Audio comparison MUX attempt: help needed
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- KVRAF
- 2270 posts since 30 Aug, 2004 from Lancaster, UK
Hi,
I'd like to be able to compare different effects, and try to build a MUX to do so.
Like this:
I run a sound source (synth, voice etc) to the MUX. It divides the signal into two paths. In one, I run (say) TDR Nova. In the other, I run MEqualiser. I then set each effect's settings to the same amounts (like +2dB at 5kHz).
So far, so good. It's in the next step I don't know what's possible to do with MUXes.
What I want to do is to compare the outputs from the two effects, to see that, say, MEqualiser creates less overtones than TDR Nova. I would assume this would be done by inverting polarities and then do effect 1 minus effect 2.
I hope it's clear what I'm after. Exactly how it should work is not important, I just want to spot the difference between the two units, and get some sort of readout (this would be the Freq spectrum module).
What are the options here?
Thanks!
I'd like to be able to compare different effects, and try to build a MUX to do so.
Like this:
I run a sound source (synth, voice etc) to the MUX. It divides the signal into two paths. In one, I run (say) TDR Nova. In the other, I run MEqualiser. I then set each effect's settings to the same amounts (like +2dB at 5kHz).
So far, so good. It's in the next step I don't know what's possible to do with MUXes.
What I want to do is to compare the outputs from the two effects, to see that, say, MEqualiser creates less overtones than TDR Nova. I would assume this would be done by inverting polarities and then do effect 1 minus effect 2.
I hope it's clear what I'm after. Exactly how it should work is not important, I just want to spot the difference between the two units, and get some sort of readout (this would be the Freq spectrum module).
What are the options here?
Thanks!
Thu Oct 01, 2020 1:15 pm Passing Bye wrote:
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
If you've got an audio analyser that takes multiple inputs, you could feed the output of both paths into that.
- KVRAF
- 5381 posts since 25 Jan, 2014 from The End of The World as We Knowit
- KVRian
- 1451 posts since 4 Oct, 2012 from Utah
Yes, taking the source audio, splitting it, invert one, add effect to the other, and then sum, you will get the difference of the signals.
Software portfolio
M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her
M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her
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- KVRAF
- Topic Starter
- 2270 posts since 30 Aug, 2004 from Lancaster, UK
Thanks all! Michael, yes it's been a while since I heard of plugindoctor, but I see I need to have it!
Dakkra: I assumed you'd pitch in, so thanks!
I'm not sure what MUX module to use to invert the source audio. Could you please enlighten me? If nothing else, it would be cool to give this a shot (rather than solely rely on plugindoctor).
Thanks again.
Dakkra: I assumed you'd pitch in, so thanks!
Thanks again.
Thu Oct 01, 2020 1:15 pm Passing Bye wrote:
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
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- KVRAF
- Topic Starter
- 2270 posts since 30 Aug, 2004 from Lancaster, UK
A question: wouldn't that introduce latency for one of the audio paths? Or is MuLab taking this into account and compensates for plugin latency, so they both end up in the summed version at the same time?dakkra wrote: Wed May 19, 2021 1:30 am splitting it, invert one, add effect to the other, and then sum
Thu Oct 01, 2020 1:15 pm Passing Bye wrote:
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
- KVRian
- 1451 posts since 4 Oct, 2012 from Utah
Most plugins are 0 latency (your samplerate and buffer size will usually induce a large enough time for plugins to compute by a deadline). That being said, yes Mulab and MUX have modular APDC, which you can even tweak manually should you find the automatic compensation doesn't work as intended.SparkySpark wrote: Wed May 19, 2021 10:24 pmA question: wouldn't that introduce latency for one of the audio paths? Or is MuLab taking this into account and compensates for plugin latency, so they both end up in the summed version at the same time?dakkra wrote: Wed May 19, 2021 1:30 am splitting it, invert one, add effect to the other, and then sum
Software portfolio
M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her
M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her
- KVRian
- 1451 posts since 4 Oct, 2012 from Utah
Here's a quick video showing off the process of setting this up.
EDIT: You can also use things like a vector scope or oscilloscope to analyze
Software portfolio
M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her
M.N.I.E - soon to be my musical portfolio
Hey, I'm Eurydice(Izzy for short) - she/her
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- KVRAF
- Topic Starter
- 2270 posts since 30 Aug, 2004 from Lancaster, UK
Oh - that's beyond awesome.dakkra wrote: Wed May 19, 2021 10:51 pm
Here's a quick video showing off the process of setting this up.
EDIT: You can also use things like a vector scope or oscilloscope to analyze
Thanks a bunch!
Thu Oct 01, 2020 1:15 pm Passing Bye wrote:
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
