2021 Silicon summer updates RC1 12001 (Mac, Win, Linux)

Official support for: u-he.com
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rACatkvr wrote: Sat Jul 17, 2021 2:55 am
coyote wrote: Fri Jul 16, 2021 9:33 pm hello, im trying to input my serial number for ubik and its not working, the input box is just white and no writing is appearing. is this an apple silicon issue or something else?
This happened for me for some programs when I installed the NI bundle of Uhe stuff. Despite the white blank bits the registration worked - you just have to rely on typing without seeing it or paste in the numbers :-)
We fixed this a while ago, but due to ongoing developments there wasn't chance to release updates to every single plug-in, until now. This update brings all of the above u-he plug-ins up to the same technical level and thus fixes "white text" and stuff.

To be clear, this update is absolutely major for half of our portfolio, catching up with years of improvements, and in some cases redesigns.

Uhbik, MFM2, Filterscape and TyrellN6 are left out until later though. They get extra treatment with new features, some with radically bold makeovers.

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coyote wrote: Fri Jul 16, 2021 10:10 pm ah cool thanks. no worries, just wasn't sure why it wasn't working. but thought it might be the new chip so wanted to check
It's caused by the operating system, not by the new chips.
If you can't get it to work, you can also write to our support and we'll help you get the plugins registered.
https://u-he.com/support/#contact
That QA guy from planet u-he.

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Urs wrote:
Uhbik, MFM2, Filterscape and TyrellN6 are left out until later though. They get extra treatment with new features, some with radically bold makeovers.
Speaking of which: the job on Triple Cheese is excellent. It's almost like getting a whole new synth. Nice job.
On a number of Macs

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tasmaniandevil wrote: Sat Jul 17, 2021 9:10 am
coyote wrote: Fri Jul 16, 2021 10:10 pm ah cool thanks. no worries, just wasn't sure why it wasn't working. but thought it might be the new chip so wanted to check
It's caused by the operating system, not by the new chips.
If you can't get it to work, you can also write to our support and we'll help you get the plugins registered.
https://u-he.com/support/#contact

cool, thanks I will get in touch

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Although I haven't used it much in the past I'm fairly certain the function modulators aren't working as they should. The slope isn't working. Whatever I assign it to is either on or off, 100% of the mod depth or 0. Maybe I'm overlooking something?

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CRAFTMATIX wrote: Sun Jul 18, 2021 9:35 pm Although I haven't used it much in the past I'm fairly certain the function modulators aren't working as they should. The slope isn't working. Whatever I assign it to is either on or off, 100% of the mod depth or 0. Maybe I'm overlooking something?
Hive's FGs produce 3 signals each, only one of those is affected by the slope parameter. The other two are gate outputs which switch between 0% and 100%, indeed.

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The release notes mention improvements to fonts on custom skins, but on Windows, the q's in the Izmo skin are still borked.
Q.png
Not a huge deal. But one I was expecting to be fixed based on the notes.
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Speaking of minor graphic/text nitpicks...there is an extra "r" at the end of "Vibrato" in Triple Cheese's pulldown modulator selection list.
Extra R.png
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On a number of Macs

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Funkybot's Evil Twin wrote: Sun Jul 18, 2021 10:35 pm The release notes mention improvements to fonts on custom skins, but on Windows, the q's in the Izmo skin are still borked.

Q.png

Not a huge deal. But one I was expecting to be fixed based on the notes.
Looks like it's a bug in the font itself. Izmo uses rather old 3.3 version of Inter. I replaced the fonts in Hive.data\Data\Fonts\inter\ with the ones from the latest 3.19 version and the "q" is fine now.

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drzhnn wrote: Mon Jul 19, 2021 1:02 am
Funkybot's Evil Twin wrote: Sun Jul 18, 2021 10:35 pm The release notes mention improvements to fonts on custom skins, but on Windows, the q's in the Izmo skin are still borked.

Q.png

Not a huge deal. But one I was expecting to be fixed based on the notes.
Looks like it's a bug in the font itself. Izmo uses rather old 3.3 version of Inter. I replaced the fonts in Hive.data\Data\Fonts\inter\ with the ones from the latest 3.19 version and the "q" is fine now.
Great find drzhnn! That fixes the weird q's. Hopefully they can provide these updated fonts before the next RC or official release.

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Ok, my second Izmo nitpick (this one I know how to fix but just pointing it out ahead of a next RC or official release as it takes two seconds to correct:
Voice.png
Please center the Voice section label. ;)
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Urs wrote: Sun Jul 18, 2021 10:31 pm
CRAFTMATIX wrote: Sun Jul 18, 2021 9:35 pm Although I haven't used it much in the past I'm fairly certain the function modulators aren't working as they should. The slope isn't working. Whatever I assign it to is either on or off, 100% of the mod depth or 0. Maybe I'm overlooking something?
Hive's FGs produce 3 signals each, only one of those is affected by the slope parameter. The other two are gate outputs which switch between 0% and 100%, indeed.
Ok I see. The place where you drag the envelope signal to the target isn't present in the same way on the Izmo skin as the original. You have to drag from "FNC". Thanks for the quick response Urs.

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Weasel-Boy wrote: Sun Jul 18, 2021 11:37 pm Speaking of minor graphic/text nitpicks...there is an extra "r" at the end of "Vibrato" in Triple Cheese's pulldown modulator selection list.
Extra R.png
:D :hihi:

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Funkybot's Evil Twin wrote: Sun Jul 18, 2021 10:35 pm The release notes mention improvements to fonts on custom skins ...
The note was about a problem introduced with the previous beta, where custom fonts did not work in some third party skins.
That QA guy from planet u-he.

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Weasel-Boy wrote: Sun Jul 18, 2021 11:37 pm Speaking of minor graphic/text nitpicks...there is an extra "r" at the end of "Vibrato" in Triple Cheese's pulldown modulator selection list.
Extra R.png
It should be a modulation destination, not a source... :party:

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