Are DAWs Today Just Boring ?

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MadDogE134 wrote: Thu Aug 19, 2021 3:09 pm i am waiting for the next idiot to start a stupid topic lol
viewtopic.php?f=15&t=569438

:hihi:
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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jancivil wrote: Thu Aug 19, 2021 4:36 pm can you haz little ai guys working 'em
reckon so. currently all they do is this, but we're about to retrain them on tellytubbies and peppa pig for more excitement...

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An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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whyterabbyt wrote: Thu Aug 19, 2021 4:39 pm
jancivil wrote: Thu Aug 19, 2021 4:36 pm can you haz little ai guys working 'em
reckon so. currently all they do is this, but we're about to retrain them on tellytubbies and peppa pig for more excitement...

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that looks like eugene from "preacher" :lol:
:ud:

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yay, arseface ref ftw. mic drop goes to vurt.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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:D
:ud:

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jancivil wrote: Thu Aug 19, 2021 4:20 pm
antic604 wrote: Thu Aug 19, 2021 1:07 pm Let's be honest for a second.

I'd say every famous and revered true musician (of the kind that needs a "boring" DAW to just record what's in their head ;) ) has probably 5-10x more material that they ever released. And of what's released not 100% is gold, usually maybe 20% with the remaining 80% being good, average or filler.

So if that's correct, how does that differ from the process of non-real musicians that "try out wav loops with drag and drop and put fragments together and try and error to create something" and use their DAW to help them do that? Out of hours doing the above they'll maybe consider 10-20% worth keeping, out of that maybe 10-20% worth finishing and releasing (whatever that means today). Isn't that the same artistic judgement at work here? Just that the tools are different?\
"from the process of non-real musicians"
it's a different process. I write parts, the only instrumental things prefabricated here are cymbals and drum rolls and thundersheet loops, which aren't the basis for the composition and are absolutely determined by the timing of what I execute. You do not appear to understand what that even is, having asked me can I not hide the record enable button in Cubase Key Editor.

the result OTOH being that kind of low percentage is a fact, how? argumentum ad culum.
This at this point is not a conversation, that's just posturing with daft strawman bollocks.
My percentage of projects started vs completed is more like 98-99% is worth finishing and of that 100% is finally released. Which sometimes means it took months. Sometimes it's in realtime. :shrug: Imagine that.
You have no idea what artistic judgment other than yours will be, why go on so.
I'm trying to juxtapose a completely opposite, probably unrealistic workflows, to illustrate a point. I appreciate that probably 95% of people are between those two extremes. It's not binary like sex. It's a spectrum, like gender or IQ ;)

BTW, I'm sure there are aspects of my workflow that you wouldn't understand and that's all good. I'm here to learn, like I assume you are too :)
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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jens wrote: Wed Aug 18, 2021 10:49 am
Smasha wrote: Wed Aug 18, 2021 10:34 am I clicked the regions and it set up each selction to be looped with the locators and I used the Selected regions option but this time each track I rendered was the first track even though I selected different tracks to be looped by the locators.
Do you have by any chance the option "link loop points to time selection" unticked?

Either way I can't really follow your description above perfectly, which sounds overly complicated to me.
I sorted this out.
I had to select #region as a Wildcard,all confusing but I got there.

P.S. I bought that Humble Bundle deal with Soundforge pro 13 included and it has a very good crackle and pop remover so I may just use that,the program has interactive tutorials which are fantastic.

I tried Reafir in Reaper,subtract option but it takes away a bit too much warmth and leaves too many crackles but I would need to getsome advice from an advanceduser.

I created the noise profile from my record with REafir then unticked the "make noise Profile " box and moved the redline made by holding Ctrl and dragging with my left mouse.

It removes the crackles and noise but \you are left with no top end and a colder robotic quality,I tried moving the red line as a compromise and also adjusting the mix level of Reafir.

