I just started using T so bare with me. I hardly know how to do anything yet. I did RTFM this time hoping to avoid some start up woes. Nice feel to this interface, very easy to environment to work in. javascript:emoticon('8)')
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There may already be good ways to do the following in T, if so please clue me in. If not, here's a few ideas (you might have these on your list already). I recorded myself playing guitar, then tried a few punch-ins to see how this works in T. So, these ideas are mostly around that activity.
- would like to be able to audition the sound I'm about to record before I start. Both aurally (I'd like to hear it) and visually (I'd like to see it in the same db meters it shows up in after I start recording. This dshould be triggered as soon as I arm the track for recording by plugging the source icon into the track.
- would like to be able to save lots more than 9 markers, huge amount more, why limit it?
- would like to be able to setup a punch-in and save it, just like a marker. And give it a name if I want, defaut name being the time.
- would like to be able to set a preroll amount (time or bars & beats) I saw this could sorta be done in the click setting. I'd prefer to have it with the punch-in. So when I save a punch-in the preroll setting for that punch is saved with it.
- same for track height & zoom setting, they should be included in the cluster of parameters I can opt to be saved with each punch. That way I just click on the punch (from a punch/marker list pulldown) and the workspace I was in at the time I set up that punch is restored.
- would like to hear the previously recorded sounds on the track I'm about to punch-in on until the cursor hits the punch-in time. Then hear the input while the punch is actually happening. Then hear the previously recorded sounds on the track again, from there forward.
I'd also like to be debt free, become a rich and famous musician... Surely T can do that for me - but that's a whole other post.
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funguitar
