not. And there are a few things that are harder to categorize or use different methods (Waverazor for instance).
- KVRAF
- 12213 posts since 7 Sep, 2006 from Roseville, CA
I personally prefer loop-based single shots, which is basically me repeatedly slamming shots of single malt Scotch because this thread is making me loopy.recursive one wrote: Fri Feb 26, 2021 6:35 pm The problem with loop based loops is that they are loops which are based on loops in a loop like manner which leads to recursive loops
Or something like that, I think
Logic Pro | LUNA Pro | OB-X8 | Prophet 6 | OB-6 | Rev2 | TEO-5 | Pro 3 | SE-1X | Minitaur | Deepmind 12D | Slim Phatty | TR-1000 | Analog RYTM mk2 | Digitakt 2 | TD-3 MO | TD-3 | Maschine+
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
Correct! A sliced individual hit is not a music performance. Even if it's taken out of a music loop. You end up with an individual non-melodic, non-rhythmic, single hit. It's not music at this point. It's a sound with which you can make music.vurt wrote: Fri Feb 26, 2021 6:33 pmbut say you take a drum loop, slice to its parts, individual hits.himalaya wrote: Fri Feb 26, 2021 6:25 pmGranted! I wasn't writing about this at all.vurt wrote: Fri Feb 26, 2021 6:10 pm there's plenty of sampled looped based music that becomes more than a reuse of the loops.
there's creative use of loops as oppose to just dropping the loop on the track as is!!!
If you do as you propose, your music piece will no longer be exclusively your own as it will contain music created by others. Makes sense so far?
Even if you mangle the loops creatively beyond recognition, you know that your music is not wholly original, since it...contains music created by others. Even if you mangle it all creatively.
So! I'm not referring to how creative you are with somebody else's loops. I am writing this in context of somebody who wants to create original music all by themselves, without any music content created by others. This is where that 'old chestnut' falls apart because it equates using pre-made loops with presets or instruments. Which is just silly.
[I was actually expecting people to misconstrue what I wrote. Ha!]
then they are just samples,single instrument sounds.
Sound is sound, but a pre-made loop is an already created music piece. Go ahead, extract individual hits from the pre-made loop, that's fine if our mission is to focus on original output, original music that we create and not music that is augmented by pre-made loops created by others.vurt wrote: Fri Feb 26, 2021 6:33 pm sound is sound. is my point not misconstruing anything, just at some point, you get down to samples rather than loops.
Not the provenance of the sounds, but loops. But stay focussed on why this sub-topic/offtopic started: The 'old chestnut'. A comparison was made, which stipulated that if using loops is cheating, then using presets, or even instruments is cheating as well. Stay focussed on this.vurt wrote: Fri Feb 26, 2021 6:33 pm i personally as in imo, think it can be your own piece regardless of the provedanve of the sounds, it's what is done with them that matters most.
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- KVRAF
- 2772 posts since 28 Mar, 2007
If it was art, as in painting, it would be a "collage".vurt wrote: Fri Feb 26, 2021 6:33 pm
but say you take a drum loop, slice to its parts, individual hits.
then they are just samples,single instrument sounds.
same with a chord sequence, slice it down to individual chords, it's no different to playing a one finger chord patch
sound is sound. is my point not misconstruing anything, just at some point, you get down to samples rather than loops.
why do this you may ask?
well, there are many reasons, one being availability and sometimes as a nod of appreciation to an artist or genre...
i personally as in imo, think it can be your own piece regardless of the provedanve of the sounds, it's what is done with them that matters most.
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- KVRAF
- 4751 posts since 22 Nov, 2012
it is. they will tell you what to buy and you do. i'm not saying anyone is a bad musician (probably better then me), i'm literally telling you it is drama. no one cares about drama but the nightly news.
- addled muppet weed
- 111299 posts since 26 Jan, 2003 from through the looking glass
indeed, but there was no stipulation on how those loops would be used.
so just wanted to clear up that it is possible to use "loops" and still be creative.
if "loops" are kept as is, then of course, i would agree.
so just wanted to clear up that it is possible to use "loops" and still be creative.
if "loops" are kept as is, then of course, i would agree.
- addled muppet weed
- 111299 posts since 26 Jan, 2003 from through the looking glass
or a ransom notedellboy wrote: Fri Feb 26, 2021 6:50 pmIf it was art, as in painting, it would be a "collage".vurt wrote: Fri Feb 26, 2021 6:33 pm
but say you take a drum loop, slice to its parts, individual hits.
then they are just samples,single instrument sounds.
same with a chord sequence, slice it down to individual chords, it's no different to playing a one finger chord patch
sound is sound. is my point not misconstruing anything, just at some point, you get down to samples rather than loops.
why do this you may ask?
well, there are many reasons, one being availability and sometimes as a nod of appreciation to an artist or genre...
i personally as in imo, think it can be your own piece regardless of the provedanve of the sounds, it's what is done with them that matters most.
- Banned
- 9081 posts since 15 Oct, 2017 from U.S.
