What is analog sound? Examples plz
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- 9081 posts since 15 Oct, 2017 from U.S.
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- KVRAF
- 3086 posts since 4 May, 2012
Drift is part of the oscillator, though of course it relates to the frequency of the waveform and can also be modelled easily enough, if desired. The core shape can be arrived at very simply using the above method. It wouldn't be as clean as additive generation but those filters would provide some continuity, smoothing out the edges in a manner that looks very close to its analogue when observed with some kind of scope function - printing to an array.j wazza wrote: Thu Apr 21, 2022 2:12 pmyeah i guess thats what i mean, a mathematically perfect saw waveUnaspected wrote: Thu Apr 21, 2022 1:56 pm I suspect that a better way to express the waveform j wazza wishes to evoke is a mathematically naïve sawtooth: A ramp from 0 to 1 scaled and shifted to range between -1 and +1.
Whereas a more analogue looking sawtooth could be the same run through an appropriately tuned APF and LPF. The result would require scaling and shifting but if you're doing this you're probably going to have some form of saturation at either or both the oscillator and/or summing buss gain stage. Might benefit from direct bias adjustment though.
yeah you can get similar waveforms to analog that way but it still isnt the same with just that, analog waveforms are more complex, and theres also the drift etc
yeah im not disagreeing with that part or that all synths use mathsUnaspected wrote: Thu Apr 21, 2022 1:56 pm Plenty of ways to achieve all kinds of waveforms and as BONE suggests, you can arrive at them all with the correct mathematical formulas.
It should be hidden and shameful.vurt wrote: Thu Apr 21, 2022 2:20 pm arguing with bones, is very much like "having sex with a gorilla"
it can be painful and is on the gorillas terms. but is also amusing to spectators.
Though the walk of shame might be a bit obvious.
And you're never quite the same again.
But you know it was worth it.
This analogy is falling apart.
Okay. I'm done.
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- KVRian
- 798 posts since 5 Oct, 2020
yeah but i didnt mean just drift, analog waveforms are complex in general with minute details, if it was easy then all VAs would sound perfectUnaspected wrote: Thu Apr 21, 2022 2:35 pm Drift is part of the oscillator, though of course it relates to the frequency of the waveform and can also be modelled easily enough, if desired. The core shape can be arrived at very simply using the above method. It wouldn't be as clean as additive generation but those filters would provide some continuity, smoothing out the edges in a manner that looks very close to its analogue when observed with some kind of scope function - printing to an array.
im yet to hear an algorithm that sounds exactly like analog, softube modular is very close, prob the closest, and uhe and others are very close too, close enough that i cant tell any difference at all with many sounds, often just with sustained ones
omnisphere sounds even closer imo but its not algorithmic sound sources, they sampled the wavetables from real analog
- KVRAF
- 11162 posts since 16 Mar, 2003 from Porto - Portugal
vurt wrote: Thu Apr 21, 2022 2:20 pmarguing with bones, is very much like "having sex with a gorilla"j wazza wrote: Thu Apr 21, 2022 8:16 amthis would mean every synth ever is a va
BONES wrote: Thu Apr 21, 2022 3:13 amEvery V/A that generates it's own oscillator waveforms uses mathematics to do it, just as it uses mathematics to make filters and envelopes and everything else. And the people who engineer hardware synths, even analogue ones, use mathematics to work out how it all functions. Mathematics rules everything, be it software or hardware, analogue or digital. It's all maths.j wazza wrote: Wed Apr 20, 2022 10:38 amwhat i think of as the most extreme digital opposite of the analog sound, a mathematical saw wavethis misses the point of what a mathematical saw wave means
it can be painful and is on the gorillas terms. but is also amusing to spectators.
Fernando (FMR)
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- KVRian
- 798 posts since 5 Oct, 2020
vurt wrote: Thu Apr 21, 2022 2:20 pm arguing with bones, is very much like "having sex with a gorilla"
it can be painful and is on the gorillas terms. but is also amusing to spectators.
cant wait for him to reply and be classic bones, swearing, completely missing the point and talking about how great he is
'actually youre wrong, you f**king dumbass idiot, having sex with me is nothing like arguing with a gorilla, arguing with a gorilla is f**king impossible, its ridiculous, and it wouldnt be amusing, gorillas are actually very violent creatures, also, im 10x better at sex than a gorilla and an orangutan put together, but i bet you couldnt even tell the difference between a gorilla and an orangutan, the only difference is that gorillas are f**king dumb idiots and orangutans are f**king idiotic dumbasses, you f**king moron'
Last edited by j wazza on Thu Apr 21, 2022 6:09 pm, edited 1 time in total.
