About CLAP
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
CLAP assumes that the plug-in has its own preset format and tells the host where to find them and how to load them.
Independent of CLAP there is a companion technology in the works which extends this to categorization. We support this but we’re not directly involved. Hence I can’t speak for the project.
Independent of CLAP there is a companion technology in the works which extends this to categorization. We support this but we’re not directly involved. Hence I can’t speak for the project.
- KVRAF
- 3846 posts since 15 Mar, 2002 from Underworld
If you're a musician, you should be supporting/use Linux more. That's the only current OS that can be really an truly tweaked and adjusted for real-time audio. In fact, Linux is so damn flexible you can do any kind of OS with it. Windows, MacOS, are not flexible at all.
If you ever had a blue screen on stage you will understand what I'm talking about.
I'm all for this new standard and Linux as a main OS for musicians. That's going to make our lives so much more easier, believe it or not.
We NEED a real-time OS that's only made for making music. Stable and efficient. Windows and MacOS people have no idea what they're missing out. When I see new Windows and MacOS I see an OS made for browsing the Internet and making money. When I see AVLinux I see an OS that's made for making music. Still, you can browse the Internet completely safely and do a lot of other stuff.
This new audio plugin standard could be an opportunity to make more musicians start using Linux for audio. You won't get disappointed. I'm just disappointed there aren't more plugins available for Linux.
u-he made a really great leap making his plugins available for Linux. I'm so entirely grateful u-he for that. Your plugins are the best ones a Linux user can use.
Cheers!
If you ever had a blue screen on stage you will understand what I'm talking about.
I'm all for this new standard and Linux as a main OS for musicians. That's going to make our lives so much more easier, believe it or not.
We NEED a real-time OS that's only made for making music. Stable and efficient. Windows and MacOS people have no idea what they're missing out. When I see new Windows and MacOS I see an OS made for browsing the Internet and making money. When I see AVLinux I see an OS that's made for making music. Still, you can browse the Internet completely safely and do a lot of other stuff.
This new audio plugin standard could be an opportunity to make more musicians start using Linux for audio. You won't get disappointed. I'm just disappointed there aren't more plugins available for Linux.
u-he made a really great leap making his plugins available for Linux. I'm so entirely grateful u-he for that. Your plugins are the best ones a Linux user can use.
Cheers!
It is no measure of health to be well adjusted to a profoundly sick society. - Jiddu Krishnamurti
- KVRAF
- 13702 posts since 19 Jun, 2008 from Seattle
...
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
- KVRAF
- 3846 posts since 15 Mar, 2002 from Underworld
Just to make some things clear, I still use Windows 7 generally for mixing, but newest and latest Debian Linux to make projects, with Reaper. It's all because I lack several plugins from several developers in Linux. Mainly ValhallaDSP, Voxengo, and FabFilter. If they decided to make Linux versions of their plugins I'd gladly just dump Windows forever and ever. It's a shit OS not meant for content creators at all.
Windows and MacOS are for common people who use Internet and/or gaming 99% of the time. Get this finally into your heads. I'm neither a heavy Internet user nor a heavy gamer. I prefer consoles for gaming, actually, because [wow] they're made for gaming!
I perceive this new plugin standard as a chance to get more content creators and professional developers in using Linux for that. It's just so much better and so much less worrisome.
Just imagine: no AV, no 100 background processes that consume your CPU and RAM for absolutely nothing that interests you as a musician. I find Windows appalling for making music. Even my W7 is so cut down "lite", but I can still browse with FF if I want to, but I need a network card to connect the 3 computers I use at the same time. One Linux, main computer running Reaper and mostly u-he and TAL instruments and FX, one with W7, Reaper and Valhalla, Voxengo, and FabFilter FX, and a NAS running OMV Linux for all the 12TB of storage space for sample banks and mostly my samples.
I guess I'm far from a typical bedroom producer, but I think this is how it's done right, and I do have a studio with hardware stuff all around. I can make everything in Linux just because I have lots of hardware, actually [2 racks of FX, synths, and samplers], but I would prefer to have more choice of software plugins. They make things easier for jotting projects down fast if nothing else. I edit them considerably later on, anyway.
Cheers!
Windows and MacOS are for common people who use Internet and/or gaming 99% of the time. Get this finally into your heads. I'm neither a heavy Internet user nor a heavy gamer. I prefer consoles for gaming, actually, because [wow] they're made for gaming!
I perceive this new plugin standard as a chance to get more content creators and professional developers in using Linux for that. It's just so much better and so much less worrisome.
