Flams in MDrummer.

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I am trying to figure out a good way to implement snare drum flams in MDrummer.

Does anyone have any suggestions on the best way to do it?

Thanks

Stan

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I'd recommend devoting a special drum type for that (e.g. if you don't use Snare 2, then use that one) and just duplicate it and delay one of them. That's the simplest, not optimal though.
Or you can do that in the Loop editor by just duplicating a track/note and manually move one.
Vojtech
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