Saved zebra-hz patches ..and cpu performance

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I am not sure if this is related to zebra or my host renoise .
I created a performance test patch in zebra hz , utilising all diva filters .
One osc going into four parallel collumns of hp--.lp tower
The weird thing is when I create the patch from scratch , I can only input 3 notes befor the cpu goes hayware ( around 80% on an old i5 760 quad core ).
But after reloadin renoise and loading the saved patch I can input 5 notes easily before going overboard
First picture = 3 notes , 80% cpu and patch created from scratch
Second picture and third picture after restarting renoise and loading ( saved ) zebra patch
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Eyeball exchanging
Soul calibrating ..frequencies

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First idea: In the second and third image you have opened the preset browser page, which usually consumes less computing resources than the main synth page.
That QA guy from planet u-he.

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Ohh dear ..
It just dawned on me and I have totally forgotten about the bug I mentioned a few months ago about the diva high pass filter not being instantiated on reloading , that's the reason why reloaded patches consumed less cpu ..
This was it :lol:
Eyeball exchanging
Soul calibrating ..frequencies

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gentleclockdivider wrote: Mon May 17, 2021 1:03 pm Ohh dear ..
It just dawned on me and I have totally forgotten about the bug I mentioned a few months ago about the diva high pass filter not being instantiated on reloading , that's the reason why reloaded patches consumed less cpu ..
This was it :lol:
Hi Taz

Is there a fix for this, I remember this issue a time ago.. and what is a work around for this issue?

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Yep, that's fixed in the upcoming update.

In the meantime, either change the mode or revision parameter of the filter, and then switch back to the mode or revision you want to use, then the filter will be active.
That QA guy from planet u-he.

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