MFM2.5 preview (updated to revision 13207)

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Hey
ey
y
everyone
eryone
yone
ne
e

-technical difficulties, please stand by, we'll be right back- :help:

Sorry, there was a weird delay while dictating the notes for this post.
It should be gogogogogone now. Oh crap, wait a sec...

Ok, here we go, this should work now.
You've probably been waiting for this since you saw it in a video from this year's Superbooth.
There was a bit of a delay (pun intended or not, you decide), but now it's finally here.
Today we want to share with you the first preview build (just a fancy new term for a public beta) of MFM2.5, the next update for our beloved feedback machine.

Image

Most obviously, MFM2.5 received a gorgeous new GUI :love: , which hopefully makes it a lot easier to get started without getting lost.

Some other highlights include:

* a new input section, with input gain, a filter, useful for band splitting, and a transient balance parameter
* a new output clipper to protect your ear and gear from overly ambitious feedback adventures
* a new Granular effect
* a new Diffusor effect

We've literally never been so excited to hear your feedback. (I know, I know, can't help it) :D
So without further delays, grab the preview and make some noise oise ise se:

MFM2.5 preview 12536 Mac
MFM2.5 preview 12536 Win
MFM2.5 preview 12536 Linux

About presets: The factory library is still work in progress, there are no new presets included yet.
If you want to get a first glimpse of what's possible with the new features, you can download a few example presets here: MFM2.5 beta presets

A few important remarks:

The price for MFM2 will stay at 79,-€ during the beta period, but will be raised to 99,-€ once the update is officially released. We hope for a release early next year.
The update from previous versions of MFM2 will, of course, be free for all existing customers.

As always, it's a beta, so back up your files first and use at your own risk.

And you might ask yourself where is that large automobile what's that CLAP option in the installer?
Good question, glad you asked. It's a new open-source plug-in format we are co-developing with Bitwig and some other collaborators. It's still very much work in progress right now. We hope to have a working beta version available in the coming months. Stay tuned and follow the discussion here: viewtopic.php?f=31&t=574861

We added a "set as default" button for the Ctrl A/B feature on the MIDI table page.
When used, it will set the currently selected set of controllers as the default values saved in the plugin preferences.
This hopefully helps to reduce the confusion regarding the values set on the MIDI table vs the preferences.

A complete factory library reorganization is still going on.
Windows and Linux users, please delete the factory library folder before running the update, to avoid a bit of a mess.
On Mac the installer takes care of that, so no action needed there.
Presets are not tagged yet, and some tags might still change.

The delay line output range has been adjusted from 0 to 200 to 0 to 100.
If old projects were automating this parameter, the automation envelope needs to be adjusted.

Changelog, covering the most important changes since the last release 2.2.1 (revision 3898 Win / 3899 Mac):

Improvements:

* Native support for Apple Silicon chips (M1)
* macOS Monterey compatibility
* Completely overhauled GUI
* New input section with gain, filter and transient balance
* New Granular effect
* New Diffusor effect
* New output clipper
* Improved filters
* Improved GUI performance
* Added meters for delay lines
* Support for Oddsound MTS-ESP
* Improved handling of junction links on Windows
* Preferences and MIDI learn section added
* Factory preset library sorted and polished
* Added VST3 support
* Improved preset browser
* Improved soundset installation
* Various Mac and Windows installer improvements
* System info displayed in GUI (revision, OS, plugin format)
* Ctrl A/B replaces fixed Breath and Expression modulation
* Added "set as default" button to Ctrl A/B section

Bug Fixes:

* Fixed: Crash when loading script presets (e.g. randomizer)
* Fixed: Crash in Bandlab Cakewalk when reloading a project using VST3
* Fixed: Preventing audio clicks when switching presets
* Fixed: Modulating soft clip and decimate effects was not working
* Fixed: Various issues in connection with LFO reset
* Various framework fixes and improvements

Known Issues:

* Context menus need plugin focus to work (Apple issue)
* VST3 host bypass button non-functional in some hosts

Special Notes:

* AAX support on Mac removed temporarily (will come back in next update)
* Updated minimum requirements, CPU needs to support SSE4.2 instruction set
* Linux: minimum required glibc version is 2.28 (otherwise plugins won't show up)
* macOS 32bit support discontinued

Have a nice delay,
Tas
Last edited by tasmaniandevil on Wed Jun 15, 2022 10:01 am, edited 3 times in total.
That QA guy from planet u-he.

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Yay...

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Hmm. Going to compare with Bitwig Delay-4.

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wow! Awesome!
Stuck in Aperture Laboratories for a 2nd time!

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It would be great is Bitwig could license UHE the way Ableton licenses Cytomic and AAS.

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perpetual3 wrote: Thu Dec 16, 2021 12:15 pm It would be great is Bitwig could license UHE the way Ableton licenses Cytomic and AAS.
With all due respect to both developers (which is much) I think U-He plug-ins are more valued :)
Fernando (FMR)

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yes...yess...yesss...yesssss... (increasing feedback)

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Clap sounds interesting. Any more info about that? I guess it's to get away from VST?

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Biome_Digital wrote: Thu Dec 16, 2021 1:16 pm Clap sounds interesting. Any more info about that? I guess it's to get away from VST?
A safety net, an opportunity and something possibly a lot better in many ways than the status quo. Even if it never picks up, it will still be useful for us.

Also, what's not to like about an open standard which does not require a vetting process, a law degree or learning a new language to get started?

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:party:
Last edited by Sammy_Music on Thu Dec 16, 2021 3:35 pm, edited 1 time in total.

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Sammy_Music wrote: Thu Dec 16, 2021 2:34 pm which format is MFM2 Clap Plug-in? On Mac. Don't really understand what is it exactly :) sorry
It's a plug-in format, just like VST or AU or AAX.
It's still under development, you can't use it anywhere just yet.
That QA guy from planet u-he.

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This is the clap specification/repository, right?

https://github.com/free-audio/clap

Just curious about ;)

And now, downloading MFM2!

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... first easy test in LogicX: works nice!
... first try in StudioOne 5: crashes the DAW! One time only try to open MFM 2.5->crash, second time GUI was visible but DAW crashed again ... are you interessted in both crash-logs?

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Urs wrote: Thu Dec 16, 2021 1:48 pm
Biome_Digital wrote: Thu Dec 16, 2021 1:16 pm Clap sounds interesting. Any more info about that? I guess it's to get away from VST?
A safety net, an opportunity and something possibly a lot better in many ways than the status quo. Even if it never picks up, it will still be useful for us.

Also, what's not to like about an open standard which does not require a vetting process, a law degree or learning a new language to get started?
That sounds great and much needed! I can see Reaper jumping on that once it's ready. Steiny and Apple...not so much.

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marks-a-whybikky wrote: Thu Dec 16, 2021 2:59 pm ... first easy test in LogicX: works nice!
... first try in StudioOne 5: crashes the DAW!
Yes, please send to our support: https://u-he.com/support/#contact
Sounds like a simple installation/update issue.
That QA guy from planet u-he.

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