Korg Wavestate and Opsix for Win/Mac

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c_huelsbeck wrote: Thu Mar 31, 2022 5:02 am Bought Wavestate VST yesterday and love the sounds. However, after working with it today, I found that there seem to be some serious bugs in this version 1.0.1: First of all, when the plugin is idle some time (no notes played), the CPU creeps up to ungodly levels until another note is played... this is likely due to denormals being processed, something I thought was long in the past of plugin development... you can read about it here: https://www.earlevel.com/main/2012/12/0 ... alization/

Also I've had bad glitches in the audio engine of the plugin, seemingly playing random sample fragments. This seems to happen more often when 2 or more instances of the plugin are open at the same time...

Not cool Korg!
nice article! why are denormals no issue in dsp chips?
🇷🇺

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c_huelsbeck wrote: Thu Mar 31, 2022 5:02 am Bought Wavestate VST yesterday and love the sounds. However, after working with it today, I found that there seem to be some serious bugs in this version 1.0.1: First of all, when the plugin is idle some time (no notes played), the CPU creeps up to ungodly levels until another note is played... this is likely due to denormals being processed, something I thought was long in the past of plugin development... you can read about it here: https://www.earlevel.com/main/2012/12/0 ... alization/

Also I've had bad glitches in the audio engine of the plugin, seemingly playing random sample fragments. This seems to happen more often when 2 or more instances of the plugin are open at the same time...

Not cool Korg!
Since this is happening in both of the new plugins and they were designed by two different teams I wonder if it has to do with a bug in some part of the copy protection system. That's something they both have in common.

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dentaku wrote: Thu Mar 31, 2022 3:09 pm
c_huelsbeck wrote: Thu Mar 31, 2022 5:02 am Bought Wavestate VST yesterday and love the sounds. However, after working with it today, I found that there seem to be some serious bugs in this version 1.0.1: First of all, when the plugin is idle some time (no notes played), the CPU creeps up to ungodly levels until another note is played... this is likely due to denormals being processed, something I thought was long in the past of plugin development... you can read about it here: https://www.earlevel.com/main/2012/12/0 ... alization/

Also I've had bad glitches in the audio engine of the plugin, seemingly playing random sample fragments. This seems to happen more often when 2 or more instances of the plugin are open at the same time...

Not cool Korg!
Since this is happening in both of the new plugins and they were designed by two different teams I wonder if it has to do with a bug in some part of the copy protection system. That's something they both have in common.
I've not noticed this on the M1 Mac version on Wavestate AU in Logic.

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Very possible that this is an issue with the copy protection... let's hope they'll fix it asap... I'll send a message to support if I can find the right channel!

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Don't know if anyone suggested this or not...since there is a $100 discount (or $150 after this month?) on the plugin for the hardware owners...

How about a coupon from Korg that gives $100 off on the hardware to those who paid full price for the plugin?

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HitEmTrue wrote: Thu Mar 31, 2022 5:11 pm Don't know if anyone suggested this or not...since there is a $100 discount (or $150 after this month?) on the plugin for the hardware owners...

How about a coupon from Korg that gives $100 off on the hardware to those who paid full price for the plugin?
That would be great if Korg did something like that since I would be interested to add the hardware at some point... :)

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HitEmTrue wrote: Thu Mar 31, 2022 5:11 pm How about a coupon from Korg that gives $100 off on the hardware to those who paid full price for the plugin?
I bought the Wavestate plugin a few days ago and don't have any plans or space for any hardware, but anybody who has bought it so far hasn't paid full price for it, as it's currently on sale and that will end soon I guess, which is why I bought it now, before I forget.

But if Korg wanted to offer a hardware coupon to software owners, then sure, that might be a good idea for any software owners who do wish to get the hardware also. It sounds like a win-win for Korg, if they basically get certain customers to buy 2 of the same product from them.

