Brainworx bx_console Focusrite: support fail

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I’ve been waiting for them to hurry their asses up and (re)release the PPG products they acquired years ago already. They’ve had more than enough time to get it done. Maybe they can get Unfiltered Audio’s help in updating the code if they have enough time in-between removing modulation from their older plugins.

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Could you explain how the knowledge or information about the actual signal flow would or could change your life?

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DCrown wrote: Sun Aug 28, 2022 4:59 pm Could you explain how the knowledge or information about the actual signal flow would or could change your life?
This is how...

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I don’t like how none of the bx_consoles model the preamps. They’re not actually full emulations without it.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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sjm wrote: Sun Aug 28, 2022 3:46 pm PA support is pretty useless based on my experience. …
The bug was however fixed in a subsequent release, so someone somewhere had more than 2 brain cells and a basic understanding of the English language.
Yeah I’m really amazed at the low standard. It wouldn’t have taken long for them to reach someone in the organisation who knew, but they just didn’t bother.

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rasmusklump wrote: Sun Aug 28, 2022 3:58 pm
So they modeled the strip and programmed the plugin without knowing the signalflow?
:ud:

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DCrown wrote: Sun Aug 28, 2022 4:59 pm Could you explain how the knowledge or information about the actual signal flow would or could change your life?
It’s supposedly a premium product, I own it and I’d like to know exactly how it works. I’d like the product support team to tell me that info. :shrug:

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This is a separate question regarding the actual Focusrite console…

Now that I have watched some of the YouTube videos which talk in detail about the console, it is clear from the footage that the ISA 130 dynamics module was not part of the main channel strips.

I’ve struggled to spot any of them, and when I have, they have been in the centre of the console and there have been only a few.

If they weren’t on every channel of the real thing, why does the plugin include them as if they were? What was the workflow when you only had a few? Were they more like bus compressors?

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At least it seems like they didn't insult you, which is a rather common occurrence.
“In the beginning there was nothing, which exploded.”

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Here, or at Brainworx?!

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sikdrumz wrote: Sun Aug 28, 2022 7:07 pm This is a separate question regarding the actual Focusrite console…

Now that I have watched some of the YouTube videos which talk in detail about the console, it is clear from the footage that the ISA 130 dynamics module was not part of the main channel strips.

I’ve struggled to spot any of them, and when I have, they have been in the centre of the console and there have been only a few.

If they weren’t on every channel of the real thing, why does the plugin include them as if they were? What was the workflow when you only had a few? Were they more like bus compressors?
The workflow was limited I guess because you couldn’t afford a compressor on every channel strip. I think they just used the compressors for signals that need compression. I use the bx channelstrips myself but I only use the processors the signal needs.

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escalona wrote: Sun Aug 28, 2022 7:26 pm At least it seems like they didn't insult you, which is a rather common occurrence.
Their support isn’t great but I wasn’t insulted by them either.

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In actual fact, if you watch the long documentary about the console, some of the installations do not appear to have the ISA130 modules at all. Those that do, have them in the centre section, not on individual channels:



This is not at all clear from the brainworx gui or manual.

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In the real world, compressors are used mainly when recording, not mixing. Mixing really was just mixing. So, in the real world, you would only need a handful. The beauty of the virtual world is that we don't have those restrictions.
PA had the choice of not including the dynamics, or including them. I think they made the right decision.
If you want the authentic workflow, switch them off. You have that option, which actual studios do not.

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So were the compressors used after recording (say, a band with multiple mics), to bounce certain channels that needed dynamic reduction? So you’d play that channel back via the compressor and record the output on another channel?

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