So, where does CPU friendly start then if 13% doesn't cut it? 12%? 11%? Or is Spire's 10% the ultimate benchmark for "CPU friendly" for the current and coming decades? The magic break off point, from where companies are allowed to advertise their achievements?claudedefaren wrote: ↑Sun Mar 14, 2021 7:28 pm With 6 instruments, the project ran at around 13% total. I swapped out each instance of Hive for Spire, programmed each patch the exact same with the same effects and the project hit around 10% to
I hereby admit, we have not much benchmarked competing software to assess the attribute "CPU friendly". We've got plenty of our own to compare to, and we *know* what crazy shit we went through to make Hive happen. Surely there are ways to get nearly as good results with a lot less CPU, but why the hoohah if it wasn't for the conceptual work, the sound and the results?