- addled muppet weed
- 111343 posts since 26 Jan, 2003 from through the looking glass
he's called me worse 
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- 9081 posts since 15 Oct, 2017 from U.S.
gorillas think they can tell between analog and digital
they can't tell
Thinkin they got a ems but it's just a suitcase
they can't tell
Thinkin they got a ems but it's just a suitcase
Don't feed the gators,y'all
https://m.soundcloud.com/tonedeadj
https://m.soundcloud.com/tonedeadj
- addled muppet weed
- 111343 posts since 26 Jan, 2003 from through the looking glass
actually, that one that did sign language and kept a kitten, did pretty well on a pootube blind test.melomood wrote: Thu Apr 21, 2022 5:58 pm gorillas think they can tell between analog and digital
they can't tell
Thinkin they got a ems but it's just a suitcase
8/10
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- KVRAF
- 16921 posts since 13 Oct, 2009
I'm pretty sure that gorillas know about anal-logs.
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- 9081 posts since 15 Oct, 2017 from U.S.
I want it in the record that I was not the one who went there although I might have been thinking it the whole time
Don't feed the gators,y'all
https://m.soundcloud.com/tonedeadj
https://m.soundcloud.com/tonedeadj
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- KVRAF
- 16921 posts since 13 Oct, 2009
You know that you were thinking it the whole time, but, it's clear that I'm the one with a 3rd grade sense of humor around here, it keeps me young. Observe the second post in this thread which now I bet even the OP finally gets.melomood wrote: Thu Apr 21, 2022 7:02 pm I want it in the record that I was not the one who went there although I might have been thinking it the whole time
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- KVRAF
- 11367 posts since 18 Aug, 2007 from NYC
You mean after he was freely offering favors?ghettosynth wrote: Thu Apr 21, 2022 9:47 pmYou know that you were thinking it the whole time, but, it's clear that I'm the one with a 3rd grade sense of humor around here, it keeps me young. Observe the second post in this thread which now I bet even the OP finally gets.melomood wrote: Thu Apr 21, 2022 7:02 pm I want it in the record that I was not the one who went there although I might have been thinking it the whole time
- KVRAF
- 18533 posts since 26 Jun, 2006 from San Francisco Bay Area
Why doesn’t the coyote find an easier animal to prey upon, when he knows the roadrunner always outsmarts him?kmonkey wrote: Thu Apr 21, 2022 4:43 am I am just trying to realize are some of you old time experienced users just having fun in this thread or are you really beating this dead horse topic yet again? How come you fail for this analog-digital as if you don't know better?
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
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- 17889 posts since 14 Jun, 2001 from Somewhere you're not!
DX-7 isn't and Korg's M1 didn't have a resonant filter, either, so it's not a V/A. And as those are two of the biggest selling synths of all time, I'd suggest there are plenty of synths that aren't V/As.
No, it's you who is construing something as narrowly as possible, in an attempt to make a point that has no basis in reality. I've asked you to point to any VSTi that uses a perfect sawtooth wave and you have failed to provide one. Look as hard as you like, I doubt you'll find one. Every dev tries to make their sawtooth waves interesting. You're making an assumption that you simply cannot back up.this misses the point of what a mathematical saw wave means
But nobody uses them. They exist only in your head.j wazza wrote: Thu Apr 21, 2022 2:12 pmyeah i guess thats what i mean, a mathematically perfect saw wave
No, they aren't. They are simpler. Look at DS Thorn, for example and see how simple to complex a sawtooth wave can be using it's spectral synthesis. No analogue synth could hope to match what DS Thorn can do to make the humble sawtooth wave more complex and other traits of analogue oscillators are so easy to emulate that it's not worth mentioning. Look at The Legend, for example, which even models the sonic difference between the 110 Volt US version and the 240 Volt UK/European version. That's a level of detail even the most diehard MiniMoog fan wouldn't notice in the hardware, but it is modelled accurately in Synapse's software emulation. So to argue that digital synths use mathematically perfect waveforms makes no sense.yeah you can get similar waveforms to analog that way but it still isnt the same with just that, analog waveforms are more complex, and theres also the drift etc
It's as easy as anything - just sample an analogue oscillator. Build a wavetable to capture drift and any other nuances you like and away you go. Easiest thing in the world, which is why I am just as likely to use a sample based synth, like Concept or Hexeract, as I am a modelled V/A like Union or bx_oberhausen. And neither you nor anyone else would be able to tell the difference.
"Analog (sic)" what? MiniMoog, or SEM or Juno6? Because if you can tell the difference between a MiniMoog and The Legend in all but the most extreme, non-musical settings, I'll be very, very impressed. In fact, I'd be impressed enough if you could tell the difference between the sound of a MiniMoog and a Juno 6 when you hear them.im yet to hear an algorithm that sounds exactly like analog
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Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
