You can have up to 500 points per waveform (ie, sequence).
And you can switch between 9 user waveforms per preset, using MIDI or automation. Note that you can also switch between the factory waves using MIDI or automation.
You can have up to 500 points per waveform (ie, sequence).
One feature request, please! Add a pitch control and keytracking to the noises. Super-please.Lee / Cableguys wrote: ↑Wed Dec 15, 2021 5:42 pm …We also added VST 3 support for HalfTime and ShaperBox 2 on PC and Mac! ShaperBox for Windows also now has the option to use OpenGL Graphics, found in the Main Menu.
The HalfTime v1.1.5 and ShaperBox v2.4.4 updates are free to existing users, and can be downloaded from the Cableguys User Account area.
+1... this could be super handy for all kind of sampled noise!Biome_Digital wrote: ↑Thu Dec 16, 2021 10:34 am One feature request, please! Add a pitch control and keytracking to the noises. Super-please.
I just tested them - lots of fantastic noises in there! Wow!Biome_Digital wrote: ↑Thu Dec 16, 2021 10:31 am Hey guys, we've released a pack of noise textures that work perfectly in NoizeShaper, as well as Serum, Pigments, Massive, Omnisphere (and many others) there's a free demo to try here -https://newloops.com/products/noize
It's surprising how well some textures work in NoiseShaper, things you maybe wouldn't think like gravel, or water actually work very well.
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