MSoundFactory and MPE

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yes, finally i have a MPE controller, it a took long time, but in the end. still learning it of course, basics are covered. to play it really good... o well, i have pleasure in learning.. and it is perfect for me, into sounddesign.
(by the way a roli seaboard block (new, but for a b-stock price) + a Lightpad M (second hand, cheap) and now is my studio full, i mean really full, no place for even a smallest controller... perhaps.. yes..)

are there any good tutorials on how to work with MPE in MSoundFactory.

o yes! RTFM! i shall do.

but some guidance would be appriciated (nowadays, i ask questions, i always only helped, but sometimes it is difficult to do all things on your own, i always get there, but... o well, i always write too much!).

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Hi Wasteland,
It depends the sound you want :
I generally use the pressure for shaping the amp level and the timbre, with various transform function.
The press could be use like a poly pressure with the right transform function.
Don't forget to adjust the slew, smoothing to your goals.
Pressure could be used to control the amount of modulation, vibrato, tremollo, filter...
Velocity can help if you need to assign a certain press shape via velocity or control a ratio module.
Cc74, Y, could be use for timbre too or for lfo amount. Lfo rate could be mod by press or cc74.
If you want to limit some mpe modulation, you can multiply Z by Y , and,or use the math inside the mod per voices matrix.
Note off could simulate some release noise.( fret noises, tynes release...)
Pitch,X, is useful when assign to a frequency modulator.

My starting patch : a simple sine : press mod the volume. And after, I build from that.
Adjust the mpe global pitch to 48 like your block. Adjust your slew and transfer function.
Learn the difference between continuous controllers and velocity...

If you need different slew or a slew rise and fall, you could always use a DC,mod by the press, for example add a filter or follower, math...and use a custom mod.
Best
YY

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Whywhy wrote: Thu Jun 25, 2020 7:17 am Hi Wasteland,
It depends the sound you want :
I generally use the pressure for shaping the amp level and the timbre, with various transform function.
The press could be use like a poly pressure with the right transform function.
Don't forget to adjust the slew, smoothing to your goals.
Pressure could be used to control the amount of modulation, vibrato, tremollo, filter...
Velocity can help if you need to assign a certain press shape via velocity or control a ratio module.
Cc74, Y, could be use for timbre too or for lfo amount. Lfo rate could be mod by press or cc74.
If you want to limit some mpe modulation, you can multiply Z by Y , and,or use the math inside the mod per voices matrix.
Note off could simulate some release noise.( fret noises, tynes release...)
Pitch,X, is useful when assign to a frequency modulator.

My starting patch : a simple sine : press mod the volume. And after, I build from that.
Adjust the mpe global pitch to 48 like your block. Adjust your slew and transfer function.
Learn the difference between continuous controllers and velocity...

If you need different slew or a slew rise and fall, you could always use a DC,mod by the press, for example add a filter or follower, math...and use a custom mod.
yes of course it depends on the sound that you/i want. i wanted a more general introduction to how to use MPE in MSoundFactory. the global picture, and then the details, i can figure out, but your post gets me in the right direction!

it helps! thanks! and i read TFM (manual..). it also helps!

perhaps i am now using MPE in voltage modular (and LION), the step of thinking in MSoundFactory, takes "time" in the sense, too focused how it works in those synths, especially Voltage Modular (which is more an ecosystem, like melda is), and there you have one MPE module, and i must do it yourself. so i don't mind, that is why i bought MSoundFactory, right after it came out beta, or was sold as beta...

thanks!

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I do not know of a general guide, but several Devices are tagged as "MPE", so I would think that they are compliant. You will probably need to set the "MPE" parameter for your MIDI / Main Controllers.

Quite how each Device responds to MPE may be documented in the Device Info (imo, it certainly should be). Otherwise it will need a bit of exploration or esperimentation.
DarkStar, ... Interesting, if true
Inspired by ...

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DarkStar wrote: Thu Jun 25, 2020 2:07 pm I do not know of a general guide, but several Devices are tagged as "MPE", so I would think that they are compliant. You will probably need to set the "MPE" parameter for your MIDI / Main Controllers.

Quite how each Device responds to MPE may be documented in the Device Info (imo, it certainly should be). Otherwise it will need a bit of exploration or esperimentation.
yes several devices are tagged as MPE. and they work as MPE.
but, besides the monastery grand, i don't use devices. i want to make my own patches (which will not be made as device, don't think i need it for my patches, but if i make a great, complex patch, multimode parameters are usefull..).
i look at the devices only for getting ideas.

but thanks for your reply!

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Are there any tutorials on setting up MPE in MSF? I cannot make heads nor tails from the menus and the docs, a Chandler video would be very appreciated.

Thanks

I know it's a year later....

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magmagwa wrote: Tue Aug 17, 2021 11:31 pm Are there any tutorials on setting up MPE in MSF? I cannot make heads nor tails from the menus and the docs, a Chandler video would be very appreciated.

Thanks

I know it's a year later....
For devices labeled MPE it should just work out of the box. Try using pressure and timbre. If you want to set it up yourself just add pressure, timbre, etc to whatever parameter you want to control. I would do a video on this, but unfortunately I don't have an MPE controller.

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SImply put: if you want to make an MPE patch, you just need to map the 2 controllers somehow (pressure & timbre)

Vojtech
MeldaProduction MSoundFactory MDrummer MCompleteBundle The best plugins in the world :D

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Useful overall, but nothing on MPE, I went to this point in the video which is on midi/controllers:

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I think MPE mapping needs a tutorial, it's unusable as it is.

Note: MPE sends controller data on a different channel for each note so "learn" sees that channel, so that has to be changed to "all".

In testing I do a mapping using "Special Pitch-Bend" (I don't know what that means) the values of the mapped targets do not go all the way to 100% or 0%. I think that's because the controller is sending 2 bytes, LSB/MSB and MSF is not interpreting it correctly. FYI I do have the MPE button selected and have tested with it unselected.

What does the "MPE" button do? I don't know.

Also what is the documentation for the attached table, it's not self evident.

I also don't quite get "main controller" vs "controller". I could understand if of them represented a physical device and the other represented controller mappings, thus allowing controllers to be interchanged, but I can't see that relation.

Is MPE going to get some attention anytime soon or is it too small a market?
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magmagwa wrote: Wed Aug 18, 2021 4:30 pm I think MPE mapping needs a tutorial, it's unusable as it is.

Note: MPE sends controller data on a different channel for each note so "learn" sees that channel, so that has to be changed to "all".

In testing I do a mapping using "Special Pitch-Bend" (I don't know what that means) the values of the mapped targets do not go all the way to 100% or 0%. I think that's because the controller is sending 2 bytes, LSB/MSB and MSF is not interpreting it correctly. FYI I do have the MPE button selected and have tested with it unselected.

What does the "MPE" button do? I don't know.

Also what is the documentation for the attached table, it's not self evident.

I also don't quite get "main controller" vs "controller". I could understand if of them represented a physical device and the other represented controller mappings, thus allowing controllers to be interchanged, but I can't see that relation.

Is MPE going to get some attention anytime soon or is it too small a market?
i have no problems at all with mapping MPE in MSoundFactory.
it is quite good at MPE, even excellent. now i have the grip.
yes i started this thread, but i was too focused on how other soft synths did it, MPE isn't a special mode in MSoundFactory (doesn't need to be), you have great curves for MPE, etc. mapping is easy.

not in my studio, so no MPE available now. can give a better answer when i am at my studio.

EDIT: pitchbend i did not try yet..

indeed the 5 dimensions; release velocity is also there.

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