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Depends on the overhead to develop and manufacturer the hardware though.
rsp
Last edited by zvenx on Fri Apr 01, 2022 4:16 pm, edited 1 time in total.
sound sculptist

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c_huelsbeck wrote: Thu Mar 31, 2022 6:10 pm
HitEmTrue wrote: Thu Mar 31, 2022 5:11 pm Don't know if anyone suggested this or not...since there is a $100 discount (or $150 after this month?) on the plugin for the hardware owners...

How about a coupon from Korg that gives $100 off on the hardware to those who paid full price for the plugin?
That would be great if Korg did something like that since I would be interested to add the hardware at some point... :)
Yes, this plugin has made me want to buy the hardware, for zero latency

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I hope that Korg does some discount for the owners of these two synths licenses. I mean a discount for Korg Collection 3.
I have all the Collection 2 synths but not as a collection, so I don't qualify as a Collection owner!

I'm very interested in Triton and Prophecy. Also the mini korg sounds great 👍 Triton + OPSix might replace my Yamaha MODX keyboard actually.
Using: Cubase Pro 15, Reason 13, Tascam US-4x4HR, MODX6, DM12D, LaunchKey 49, Yamaha guitar(Pacifica 612v) and bass (BB234) and some virtual instruments and synths.

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zvenx wrote: Thu Mar 31, 2022 7:59 pm Depends on the overheard to develop and manufacturer the hardware though.
rsp
With coupon it would be the same total sales/profit margin, no matter which product you buy first. Actually, the plug-in is about to be a $150 more if hardware hasn’t been bought, so a $100 coupon yields an extra $50 in sales.

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c_huelsbeck wrote: Thu Mar 31, 2022 5:02 am Bought Wavestate VST yesterday and love the sounds. However, after working with it today, I found that there seem to be some serious bugs in this version 1.0.1: First of all, when the plugin is idle some time (no notes played), the CPU creeps up to ungodly levels until another note is played... this is likely due to denormals being processed, something I thought was long in the past of plugin development...
This is well known, I noticed this on launch day and reported this (and later reposted it here) way back on page 14 for people following along with the thread and user feedback from launch:
beely wrote: Thu Mar 24, 2022 11:33 am I have reported the wavestate M1 performance issues to Korg and they have replicated it, so they are looking into it.

I've also let them know similar issues that I experience have occurred on Windows, and linked them to the relevant posts on this thread.

This is a demo of what I see in Logic, for instance:



In the cases of plugins with performance problems on Native M1, Logic's 100% core overload does not correspond with the Activity Meter thread load. This happens with both these Korg plugins, and Roland Cloud's ACB plugins too, which are unplayable here.

For "well-behaved" native plugins, eg Repro-5, the core activity *does* correspond with the Activity Monitor load. So there's something going on, and hopefully they can sort it out... :tu:
And other people have also confirmed the behaviour from other systems in this thread... Note: Just because it *looks* like the old denormal issue, doesn't mean it is. It performs like this on M1Pro/Max systems too, and they certainly aren't affected by the Intel Pentium chip architecture issue that caused the denomal problem... ;)

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Thanks beely, I had not read the whole thread. I think though that denormals can happen no matter what the chip, because it's a mathematical problem with very small floating point numbers... it might not as pronounced on the M1, but I bet it's still there. We're talking about numbers so small, you would not be able to hear anything anyway, so the programmers need to put limits into their code, so that denormals are just never even processed.

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c_huelsbeck wrote: Fri Apr 01, 2022 4:00 pm Thanks beely, I had not read the whole thread. I think though that denormals can happen no matter what the chip, because it's a mathematical problem with very small floating point numbers... it might not as pronounced on the M1, but I bet it's still there. We're talking about numbers so small, you would not be able to hear anything anyway, so the programmers need to put limits into their code, so that denormals are just never even processed.
Whoa. We have a video game music legend here. Nothing to add to the thread other than Chris is a legend! ;)

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One of my two favourite but lesser known sound designers, Matt Sauer, has 8 banks for Wavestate.. Some of them are currently on sale (till April 30th) and there is a new one that was released today... I bought a few earlier today, including the new one and so far loving them.

https://www.app-sound.com/korg-wavestate/
rsp
sound sculptist

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