Amplesound Guitars Capo behavior and general weirdness

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Folks, Having trouble with Midi driving my Amplesounds guitars.

generally, I have good desired results, when the midi is generated by the strummer, riffer, or tab route. and that includes when strummer, riffer, or tab stuff is drag/dropped into my DAW
(Reaper). But if I try to directly do the Midi via recording from a keyboard or by hand entry for the same passage, things go bad in a hurry.

Symptoms are choked off notes, but I also notice "finger" select is all screwed up and also that the capo setting is changing for no reason. I've noticed some differences between the good vs bad Midi, but despite hours trying to fix things and make it work, I cannot find the solution.

I've included a midi file with "good" then "bad" then good again. Good was sourced from the Amplesound Tab player. Bad was sourced from a Midi controller but has been modified to some degree to try to get it to work. I've tried everything I can think of to make the bad version work (not all of the below tweaks are currently in the bad section, but none of the below seemed to fix the problem):
  • Added strman switch notes to select specific strings
    Set the off velocity for non-Ample generated Midi
    Adjusted strman switch note timing relative to the played notes
    Adjusted note lengths of both strman switch notes and played notes
    Adjusted note velocities of both strman switch notes and played notes
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Note: Changing the strman note lengths to 0.13 helped, but it did not totally fix the issues,,,

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Here's the way I get strman to work best (which I saw you've also done in the 1st and 3rd sections):
1) MIDI on for strman
2) MIDI on for the note to be played on the specified string

There needs to be a short time between each of these. This is what you've done in the 1st and 3rd sections. As you can see, when you have 2 note chords you'll need to offset their start times slightly timewise so each strman can be placed to affect only their particular string. Zoom way in and you can see the timing. Strman starts first followed by the start of the note. Strman can then turn off.

In your 2nd section the notes start at the same time. Strman doesn't know which string applies to which note. In addition, the played notes and strman all start at the same instant. This also causes confusion. Strman doesn't know what to do. The control for the note (i.e., strman) needs to be present so the engine knows how to handle the next note that shows up.

My strman notes are usually very, very short. Maybe a 1/64the note? Turn it on, start the note, turn it off.

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