It's all explained in this post on the Linux forum: viewtopic.php?f=292&t=564393antic604 wrote: Fri Feb 11, 2022 7:37 am Thanks. So are those different than the ones on the u-he.com website?
Uhbik 2.0 public alpha 02, rev. 9629 (Catalina ready)
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
That QA guy from planet u-he.
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- KVRAF
- 1769 posts since 30 Jul, 2007
This update is really exciting! The new GUI's actually make sense now. 
- u-he
- 30192 posts since 8 Aug, 2002 from Berlin
Yes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).Goratrix wrote: Mon May 16, 2022 9:52 am Any news on the Uhbik front? Is it still planned to come after the new MFM is done?
There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.
The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.
- KVRAF
- 3815 posts since 20 Apr, 2005
EQ curve drawing and improved surround support could surely come in a free 2.1 update...Urs wrote: Mon May 16, 2022 10:05 amYes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).Goratrix wrote: Mon May 16, 2022 9:52 am Any news on the Uhbik front? Is it still planned to come after the new MFM is done?
There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.
The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.
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- KVRer
- 15 posts since 17 Aug, 2009
Awesome news both to Uhbik timeline and Zebra timeline!
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- KVRist
- 91 posts since 29 Apr, 2022
Just wanted to ask, is there any screenshots of what the new Filterscape looks like? I’ve seen screenshots the new Uhbik and MFM guis and both look great, but I haven’t seen any for Filterscape and I’m very curious to see it’s new gui!Urs wrote: Mon May 16, 2022 10:05 am Yes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).
There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.
The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.
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- KVRAF
- 6780 posts since 17 Dec, 2009
viewtopic.php?p=8274045#p8274045TENETfanboy wrote: Thu Jun 02, 2022 7:56 pmJust wanted to ask, is there any screenshots of what the new Filterscape looks like? I’ve seen screenshots the new Uhbik and MFM guis and both look great, but I haven’t seen any for Filterscape and I’m very curious to see it’s new gui!Urs wrote: Mon May 16, 2022 10:05 am Yes. Once MFM 2.5 - with CLAP support - is done the developer team will focus on Uhbik (while the content team will focus on Filterscape).
There's a bit more going on than meets the eye, e.g. for Uhbik we need faster drawing of the EQ curve visualisation, and we're using my work on Zebra (morphing waveforms) to achieve that.
The main issue remains surround support IIRC. That's a major refactoring job, which we want to get into once MFM and Filterscape are finished.
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- KVRist
- 91 posts since 29 Apr, 2022
Looks awesome, thank you!
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- KVRist
- 297 posts since 3 Dec, 2009 from Cologne, Germany
Probably it does but I can't clearly see it.vata44 wrote: Mon Mar 21, 2022 5:29 pm This update is really exciting! The new GUI's actually make sense now.![]()
I really wonder what sadistic mindset is responsible for this grey-on-dark-grey design. I know lots of companies do this stupid coloe schemes. But do they realize excluding people? At least a chopce between a default and a high contrast theme would be necessary to be a bit more barrier-free and accessible.
Or do I miss such options?
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12443 posts since 16 Aug, 2006
I didn’t realize it’s been over 2.5 years since the public alpha was released!
Where did the time go?
Where did the time go?
- u-he
- 30192 posts since 8 Aug, 2002 from Berlin

