One Synth Challenge #151: GR-8 by Phuturetone (Jasinski wins!)

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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KVRAF
2785 posts since 17 Apr, 2010 from Croatia

Post Sat Sep 25, 2021 1:52 am

Nobody beats Sebulba...eh... Jasinski! :hihi: What a freaking fabulous track he's got again. :hail:
Thanks, Z! :hug: Maybe I'll see, if I can figure out Ableton enough to do something. Does anyone know, if there's something to set up drums, kind of like with MUX, where you can hook notes to individual vst instances? You know, to have drums in one track rather than a track for each instance.

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KVRAF
2038 posts since 29 Sep, 2011

Post Sat Sep 25, 2021 2:24 am

Taron wrote:
Sat Sep 25, 2021 1:52 am
... Ableton ... to have drums in one track...
There's the Drum Rack? (Ctrl-F type drum rack)

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KVRAF
2785 posts since 17 Apr, 2010 from Croatia

Post Sat Sep 25, 2021 2:53 am

AHHH, SWEET! YES, and it works beautifully! Took a second to find all controls, but I got it. (CHAIN... Receive Play for notes and so on). COOL! Thanks, Z! :tu: :tu: :tu:

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KVRAF
2785 posts since 17 Apr, 2010 from Croatia

Post Sat Sep 25, 2021 2:58 am

Anyone noticed with the latest version a Velocity on Amp causing a rather strong volume drop? OOohhhh, that's weird. In the FX section the POST GAIN goes down to bounce around between -17.1 and 17.4 at seemingly random?!? Very strange... I suppose, it's velocity related? :shrug:

I wonder, if that's an Ableton issue with it? I don't know... can't try it with MuLab directly.
Anyway, even if I crank it (POST Gain) back up to 0.0, after some random amount of time, all instances flip back to -17.1 or -17.4...eh... weird. :ud:

KVRist
99 posts since 28 Aug, 2011

Post Sat Sep 25, 2021 3:17 am

Taron wrote:
Sat Sep 25, 2021 2:58 am
Anyone noticed with the latest version a Velocity on Amp causing a rather strong volume drop? OOohhhh, that's weird. In the FX section the POST GAIN goes down to bounce around between -17.1 and 17.4 at seemingly random?!? Very strange... I suppose, it's velocity related? :shrug:
Hi Teron,

Almost all the controls have assigned MIDI CC. If you see a control bouncing it is because it receives MIDI messages from your MIDI controller, usually because of a dusty knob. A solution is to set the knob on your MIDI controller to the min or max value. Hope that helps.

Cheers!

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KVRAF
2785 posts since 17 Apr, 2010 from Croatia

Post Sat Sep 25, 2021 3:33 am

AAAHHHHHHHH, you are absolutely right and very bold to assign CC like CC 09 by default, hahaha! But that's great! Thank you! :hyper: :hug:
Very cool. And, yes, my knob for CC09 is messy. Great way to find faulty equipment, haha! :hihi:

You rock! 8)

KVRist
99 posts since 28 Aug, 2011

Post Sat Sep 25, 2021 4:32 am

Hi All,

A mini-update, added the global Octave control:
https://www.kvraudio.com/product/gr-8-b ... /downloads

Cheers!

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KVRAF
2785 posts since 17 Apr, 2010 from Croatia

Post Sat Sep 25, 2021 5:00 am

Very cool, thanks! :tu:

KVRist
97 posts since 28 Nov, 2009

Post Sat Sep 25, 2021 8:07 am

No time in the week to do these in all honestly, but pulled a 5am on this last night to get something moving along and should get a few hours in week to augment it out some more and work on the bus a bit more.

Really enjoyed the synth, especially with the recent update. Can get some lovely close sounds with this synth I found, so looking forward to where a few more hours takes me with it.

https://soundcloud.com/hockinsk/first-flame-1

DAW:
Bitwig 3.2

GR-8 Instances:
x20

Tracks Inserts:
Airwindows Channel9 (Nieve)
Airwindows Console7 (Channel)
Airwindows Autopan
Airwindows Basskit
Airwindows Highpass

Bus Inserts:
Airwindows Channel7 (Bus)
Airwindows ButterComp 2

Reverb Sends:
Airwindows Galactic
Airwindows Verbity


Master:
Airwindows ToneSlant
Airwindows Tube
Airwindows ADClip7

Monitoring:
Airwindows Monitoring

Aro
KVRist
150 posts since 16 Mar, 2018 from Canada

Post Sat Sep 25, 2021 8:20 am

I agree with Taron. I'm very inspired by the community here.

DASH Guy
7702 posts since 20 Sep, 2001

Post Sat Sep 25, 2021 8:54 am

https://soundcloud.com/liqih/bootsy-tribute-sketch

I say this is a sketch because I don't feel this track is finished, I think I will need to add some samples that are not permitted by the OSC rules.

### Made for OSC 151 using 12 x Phuturetone GR-8 synth
### DAW : Cubase LE AI Elements 9
### stock FXs : Delays, Room Reverb, EQ, Compressor, Boost, Limiter
### 3rd Party Free FXs : EasyQ RS-Met, AudioThing Blindfold EQ, LoudMax

No layered sounds : 1 synth instance = 1 instrument
Last edited by liqih on Sat Sep 25, 2021 10:44 am, edited 1 time in total.
http://nusofting.com
NUSofting : Peti Modelonia Sinnah

KVRist
97 posts since 28 Nov, 2009

Post Sat Sep 25, 2021 9:33 am

Some good sections in that sketch. Not my style of music at all to comment as I don't know what you're after, but my immediate impression was the kick is too stereo & woolly if that's what you're mean by 'need samples'. As the GR-8 is a pretty standard subtractive synth, you could get pretty good defined kicks following a basic subtractive synth drum synthesis guide such as:

https://www.synthtopia.com/content/2016 ... tutorials/

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KVRAF
2785 posts since 17 Apr, 2010 from Croatia

Post Sat Sep 25, 2021 9:42 am

Hehe, man, this synth is pretty perfect for kicks and actually all drums. I kinda wished one could have an env on the "mix" for the osc, but other than that... pretty brilliant!
Liqih's style is utterly unique and always somewhat otherworldly. Once you allow yourself to scoot over into his realm, it's full of curious little wonders! :) ;)

KVRist
97 posts since 28 Nov, 2009

Post Sat Sep 25, 2021 9:55 am

Yep, it's pretty good for kicks, toms, hats and light snares, I always struggle to get convincing claps and full-energy snares on these sorts of synths, just missing a couple of shaping tools as you say.

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KVRAF
2785 posts since 17 Apr, 2010 from Croatia

Post Sat Sep 25, 2021 10:12 am

OH, snap, I accidentally made some great claps, when I was trying to do an open hihat, hahahaha. And don't forget the EQ in the FX for proper body of a snare along with the distortion, which can help to get extra high frequencies.

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