Logic Pro bounce volume not accurate....
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- KVRian
- 906 posts since 25 Jan, 2014
Is it me or the bounce volume in Logic Pro is not accurate ?
For exemple if I make one track with a synth that plays a note at -14.3 db and I lower the channel strip fader to -5 db, the end result will be at -19.3 db.
But when I bounce region in place without any normalization the audio result will be at -19.5 db....
This is weird...
For exemple if I make one track with a synth that plays a note at -14.3 db and I lower the channel strip fader to -5 db, the end result will be at -19.3 db.
But when I bounce region in place without any normalization the audio result will be at -19.5 db....
This is weird...
- KVRAF
- 2064 posts since 8 Feb, 2013 from Switzerland
AFAIK rounding errors can occur by calculating floating point audio streams down to 24 or 16 Bit fixed point format and back up again.
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- KVRist
- 131 posts since 27 Jul, 2006
Which synth do you use?
I tried to do this with ES2 and got different results each time, slight variation in volume. But on the other hand I got different result of just monitoring the synth volume each time i restarted the sequence.
Tried the same with a simple sample in the sample player and both peak and RMS was the same in three bounces.
![Image]()
I tried to do this with ES2 and got different results each time, slight variation in volume. But on the other hand I got different result of just monitoring the synth volume each time i restarted the sequence.
Tried the same with a simple sample in the sample player and both peak and RMS was the same in three bounces.
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- KVRian
- Topic Starter
- 906 posts since 25 Jan, 2014
I did it with Serum with a simple saw wave but it also does it with a sample on an audio track and it does it 100% of the time. And I realized it does it only with bounce REGION in place, not with bounce TRACK in place...
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- KVRian
- Topic Starter
- 906 posts since 25 Jan, 2014
In that particular exemple as it is only 0.2 db, no. But I'm worried it could sums up in a different situation.