The grid lines on the freq analyser are at B.syntonica wrote: Sat May 29, 2021 1:19 pmhe can add a small display to the freq analyzer or something
M8.8.6
- KVRAF
- 5381 posts since 25 Jan, 2014 from The End of The World as We Knowit
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- KVRAF
- 2471 posts since 25 Sep, 2014 from Specific Northwest
Cool! I didn't know! But I need down to cents, and it's not always immediately apparent which frequency is the fundamental.
I started on Logic 5 with a PowerBook G4 550Mhz. I now have a MacBook Air M1 and it's ~165x faster! So, why is my music not proportionally better? 
- KVRAF
- 5381 posts since 25 Jan, 2014 from The End of The World as We Knowit
Among free tools the SIR spectrum analyzer is good for that cuz it has little flags with the note/freq for peaks.https://www.siraudiotools.com/Spectrum- ... nloads.php
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- KVRAF
- 2471 posts since 25 Sep, 2014 from Specific Northwest
Cool! That might just work. Thanks!
Last edited by syntonica on Sat Jun 12, 2021 5:19 pm, edited 1 time in total.
I started on Logic 5 with a PowerBook G4 550Mhz. I now have a MacBook Air M1 and it's ~165x faster! So, why is my music not proportionally better? 
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Suono & Computer Suono & Computer https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=388513
- KVRist
- 99 posts since 14 Nov, 2016 from Italy
Hello, I was doing some tests and experiments with Roland Cloud Vst but when I open the D-50 editor the graphics get cut and I can't adjust the parameters .. Does it happen to you too? Thank you. https://ibb.co/yFvvnMB
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- KVRist
- 256 posts since 3 May, 2009
Bug Report:
Automation and Metaparameter in modular view, It loses its link after reopening the project.
As you can see in the video, the name of the automation part changes like i wasn't worked there.
Automation and Metaparameter in modular view, It loses its link after reopening the project.
As you can see in the video, the name of the automation part changes like i wasn't worked there.
- KVRAF
- Topic Starter
- 13863 posts since 24 Jun, 2008 from Europe
- KVRAF
- Topic Starter
- 13863 posts since 24 Jun, 2008 from Europe
MuLab 8.8.2 is available in http://www.mutools.com/mulab/beta/
What's changed:
Windows: Replace the current MuLab.exe and MuLab.ID by the new versions.
MacOS: Replace the current MuLab.app by the new version.
What's changed:
- Audio recording: When the track name contained invalid file characters, audio recording failed. Fixed.
- Windows: Copy-pasting audio now uses the OS clipboard. This has the advantage that audio can now be easily copy-pasted from MuLab to other audio apps and vice versa.
- Sample selector: When the clipboard contains audio, sample selector fields now also include "Paste New".
- Sample editor: Context menu now includes "Paste Audio". The pasted audio can be inserted before or after the selection, or can be mixed into the selection, or replace the selection.
- Project menu -> New "Delete Unused Objects" utility function that deletes all unused sequences, (multi-)samples and audio streams from project RAM.
- Automation tracks for a project MUX meta-parameter didn't keep their setting after re-opening the project. Fixed.
- MuLab menu -> Tools: Now includes "Show Log" and "Keep Log".
- A bit faster loading time especially for huge projects.
Windows: Replace the current MuLab.exe and MuLab.ID by the new versions.
MacOS: Replace the current MuLab.app by the new version.
- KVRAF
- Topic Starter
- 13863 posts since 24 Jun, 2008 from Europe
Also MUX Modular Plug-In 8.8.2 is available in http://www.mutools.com/mux/beta/
It includes all latest changes between M8.7.6 and M8.8.2, as well as:
Windows: Replace the current MUX DLL and ID files by the new versions. (4 files in total)
MacOS: Replace the MUX .VST files by the new versions. (2 files in total)
It includes all latest changes between M8.7.6 and M8.8.2, as well as:
- MUX Plugin: In some cases there could be a rather innocent but inconvenient error alert on unloading MUX plugin. Fixed.
Windows: Replace the current MUX DLL and ID files by the new versions. (4 files in total)
MacOS: Replace the MUX .VST files by the new versions. (2 files in total)
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
Does this affect "Undo" at all?mutools wrote: Sun Jun 27, 2021 6:45 am
- Project menu -> New "Delete Unused Objects" utility function that deletes all unused sequences, (multi-)samples and audio streams from project RAM.
All the copy/paste feature improvements look great!
- KVRAF
- Topic Starter
- 13863 posts since 24 Jun, 2008 from Europe
The "Delete Unused Objects" function is not undoable. It's meant as a quick cleanup function for large projects. It deletes all unused sequences, (multi-)samples and audio streams in project RAM. (NB: It does not delete any files) Best to first save your project, then apply this function, then double-check if all is right, if not revert to the saved version.
- KVRAF
- Topic Starter
- 13863 posts since 24 Jun, 2008 from Europe
About the copy-pasting audio: Yes that's a nice improvement for the Windows versions. If someone knows how to easily copy-paste audio from-to the MacOS clipboard using Cocoa, please let me know. I tried to find that info, should be easy to find and + easy to implement as it's about a basic thing, but couldn't find it 
- KVRAF
- 5381 posts since 25 Jan, 2014 from The End of The World as We Knowit
mutools wrote: Sun Jun 27, 2021 9:49 amhow to easily copy-paste audio from-to the MacOS clipboard using Cocoa
Edit: Perhaps this is helpful:
https://developer.apple.com/documentati ... 7-copyitem
https://developer.apple.com/documentati ... components
Last edited by Michael L on Sun Jun 27, 2021 11:54 am, edited 2 times in total.
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- KVRAF
- Topic Starter
- 13863 posts since 24 Jun, 2008 from Europe
I'm sorry for the confusion but my question was not about how to copy-paste audio as a user, but how to do it from Cocoa code.
On Windows that's done using the GetClipboardData + SetClipboardData with the CF_WAVE ID. I couldn't find the Cocoa way of doing this.
On Windows that's done using the GetClipboardData + SetClipboardData with the CF_WAVE ID. I couldn't find the Cocoa way of doing this.
- KVRAF
- 7412 posts since 8 Feb, 2003 from London, UK
Sorry, all the dev I've done that runs on MacOS only runs there because I write on top of a multi-platform toolkit of one sort or another - so it's a toolkit call, not an OS call. You might glean something by reading the Qt Clipboard code for MacOS - I don't know whether you avoid that kind of thing, though. (Qt is C++ / Objective C.)