Just imagine: no AV, no 100 background processes that consume your CPU and RAM for absolutely nothing that interests you as a musician. I find Windows appalling for making music. Even my W7 is so cut down "lite", but I can still browse with FF if I want to, but I need a network card to connect the 3 computers I use at the same time. One Linux, main computer running Reaper and mostly u-he and TAL instruments and FX, one with W7, Reaper and Valhalla, Voxengo, and FabFilter FX, and a NAS running OMV Linux for all the 12TB of storage space for sample banks and mostly my samples.
I guess I'm far from a typical bedroom producer, but I think this is how it's done right, and I do have a studio with hardware stuff all around. I can make everything in Linux just because I have lots of hardware, actually [2 racks of FX, synths, and samplers], but I would prefer to have more choice of software plugins. They make things easier for jotting projects down fast if nothing else. I edit them considerably later on, anyway.
Cheers!
Last edited by DuX on Sun Mar 06, 2022 1:49 pm, edited 1 time in total.
It is no measure of health to be well adjusted to a profoundly sick society. - Jiddu Krishnamurti
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- KVRer
- 1 posts since 28 Sep, 2005
Visionary! An open miracle. We need no more gold mine mindsets, just wonderful tools for making music
- KVRAF
- 4869 posts since 13 May, 2004
I tried to sum up the state of the CLAP union in a video
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
Thanks, Jürgen. That is an awesome summary.
I did some simple CLAP testing with the Bitwig beta and Surge XT on Mac. I tried basic stuff. Automation. Added some Bitwig modulators. Everything seemed to work great. But I didn't try very hard to make it break.
I did some simple CLAP testing with the Bitwig beta and Surge XT on Mac. I tried basic stuff. Automation. Added some Bitwig modulators. Everything seemed to work great. But I didn't try very hard to make it break.
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
- KVRAF
- 24405 posts since 7 Jan, 2009 from Croatia
Number of musicians successfully using both of those operating systems for creating music heavily debunks that statement.DuX wrote: Sun Mar 06, 2022 1:33 amWindows and MacOS are for common people who use Internet and/or gaming 99% of the time. Get this finally into your heads.
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
Yeah, no musicians, 3D designers, photographers, movie producers, developers, accountants, project managers, or engineers use Windows or Mac for real work. No businesses use Windows or Mac for work at all. In fact, the 400 macs and 200 Windows desktops/laptops, and 24 Windows servers I manage at my company are 100% used for web browsing and gaming.EvilDragon wrote: Wed Mar 09, 2022 12:37 amNumber of musicians successfully using both of those operating systems for creating music heavily debunks that statement.DuX wrote: Sun Mar 06, 2022 1:33 amWindows and MacOS are for common people who use Internet and/or gaming 99% of the time. Get this finally into your heads.![]()
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
Looks like Bitwig 4.2 final no longer supports CLAP, but it's weird. When you add the "clap : true" setting to config.json, it recognizes the setting, because it adds the "System CLAP Plug-ins" folder to locations.
It even scans them, and correctly identifies the MFM2.clap plugin as an error. But Surge no longer shows up at all, not even as an errored plugin.
I even blew away all Bitwig settings, and the cache, and rescanned from scratch just to verify. Same result.
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
- KVRAF
- 24405 posts since 7 Jan, 2009 from Croatia
4.2 supports CLAP but a newer version of it (0.21). As mentioned, things are very much in flux still.
Surge will support that latest CLAP version in 24-48 hours.
It was also mentioned in Moss' video that MFM won't work in current versions of Bitwig (and that was while 4.2 was beta still).
Surge will support that latest CLAP version in 24-48 hours.
It was also mentioned in Moss' video that MFM won't work in current versions of Bitwig (and that was while 4.2 was beta still).
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
We're also maintaining ever newer internal builds. There are a few issues left, but we're really just waiting for CLAP 1.0 to be final to publish the next iteration of MFM, and possibly betas of everything CLAP shortly thereafter.
Things are in flux indeed. Exciting times! Can't wait until we can unfold everything.
Things are in flux indeed. Exciting times! Can't wait until we can unfold everything.
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
Thanks, that's helpful.EvilDragon wrote: Thu Mar 10, 2022 5:15 pm 4.2 supports CLAP but a newer version of it (0.21). As mentioned, things are very much in flux still.
Surge will support that latest CLAP version in 24-48 hours.
It was also mentioned in Moss' video that MFM won't work in current versions of Bitwig (and that was while 4.2 was beta still).
I was aware MFM2 wouldn't work. I'm surprised that Bitwig went from supporting 0.18 to 0.21 between 4.2b4 and 4.2 final. The weird thing is that MFM2 shows up as a scan error, but Surge is just invisible.
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
- KVRAF
- 24405 posts since 7 Jan, 2009 from Croatia
The price of progress 
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
And Surge XT is already updated to CLAP 0.21 and works in Bitwig 4.2. I love open source.
https://github.com/surge-synthesizer/re ... ag/Nightly
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
