Again, there's a much faster solution for you.
1. Solo the submix (ensuring that any/all tracks within are active if you want them to be)
2. Create a new track
3. Change the new track's input ("route audio from track...") and select the submix track
4. Arm the new track for recording
5. Record away, and you bounce the entire submix to a new clip.
FR: The command "Render Track" doesn't work + Locking the edit of track (write protect)
-
- KVRAF
- 1602 posts since 9 Jan, 2018
Spotify, Apple Music, YouTube, and even Deezer, whatever the hell Deezer is.
More fun at Twitter @watchfulactual
More fun at Twitter @watchfulactual
-
- KVRer
- Topic Starter
- 23 posts since 5 Apr, 2021 from Germany
Exactly! It's illogical. A lot of people start mixing and/or composition with building the rhythmic foundation under a submix bus. One of the first tasks is balancing the drums with the rest of the mix elements or experimenting with adding new drums or percussions, then rendering comes next for more mixing control. With this limitation the process is almost reversed! There are no rules in mixing but there are common practices. At least for me it doesn't fit my workflow.Dark Lane wrote: Fri Mar 04, 2022 4:20 pm I don't see why this should be a limitation as surely the signal path is through each track and then sequentially through the sub-mix track and it's plug-ins?
Waveform Pro 12, Cubase Pro 12, Windows 11.
-
- KVRer
- Topic Starter
- 23 posts since 5 Apr, 2021 from Germany
This works for bouncing the entire submix. What if I want to experiment with individual tracks by adding effects or plugins after rendering them! With every subtle modulation (compression, delay, EQ...) the whole balance of the drums must be checked with the rest of the mix elements, so for me the drums must be under a submix before and after rendering them. Why should I bounce every track individually while one rendering button can do the trick?Watchful wrote: Fri Mar 04, 2022 7:03 pm Again, there's a much faster solution for you.
1. Solo the submix (ensuring that any/all tracks within are active if you want them to be)
2. Create a new track
3. Change the new track's input ("route audio from track...") and select the submix track
4. Arm the new track for recording
5. Record away, and you bounce the entire submix to a new clip.
Waveform Pro 12, Cubase Pro 12, Windows 11.
-
- KVRist
- 76 posts since 14 Dec, 2021
Hi WatchfulWatchful wrote: Fri Mar 04, 2022 7:03 pm Again, there's a much faster solution for you.
1. Solo the submix (ensuring that any/all tracks within are active if you want them to be)
2. Create a new track
3. Change the new track's input ("route audio from track...") and select the submix track
4. Arm the new track for recording
5. Record away, and you bounce the entire submix to a new clip.
You are quite right but that's not exactly what I wanted to do. I want a separate rendered track for each track in the submix so I can come back and tweak it if needed. Just having one rendered track for the whole submix makes the underlying tracks irrelevent unless I go back and re-render the submix. Anyway, that's two ways of getting round the problem
-
- KVRAF
- 1602 posts since 9 Jan, 2018
If you only want to work with individual tracks within a submix, here's a way to do it. However--this might be exactly what you're doing and it isn't working for you, for some reason. I've got two approaches.
1. Click on the track in your submix, so that the entire track is highlighted in red
2. From the Actions menu, look for Render Tack
3. Select either "Render to New Track" or "Render replacing current track"
4. Remember that this will likely pass through any plug ins (one of the problems with rendering, of course) so be sure to disable them if you want to preserve the original
Or, a fast way to merge the audio in a submix track (or any track):
1. Right click on the track in your submix
2. "Select all clips on track"
3. From the Actions menu, look for "Render clips"
4. Select "Merge clips." (You can also render from here)
Work with one track at a time, otherwise Waveform will think you want to merge multiple clips across multiple tracks into one uber-clip.
Rendering can be quirky in any DAW, but the merge feature seems to be fairly reliable. If you've gain-staged your clips, Waveform does a very good job at maintaining those individual audio settings, applying them permanently to the new merged clip.
I really hope this is what you needed, and that it works for you!
1. Click on the track in your submix, so that the entire track is highlighted in red
2. From the Actions menu, look for Render Tack
3. Select either "Render to New Track" or "Render replacing current track"
4. Remember that this will likely pass through any plug ins (one of the problems with rendering, of course) so be sure to disable them if you want to preserve the original
Or, a fast way to merge the audio in a submix track (or any track):
1. Right click on the track in your submix
2. "Select all clips on track"
3. From the Actions menu, look for "Render clips"
4. Select "Merge clips." (You can also render from here)
Work with one track at a time, otherwise Waveform will think you want to merge multiple clips across multiple tracks into one uber-clip.
Rendering can be quirky in any DAW, but the merge feature seems to be fairly reliable. If you've gain-staged your clips, Waveform does a very good job at maintaining those individual audio settings, applying them permanently to the new merged clip.
I really hope this is what you needed, and that it works for you!
Spotify, Apple Music, YouTube, and even Deezer, whatever the hell Deezer is.
More fun at Twitter @watchfulactual
More fun at Twitter @watchfulactual