Personally I'm impressed by the ability to not call out bitches while very much affirming that he thinks there are bitches to be called out
But he's too much of a man to do it
You slay,queen
Okrrrrrrrrrrrrr
But he's too much of a man to do it
You slay,queen
Okrrrrrrrrrrrrr
Don't feed the gators,y'all
https://m.soundcloud.com/tonedeadj
https://m.soundcloud.com/tonedeadj
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- KVRAF
- Topic Starter
- 12103 posts since 2 Dec, 2004 from North Wales
Yes, I few posts after my original one I was asking why everything was east coast (subtractive) rather than the (in my opinion) the more interesting west coast additive methods- I concluded people just like filters!foosnark wrote: Fri Feb 26, 2021 6:40 pmSLiC wrote: Fri Feb 26, 2021 3:12 pm I think all the responses are interesting, but I was commenting more on the type of synthesis than the type of music.And additive, phase distortion, waveshaping, etc. Also let's pretend you wrote "subtractive" rather than "analog".SLiC wrote: Fri Feb 26, 2021 3:12 pm Is there nothing left to do with synthesis other than tiny incremental improvements in copying something that already been done? Analogue, FM, Samples, PM, WT, Granular.
These are all just generalizations of techniques. "Granular" for instance includes pulsar synthesis, VOSIM, trainlets, granulization of a sample buffer (either fixed or real-time), etc. Subtractive can feature many different types of filters (based on analog circuits or not) as well as many different oscillator configurations to feed the filter. There are infinite possibilities within each of those, and very often, a given synthesizer combines multiple techniques as well (e.g. FM and subtractive, wavetables and subtractive, wavetable and FM, etc.)
So yes, almost every new piece of synth hardware and software is going to use one or more of those methods in some way. Some of them will specifically imitate gear of the past. Many of them do not. And there are a few things that are harder to categorize or use different methods (Waverazor for instance).
Most of the VSTs I use now use multiple methods (Phase Plant, Falcon, Rapid) as I personally think this is more interesting. I obviously agree there is a lot still that can be done, but developers seem to be spending most of their time developing facsimiles of old synths with very simple architecture, limited modulation possibilities and even limited polyphony. Accuracy over flexibility, novelty and invention.
X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
Of course. A synth preset can consist of a melodic motif. ( I was waiting for somebody to bring this uptelecharge wrote: Fri Feb 26, 2021 6:35 pmSure, if "exclusively original" or "wholly original" is your goal then that makes sense. But a synth preset can also be a sequence which isn't much different than a loop, riff, sample of a melody, or chord progression. Which begs the question: How much of a sound can you use and call it yours? It's a slippery slope, and that's what I took from the "old chestnut".himalaya wrote: Fri Feb 26, 2021 6:25 pmGranted! I wasn't writing about this at all.vurt wrote: Fri Feb 26, 2021 6:10 pm there's plenty of sampled looped based music that becomes more than a reuse of the loops.
there's creative use of loops as oppose to just dropping the loop on the track as is!!!
If you do as you propose, your music piece will no longer be exclusively your own as it will contain music created by others. Makes sense so far?
Even if you mangle the loops creatively beyond recognition, you know that your music is not wholly original, since it...contains music created by others. Even if you mangle it all creatively.
So! I'm not referring to how creative you are with somebody else's loops. I am writing this in context of somebody who wants to create original music all by themselves, without any music content created by others. This is where that 'old chestnut' falls apart because it equates using pre-made loops with presets or instruments. Which is just silly.
[I was actually expecting people to misconstrue what I wrote. Ha!]
Again, please note, I'm not judging whether it is valid to use loops or not. I'm breaking apart that 'old chestnut' as it doesn't make any sense. A loop contains music performance, an instrument is something on which you do the actual performance. So why would it be cheating to use an instrument or a preset of say a bass, lead, pad? Why would you need to build your own instrument if all you want is to make your own music?
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- KVRAF
- 4751 posts since 22 Nov, 2012
if you use loops use them creatively. pretty simple. stop using them as instrumentals. 12/16 bit sounds are not being used as modern instruments. instruments make their own sounds. play them .
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- KVRAF
- 5666 posts since 23 Mar, 2006 from pendeLondonmonium
It's also about coming of age. The coming of age of analogue modelling in software. That's why you also see so many emulations lately. And if these emulations really nail the sound of the original vintage units, then I'm all for it.SLiC wrote: Fri Feb 26, 2021 6:58 pm
Most of the VSTs I use now use multiple methods (Phase Plant, Falcon, Rapid) as I personally think this is more interesting. I obviously agree there is a lot still that can be done, but developers seem to be spending most of their time developing facsimiles of old synths with very simple architecture, limited modulation possibilities and even limited polyphony. Accuracy over flexibility, novelty and invention.
Maybe instead of wondering why there are so many emulations we should list some cool synths that eschew analog modelling and instead focus on new ideas (or maybe they use old synthesis designs but are deep enough to allow for new, unique sounds ?)