...HUH!?!ZargonTheMagnificent wrote: Fri Dec 31, 2021 4:28 pmDifferent start and ends because dropping in and out to give different comp options for editing later. Doing everything set to the same loop would be a massive time waster.dellboy wrote: Fri Dec 31, 2021 2:50 pmExcuse my ignorance,I never bother with takes, I just delete and start again until I get it right,but how do you get "different start and end points for takes"?ZargonTheMagnificent wrote: Fri Dec 31, 2021 9:36 am Hello!
I'm having a disaster (again) with Reaper's messed up take handling.
If you have different start and end points for takes, and you record a large number (40 for example) then Reaper is terrible.
If you ever work in this way (not interested in being told not to work in this way) then I'd be super interested in which DAW you use as I'm done with Reaper when I've finished this record.
I thought with takes you set a loop for how many bars you need, and then play the takes and explode them? How do they end up with "different start and end points"?
By definition, a "take" is a looped region of time, over and over. Different take on same constrained region of your timeline. In this case, Reaper works pretty well for this.
True, I think Logic, Studio One, and even Ableton are superior when it comes to ease of comping, but Reaper is more than capable. You say you don't want to be told to work differently, but could you at least justify why you are working this way? All other programs are still designed around having a looped region of time where you record multiple takes, because that is the most logical way to work most of the time, so you still might run into frustrations trying to do things your way, even if you switch.