Soundforge pro has a plugin for clicks and crackles where you can set it on the highest setting,it removes alot of crackles and even surface noise but retains surprisingly,quite a lot of high end,the plug is awesome,it is not RX I believe,RX would be the benchmark for this kind of stuff but very expensive,I think the latest Soundforge Pro has RX Elements built in,mine is Soundforge Pro 13.



In Reaper,the create regions from markers is sort of hidden,you have to go through a few different roads to get there.

I did open up my Action list and search for it but this time it would not surface.

I found it through the region manager.

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Smasha wrote: Thu Aug 19, 2021 10:16 pm
Soundforge pro has a plugin for clicks and crackles where you can set it on the highest setting,it removes alot of crackles and even surface noise but retains surprisingly,quite a lot of high end,the plug is awesome,it is not RX I believe,RX would be the benchmark for this kind of stuff but very expensive,I think the latest Soundforge Pro has RX Elements built in,mine is Soundforge Pro 13.
Sound Forge Pro just got another update. Comes with Ozone 9 Elements I can upgrade for £139 for a short time. Pro 13 is 32bit only iirc. SF has been 64bit for a couple of versions now.

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thecontrolcentre wrote: Thu Aug 19, 2021 10:40 pm
Smasha wrote: Thu Aug 19, 2021 10:16 pm
Soundforge pro has a plugin for clicks and crackles where you can set it on the highest setting,it removes alot of crackles and even surface noise but retains surprisingly,quite a lot of high end,the plug is awesome,it is not RX I believe,RX would be the benchmark for this kind of stuff but very expensive,I think the latest Soundforge Pro has RX Elements built in,mine is Soundforge Pro 13.
Sound Forge Pro just got another update. Comes with Ozone 9 Elements I can upgrade for £139 for a short time. Pro 13 is 32bit only iirc. SF has been 64bit for a couple of versions now.
You're thinking of ver 11 Pro, SF Pro has been 64 bit since version 12.

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pekbro wrote: Thu Aug 19, 2021 11:12 pm You're thinking of ver 11 Pro, SF Pro has been 64 bit since version 12.
Wow. Time flies ... :ud:

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thecontrolcentre wrote: Thu Aug 19, 2021 10:40 pm
Smasha wrote: Thu Aug 19, 2021 10:16 pm
Soundforge pro has a plugin for clicks and crackles where you can set it on the highest setting,it removes alot of crackles and even surface noise but retains surprisingly,quite a lot of high end,the plug is awesome,it is not RX I believe,RX would be the benchmark for this kind of stuff but very expensive,I think the latest Soundforge Pro has RX Elements built in,mine is Soundforge Pro 13.
Sound Forge Pro just got another update. Comes with Ozone 9 Elements I can upgrade for £139 for a short time. Pro 13 is 32bit only iirc. SF has been 64bit for a couple of versions now.
Same.
Is it worth it?

I guess for RX Elements.

Plug in Boutique have sales of that plugin now and again.

P.s. Just checked PiB and RX Elements going for just under 20 bux,85 percent off!

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thanks hink and vurt... i am now satisfied lol
"two fools dancing on the hands of time... yeah the fool and me"

Knot Hardly Productions

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I think DAWs would be less boring if you could use themes. I’m looking at you Bitwig and FL Studio. This is one reason I do like Live.

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hoxclab wrote: Sat Aug 21, 2021 4:07 am I think DAWs would be less boring if you could use themes. I’m looking at you Bitwig and FL Studio. This is one reason I do like Live.
Yeah, I can go through whole range of extreme feelings just looking at this one:

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Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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The more boring the better. I want a DAW that focuses on all the necessary functions of making music and nothing else. I love FL Studio but I don't want to spend the huge bandwidth downlading all the bloatware and have it use up space on my hard drive, especially all the demo synths that come with it that you can't record music with. Plugins should be optional extras as should aesthetic gimmicks such as skins.

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