What TJ Shredder wrote, just adding some more theoretical stuff.bigloo wrote: Thu Oct 07, 2021 9:14 pm
I thought plugins that affected all frequencies equally would be linear and those that don't non linear? I know what the two mean but hard to wrap my head around it
"linear" in this context more often than not refers to transfer function.
https://en.wikipedia.org/wiki/Transfer_function
https://en.wikipedia.org/wiki/Gain_compression
this is a compressor transfer function, dashed line is "linear": any time there's a non-linear transfer function (input does not equal output), there's distortion and some difference in peak values.
Lets move on:
EQs:
in EQ's, linear usually refers to "linear phase" which means that any EQ moves don't cause phase ripples.
Phase ripples = peaks.
If you use a normal (minimal phase) EQ, you will likely cause additional peaks.
However transfer function of an EQ is completely linear - EQ by itself does not add any harmonic content, yet can still cause higher peak value even when cutting.
Depending on your processing chain and your goal, this can cause compressor after an EQ to work harder than it would have to otherwise.
By "EQ" readings i figure you mean Peak loudness levels, right?

